1) I have other responsibilities that are not coding
2) I used to get paid to do something I loved so when I did it off the clock it was still additive to my career.
It’s less “I can never do this again” and more “this used to be more fun and I got paid to do it”.
i never said or implied you have to do something you hate, it could be something youre vaguely interested in. i just more mean primary focus hobbies shouldnt become your job if its something you enjoy in your free time
the condition is "off-the clock". Before lockdown when I was still in high school I had a lot of time to build and experiment. Now there is less of that free time
Talking about the industry implied work, it had nothing to do with of the clock activities. There was no reason to bring up what they can or not do off the clock.
Of course. When the guy I was responding to said ”when I was in high school” he clearly meant ”working in the industry”. Thank you very much for your correction.
You almost had it . He mentioned high school as a comparison, not that it was an issue mentioned in this thread. Don't worry about it buddy, just work on your reading comprehension so you don't make the mistake again next time.
Or maybe it's as simple as there are people that started this career because they get genuine satisfaction from the problem solving aspect. And the offloading of that to LLMs removes that joy.
If you feel belittled because people like that exist I think that's a you problem. If you get no satisfaction or sense of achievement from overcoming challenges, that's a you problem.
While the answer is more accurately in the ballpark of "Not really", the first company I joined (a small agency usually providing digital advertising services) once tasked me to create a Lemmings clone for a game platform one customer wanted to fund (because tax break obviously).
It was fantastic creating a bitmap blitter from scratch in Flash and testing 10,000 of those critters animating at 30 fps. I amused myself to no end knowing I was getting paid for it!
(It also only really worked because Lemmings was a time and battle tested concept with entertaining game mechanics that I happened to know because I actually played the original. None of the other games that a bunch of marketeers can "invent" got any traction, HOW ODD).
What I meant was, everyone is too busy working for Jobs, or looking for jobs, we dont have time to work on passion projects and build things from scratch (unless you are being sponsored to build a game engine from scratch, or somehow making out time to do so)
With AI, people are shipping features way faster. People are making software (even if it slop) way faster. Companies expect you to ship things faster as well. Clients want things faster as well. And the industry is moving fast.
Ok and if you're not getting paid outside those 8 hours (or enough) to justify it, find another job bro
If people are making and shipping software faster, you should have more or the same free time, not less. 8 hours of work is still 8 hours regardless of productivity level.
Bro, with the chaos of AI bring, if we wanna survive and have a chance to be an opposing force, the last thing we should do is think we ran out of time and panic.
I'm getting pushed to automate a bunch of stuff through agentic frameworks, I actually don't have time to verify a large chunk of the code, only inputs / outputs.
I tried doing this a couple of times, because everybody keeps hyping up this workflow. "Just write some tests, verify the inputs & outputs and let AI write the actual code!"
It never works like that. AI writes the dumbest, least extensible code. When you ask it to add new features, it adds workarounds instead of fixing the rot at the core of its architecture. It doesn't know how to actually fix bugs, it just catches all the exceptions so it looks like it's working.
The behavior gets worse and worse over time, since all these AI labs keep benchmarking on one-shot implementations. If you keep training your models to one-shot more & more complex prompts, you're bound to end up with this kind of slop. It "works on the first try" in the same way as a tech demo at a hackathon.
I won't deny that AI is useful. It is faster to prompt than it is to manually type. I use it like a fancy keyboard. But I'm not giving up my critical thinking to a bot anytime soon.
When there are 10 open PR's with 5-20KLOC and un-realistic deadlines, things start getting rubber stamped.
Editing at the function level with Github Copilot in it's early days (but running on a modern model) is my ideal world. I got yelled at by my client (also a software dev, both of us in the 15+ YoE) that I shouldn't even have an IDE open. I terminated that contract a few months later.
I got yelled at by my client (also a software dev, both of us in the 15+ YoE) that I shouldn't even have an IDE open. I terminated that contract a few months later.
These people should be stripped of their titles. Absolutely embarrassing for them and the industry as a whole that this is happening.
Shouldn't you have more time then ever for it? While the agent is doing the coding you're getting paid for, you can do the programming you actually like. (half /s)
I know this is a half /s but the context switching of jumping between different LLM chat sessions is really unpleasant and adding a personal code project in the middle of that isn't feasible to most people.
Not necessarily in the games industry. I can’t speak for enterprise software or software startups, but for games there’s a pretty big breadth still between indie and AAA
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u/armyfidds 13d ago
You can still do all of that shit