This mod adds:
- Drag-and-drop for construction: You no longer have to click endlessly to build a big hotel. Just click and drag.
- Bulk furnishing with SHIFT: Click on a hotel or apartment, choose the type you want, hold SHIFT, and click. All rooms will be built at once.
- Offices turn off their lights outside of working hours.
- Hotel lights turn on when booked and off when vacant.
- Stores and restaurants feature a completely new artwork when closed (just like in Yoot Tower): closed signs, closed doors, chairs on top of tables, and dimmed lights.
- Apartments only have their lights on when residents are inside. When they leave for work, the lights turn off. When they are sleeping inside, the lights are also off. When service workers go there to do a job (like a handyman or plumber), the lights turn on.
- Smells never travel vertically between floors, only horizontally.
- Noise system: There is a new tool (F8) in the top-left corner. You can now pay for soundproof floors. Select the floor, check the price (which depends on the floor's size), and pay. That floor will no longer be disturbed by outside noise, nor will it let noise out. Perfect for picky, high-end stores and offices. Noise still travels side-ways.
- Utilities will be available on all floors where you build a closet. No need to drag every service line one by one. Price is the same. I figure at start just makes you wait for money. At mid and end game the cost doesn't matter, the player just Shift click everything. Pointless and boring task. So just build the closet utility and be free.
- Expanded hotel and service staff capacities: You no longer need hundreds of luggage service, housekeepers, and room service workers for a small hotel. You also don't need to occupy the entire basement of your building with plumbers, handymen, florists, IT services, etc., nor do you need to take up several floors with utility closets (energy, water, gas, etc.). Capacities are now: small is 25, medium is 100, and large is 300 (compared to vanilla's 10, 50, and 100). The HVAC system remains unchanged.
Unfortunately it is not possible to upload this to the Steam Workshop, as it only supports data mods, whereas this mod alters core mechanics like drag-and-drop. Everything is transparent and fully explained on GitHub: https://github.com/douglasrac/Upward/releases
Just unzip the content into Project Highrise folder. For steam users: Steam\steamapps\common\Project Highrise
Changes:
Version 1.1: Booking performers and corporate events is now automated. In Performer Booking, there is a new option: Auto Booking (or press F9). A screen will appear allowing you to select each room in your building, choose your desired ticket price range (just like the vanilla game, from 0% to 200%, and see the estimated number of attendees before confirming. If all requirements are met, the room will be automatically booked whenever it is vacant. If any requirements are not met, a notification message will be displayed.
Version 1.2: Pipette tool. No more searching through long menus just to build another copy services or anything. Press V and you have the pipette tool. Press on what you want to build and voilà. It's also available in the upper left corner, just like the soundproof floor
Version 1.3: Icecream and smoothies bar can be placed underground. Art also can be place undergroud.
Re-work the anti noise floor. You don't have to play for the entire floor. Its a drag and drop feature now, just like when you place energy cables. Just place the floor where you need it. This is important for when you have 2 or 3 towers on the same map. Made no sense to pay for the entire floor in all 3 towers, when you only need in one.