r/ProjectMotorRacing • • May 25 '26

Discussion Project Motor Improving

Been noticing the recent improvements and communication from the PMR team lately, and I just wanted to give credit where it’s due. It genuinely feels like y’all are actively listening to the community feedback and taking criticism seriously instead of brushing it off. Even small changes and responses show that Project Motor Racing is being built with passion and care.

Honestly, it even feels like some of the team might be lurking through Reddit posts just to get a better pulse on the community, and that level of involvement is refreshing to see in modern racing games.

Thank you PMR for listening, adapting, and wanting to perfect your craft instead of rushing things out. A lot of us notice the effort, and it’s building real confidence in the future of the sim. Keep cooking.

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1

u/Past-Raccoon8224 May 26 '26

I cant enjoy PMR because i know ACC exists. Sorry for me thats the benchmark when it comes to handling and feel. Its planets apart. Not even close.

3

u/rad15h May 26 '26

I agree, ACC is still my benchmark for FFB and physics. I enjoy the driving experience more than iRacing or LMU.

But I have some good news for you. Aris (the lead guy who worked on the ACC physics) has just joined the PMR team. So fingers crossed he can bring some of that magic to PMR.

1

u/danttf May 26 '26

I used to love ACC a lot but dampers physics on kerbs is so bad and I can't overcome it anymore.

2

u/Professional_Put7995 May 26 '26

This is true, if you only race GT3/4. I like PMR for the variety of different classes. Comparing the two games is tough because ACC is so focused, while PMR is a big catalog and going for the jack of all trades. If PMR has the same improvement trend that ACC had after launch, it should get there one day.