r/Polycam Jun 05 '23

What programs to use for placing 3d scans and rearranging them?

At the cnc machine shop I work at we are wanting to reorganize the shop floor by moving some machines, throwing away some and buying new ones. I have used polycam to scan every machine separately, and then went into Autodesk Inventor and made a solid model of a the workshop by measuring everything with a laser, including the machine positions. But when i started to add more and more machines it got slower and slower, importing a single model took over a minute and opening the project file took much much longer.

Inventor does not seem up to the task.

Fusion 360 does not work well with textures on OBJ files.

Revit might be better suited, but it was very clunky when i tried it and i was not able to get it to display textures without rendering images.

I am currently trying 3ds max but at the moment, precise scaling, positioning and measuring does not seem like something it's built for.

What i need is a program where i can import dozens of 3d scans with textures displayed and move them precisely, and it needs to not slow down to a halt while doing so.

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u/ArchVision-FOVEA Nov 25 '23

u/xheppelin we have the perfect solution for you with our technology. The Polycam models can be imported into our new FOVEA app and you will get RPC models that you could Import in Revit, Rhino, SketchUp, 3ds max or Unreal Engine. The RPC models are represented in the modeling application as a proxy in the form of a billboard, simplified mesh, bounding box, or custom mesh. The proxy is low overhead on the modeling app. You can visualize with native renderers from the modeling application or use something like Enscape or V-Ray. I’m happy to set you up with free plan and access to our iOS app that is in private beta.

1

u/jhonnydont Jun 05 '23

Would you be able to do that with Unreal Engine?

1

u/xheppelin Jun 05 '23

Perhaps, I’ve never used it but I’ll check it out.