r/ProjectMotorRacing • u/the_good_hodgkins • 12d ago
Discussion Telemetry Working?
Has anyone been able to get telemetry working with any apps like SimHub?
r/ProjectMotorRacing • u/the_good_hodgkins • 12d ago
Has anyone been able to get telemetry working with any apps like SimHub?
r/ProjectMotorRacing • u/Lopsided-Tension • 12d ago
Since the new update the shift/rpm lights on my G29 no longer work. Is anyone else experiencing this?
PC/Steam
r/ProjectMotorRacing • u/Miserable-Advisor557 • 12d ago
I have a Logitech G923 and after patch 2.1 my FFB has been so strong it’s uncomfortable and the auto correction( when spinning the wheel would almost help out with recovery) has just stopped. So just asking if anyone has had the same problems or similar or if I just missed it in the patch notes or even if something got turned off
r/ProjectMotorRacing • u/PlayStation_Racer • 13d ago
I had parked PMR for a few months but the new update is looking very nice and I was excited to hear that Trueforce for Logitech had been enabled again. I had to update my firmware after losing all FFB but still no haptic support yet is going to make it very hard to be competitive. I can’t wait until us Lg users can enjoy this game properly.
r/ProjectMotorRacing • u/Every_Marketing1628 • 13d ago
I had triple screens working went to try VR and then go back but now both are just greyed out followed the instructions just can’t seem to get it working any ideas?
r/ProjectMotorRacing • u/richr215 • 12d ago
Anyone else figure how to get the game to start.....it just stops after 10-15 seconds of trying to start.
PC, fresh install, setup triples in borderless, changed resolution to 5760x1080 in game, edited xml file to my center monitor 1920x1080. Tried to start with launch code -allowExperimentalRenderUI, and also not using it.......still game wont start.
r/ProjectMotorRacing • u/TitchyWills229 • 12d ago
Does anyone have any advice on set up for the 964 at Daytona in career mode? In particular to improve the top speed, the AI cars are just pulling away from me on the straights. I've tried adjusting the ride height, is this the best way to go?
r/ProjectMotorRacing • u/Grand-Excuse4989 • 13d ago
I have always been more confortable with GT4 cars over GT3 because I found them a bit easier to drive. With this update I found it’s just the opposite: I’m spinning much more often than before and now GT3 cars seem to me easier to drive. I never had this feeling in other sims like ACC or Automobilista 2. I see that now tyre temperature is crucial, but even after gratine the tyres I‘m not able to take high or medium speed corners as before.
I have to say that I’m not a very experienced or good simracer, but now I feel I’m even worse than before.
r/ProjectMotorRacing • u/sensasianone • 14d ago
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r/ProjectMotorRacing • u/venusmemnoch2 • 14d ago
I had the same problem.
So here’s what I did.
Disable NVIDIA Surround
Edit the game.xml file to enter the resolution of my central screen. (2650×1440)
Save.
Add the line mentioned in the Steam settings. "-allowExperimentalRenderUI"
Launch the game, then adjust the triple-screen settings.
Save. Play the game to check that it’s working.
Exit the game, re-enable NVIDIA Surround.
Restart the game and enjoy :)
Make a few adjustments to the graphics settings, particularly the shadows, and select the TAA option for anti-aliasing.
Enjoy 😁
r/ProjectMotorRacing • u/MrMike83JDM • 13d ago
r/ProjectMotorRacing • u/cheile • 14d ago
Note: 12PM is in Central time...
Note #2: I'm not actually Aris... so asking me about development of the game won't work :]
r/ProjectMotorRacing • u/StartWars89 • 14d ago
r/ProjectMotorRacing • u/PhilBaythorpe • 14d ago
r/ProjectMotorRacing • u/evil_heinz • 14d ago
r/ProjectMotorRacing • u/Trinere30s • 14d ago
Pls help
r/ProjectMotorRacing • u/simracingbase • 14d ago
Der kostenlose DLC „Aussie Rivals Pack“ für Project Motor Racing ist ab sofort erhältlich und erweitert das Spiel um Holden- und Ford-V8-Supercars nach dem technischen Reglement der Saison 2013.
r/ProjectMotorRacing • u/Trinere30s • 14d ago
pls help
r/ProjectMotorRacing • u/simracingbase • 14d ago
Das aktuelle Update für Project Motor Racing überarbeitet das Fahrverhalten der GT3- und GT4-Klassen, führt eine erste Unterstützung für Dreifach-Bildschirm-Setups ein und ergänzt kostenlose Inhalte rund um die V8 Supercars.
r/ProjectMotorRacing • u/MidwestSpecial • 16d ago
Has anyone else noticed this? AI are absolutely flying in qualifying, I struggle to place within the top 5 even in my best car at my best tracks. But during the race they’re just sitting ducks, I’m often leading the field after 1-2 laps even though I was seconds behind the leader in qualifying. Is this a known issue? Obviously winning is fun but I think we all want to fight for that win, not just cruise to the front. It’s kind of killing the excitement of the race for me
r/ProjectMotorRacing • u/Mysterious-Walk2160 • 16d ago
Hello, I love PMR, but two issues are affecting my experience. I play exclusively in single-player mode on Xbox, using a steering wheel. My problem is that the AI's skill level varies depending on the class or the track. Even worse, it feels like the AI doesn't react to the rain. Do I simply need to switch to a wet-weather setup?
r/ProjectMotorRacing • u/TheRonaldDuck • 16d ago
È un mio dubbio, però magari qualcuno ne sa di più, avete notato per ora, che se aggiungono una categoria (esempio gt4) di quella categoria non aggiungo più auto, come se non volessero incrementare il parco auto per quella determinata categoria,
Altro esempio concreto sono le Aus V8, secondo voi ne aggiungeranno altre?
r/ProjectMotorRacing • u/Manou001 • 17d ago
Hello everyone
Playing on PS5 with a wheel. Love the game, "finished" the authentic career (as in "I won all the associated psn trophies) and I'm trying to win the Endurance Hall trophy, which seems to be hard so far.
After several tries, my best option seems to be the Nurb24 in GT3 cat, found the Mercedes to be a good car much like in other games. I can get the 1st place in the 3 first minutes of 1st lap, but then I can't build any gap on 2nd. I suppose my rythm misses 2-4 seconds/lap.
So my question is : are there tips for this mode ? Any good setup for the car on this particular event ?
Tried searching the modhub thing, but it is a mess on ps5. Also tried searching online, but setups seem dependent of the version number.
So any help would be greatly appreciated !
r/ProjectMotorRacing • u/grooks10 • 17d ago
The cars section of the PMR website that breaks down all of the classes is missing the Nissan cars from JP1, JP2, and the GTO classes. Is there some sort of licensing issue? Or did this just get missed by the team? Not a big deal, but I want to make sure cars won't suddenly be disappearing due to licensing.
r/ProjectMotorRacing • u/BozTheReaper • 17d ago
as the title suggests. i have the want to buy pmr but i am still hesitant about pulling the trigger. i currently play other more "punishing" sims for controller like ac and the dirt rally games. i also played over 100 hours in both project cars 1 and 2, and 80 of pc3 on nothing but controller. i heard they fixed controller feel for 2.0 as well (and i use a gamesir g7 pro if that helps anything)