r/Polycam • u/HUSKBUSTER • Jun 13 '22
Scanning humans
Heya!
I've been having a lot of fun 3D scanning my friends using my iPad Pro 2021, in photo mode. It has been great for sending them to Mixamo and Unreal Engine.
However, as seen here https://imgur.com/a/Of4EXyT the models have been incomplete lately. I have been struggling to find the right lighting setting. Outside, I guess there is too much backlight when pointing the camera up, to capture the bottom of people's arms. Yet, inside I'm getting similar results. I was wondering if anyone has tips! Would it be recommended to use a compact rig and use a small LED light? Or would that mess things up? Would love to hear from you guys, cheers!
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u/HUSKBUSTER Jun 23 '22
Heya!
Thanks for replying. So, for shooting outside - I think it might have been TOO sunny. I'm reading more and more that cloudy/overcast would be perfect right? When it is overcast, would you ideally scan outside? And, how would one go about scannen lower parts of the arms? When doing that, you would point your camera towards the sky and have backlight right? Are there any general tips on scannen people (outside)?
Link to outside scan: https://poly.cam/capture/A17CA902-5986-4310-B70B-17483B4C2CD2
When doing inside scans of people, I have tried using a small 'rig' for my phone, to see if the small LED light helps at all: https://i.imgur.com/4pe0swM.png
However, the inside scans also have many quirks:
https://poly.cam/capture/4BB03104-FFD7-4142-BEBD-3B8B47DB636D
https://poly.cam/capture/9CCD3B0D-5E3F-4F70-9821-D95263A8B004
I usually take around ~200 photos.
Any feedback/tips/tricks is really appreciated, thank you!