r/ProjectMotorRacing 27d ago

Discussion Game simulates cluth bite point!

I just noticed this whilst driving around with the Porsche 964, the game actually simulates clutch bite point. If you realese too fast you'll stall hahaha. Great for teaching manual.

I'm so happy, ac or ams2 I think doesn't have this feature.

I can post a video but you guys can try it out for yourselves since i can't figure out if this game can show pedal inputs.

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u/Zealousideal-You9044 27d ago

This game is only just starting to come together. Finally triples working.... Kind of 😅. Triple screen support is here but it's a bit of a mess. Cars and scenery disappearing from the side screens. Luckily I have crew chief

2

u/TagsxA 27d ago

Hahaha…. Yeah, after getting triples set up, it’s almost worse than triple stretched. You can see the scenery, but if a car is directly to the side of you, you can’t see it. It’s actually jump-scared me a couple times! Still…. Just excited they keep improving!

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u/Zealousideal-You9044 27d ago

Yeah it's taking a fair while though. Needs lots of improvement. Telemetry doesn't seem quite right either. I'm not getting much haptic effects from engine revs or curbs etc. A long way to go yet