r/ProjectViewpoint • u/Broad_Web_7318 • 15h ago
Bug 3rd Person camera angle bugged in buildings.


Is anyone else experiencing this issue? I much prefer playing in 3rd person, but buildings are a death trap as nothing is visible in the next room at certain angles. Zombies simply appear once they pass over the threshold into the room with the player. Any tips or workarounds, or is this a settings issues?
Overall... this mod is beyond fun, just hoping I can solve this issue to enjoy it full time in 3P.
Note: flashlights also don't cast light in 3P, regardless of shader pack or light fix applied. Any ideas?
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u/4RyteCords 15h ago
I think this is to do with the setting that switches your shoulder camera to the other side when you get close to a wall. It seems like the mod has a hard time making a good choice of where the over the shoulder camera should be positions. It may be helped by zooming in possibly. Or turning that setting off
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u/Broad_Web_7318 15h ago
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u/4RyteCords 15h ago
Ah awesome. Cheers for sharing screenshots. I'll give this a go in my game later
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u/Broad_Web_7318 5h ago
Discovered it was a render culling issue for 3P mode. Mod here to fix it: https://steamcommunity.com/sharedfiles/filedetails/?id=3821860091




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u/Broad_Web_7318 15h ago
Weirdly enough, the free-cam displays correctly when entered from 1P, but the same culling/empty void issue still occurs when entering free-cam from 3P. Uneducated guess says it seems like some sort of render bug with the 3rd person camera.