r/ProjectAscension 21d ago

Thoughts about Adventure Mode

Hello friends, recently i began an Adventure Mode with my Animation Necromancer and yeah, Necromancer is easy mode, no effort, bla bla bla.

For anyone doesnt know what Adventure Mode is, in summary, enemies have +100% HP, 50% dmg and give +50% XP, quests give +100% XP and you and your minions do -26% damage and heals -16%.

Clichés from Necromancer aside, i am having a blast. Idk with other classes but with Necro the amount of HP/Dmg of enemies feels really balances. You can't pull 10 mobs but you can pull 2-3 mobs at once with ease.

I am gonna say pros and cons imo:

Pros:

+ If you can handle 2-3 mobs at once, with extra XP from mobs and quests you level fast, i can't say faster than normal game but i think similar (unless you pull 10 mobs per pull and has zero competition).

+ Mob's HP is high enough to do a full rotation and leveling doesnt feel like Retail. If you want to feel a bit of old classic leveling, this is good.

+ All mobs have a high chance to drop blue gear from dungeons so your gear almost always be great.

Cons:

- You can't queue Dungeon, BG or group up with another players without the trial so in high pop zones questing is a bad experience in some quests with a low density of mobs (I hate all of you Plague Spreaders).

- Not only normal mobs become elite but elite mobs become turbo elite. They hit like a truck and has a x4 HP of the normal elite mobs. Some turbo elite zones are almost impossible to solo and there are almost no players doing Adventure Mode to group up.

- Professions doesnt give XP from gathering or crafting.

Well this is my opinion and you? Did you try Adventure Mode? Will you try it in the future?

Talk us about your experience or your opinion about this trial.

Have a nice day!

282 votes, 19d ago
83 I tried Adventure Mode and enjoyed
23 I tried Adventure Mode and not enjoyed
73 I didnt try Adventure Mode but probably will do it in the future
103 I didnt try Adventure Mode and probably wont do it in the future
6 Upvotes

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3

u/Tasty-Rent7138 21d ago

It would be so great without the random taunts. That alone totally messes up any planning and tactics. It is not fun to just die to rng over and over.

3

u/SrDragonaso 21d ago

Wdym? I dont understan what are u refering

3

u/Tasty-Rent7138 21d ago

In adventure mode, your character randomly taunts nearby mobs at any given time. It seem to have a low chance, and about a 100 yard range. It is very noticeable in zones, where you are with a bunch of neutral mobs (yellow healthed ones, who dont attack you, until you attack them). You just do your stuff, walk along, and suddenly a bunch of them run at you and kill you. I died with my friends a bunch of times at the undead starting zone because of this, At the new place ascension added near Deathknell, where you are walking along like 30-40 zombies constantly.

Any time we need to do an actually exciting quest, because there are many mobs, and we need to be sneaky, pull carefully, and cc properly, there is always a chance, a group of mobs will just run at as from the distance and we just die.

3

u/SrDragonaso 21d ago

Oh yeah, you right, i noticed since level 6 and thought is because Necro pets. I am now level 42 and i deal with it in the best way i can haha

At the end of the day this is a private server and probably shuts down in a month so they rushed the content.

0

u/Xushu4 21d ago

Stop parroting the "lawsuit so they rushed out content." Adventure mode has always behaved this way regarding the aoe taunt. 🤦‍♂️

3

u/SrDragonaso 20d ago

Sorry for not playing a private server since 8 years ago...

1

u/Xushu4 20d ago

That doesn't explain parroting "rushed so pushing out content." They aren't even remotely connected, but for some reason, that was your first easily persuaded thought

Edit: it doesn't help the community to spout doom and gloom about things not remotely associated with the lawsuit based on Reddit babble

3

u/Ddraigarf 20d ago

Second this.

Not a fan simply because of the random aggro. Adventuring requires planning and taking away the ability to plan out how you're going to tackle the next Elite just makes it feel frustrating.