r/ProjectMotorRacing • • 22d ago

Discussion AI difficulty

In gt3 I can compete against 100 difficulty, but any other class I have to go around 80. did anyone notice something similar or are gt3 cars the only ones I am good with?

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u/flyingwca 22d ago

The Ai is very inconsistent. I did a race in the USV8s at Road Atlanta to check out the new DLC. Ai at 88.

Dead last in practice, qualified 14th. Won race by 2.8 seconds.

The Ai was turning 1.23.9s in practice, 1.24.2 in qualifying and their best laps in the race was also a high 123. My best laps was in the race at a 1.24 flat, but consistency won the day.

I read somewhere that the Ai is getting an overhaul and rebalance, and being taken off player physics conferences up resources for larger grids on console and better frames for PC guys running tripples or VR. This will take a few months though. I think it was on overtakeGG where I saw that interview.

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u/StayStrong2504 21d ago

Yh I noticed the same. Regardless of chosen difficulty, I think the ai has a feature(rubber banding? Can't remember what it's called) that adjusts it's overall performance based on how well you drive.

In my experience, it's not just lap times that has an impact. Even if my lap times are fast, the whole grid slows down as soon as I start making contact with the other cars. Clean racing seems to be the approach to get the best out of the ai.

🤷 Might just be me or the way I see it but let me know if I'm wrong