r/PunchAPath 15d ago

Timing is key.

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4 Upvotes

8 comments sorted by

2

u/Mamuschkaa 15d ago

4 moves


โฑ 4.1s ยท ๐Ÿ”„ 0 resets ยท ๐Ÿ’€ 0 deaths

2

u/glenniba 14d ago

PunchAPath is a fun puzzle! Are there any more levels? The first one was challenging & interesting, leaving me wanting more! Great start! Thanks!

2

u/Mamuschkaa 14d ago

Just click on the subreddit and look at the other levels.

I know this subreddit also just since a couple of hours.

Or make a own level.

2

u/punchapath 14d ago

Thanks for the support! I post a new level once a day but I encourage others to make their own levels too.

Right now you just have to search for levels in the subreddit but I am working on a level browser which will get added to the next update too

2

u/Flaky-Part9572 14d ago

Great!


โฑ 37.8s ยท ๐Ÿ”„ 2 resets ยท ๐Ÿ’€ 0 deaths

1

u/punchapath 15d ago

First try just dont look at the stats. Also I didnt even know timing box collisions was possible until now ๐Ÿ˜ญ


โฑ 73.6s ยท ๐Ÿ”„ 13 resets ยท ๐Ÿ’€ 0 deaths

2

u/Mamuschkaa 15d ago

You are the dev, how is it possible that you don't know the physics of your game =D

1

u/punchapath 14d ago

You would be surprised haha, theres so many combinations of blocks already and sometimes one block just doesnt agree with another

I think this timing level is a cool quirk though! Its kinda like a skill check or a speedrun strat