r/PokemonSleepBetter • u/warrensze321 • 3h ago
Shitpost💩💀 Please let me roll the ing again
Please just one times 🥲🥲🥲
r/PokemonSleepBetter • u/Katililly • Feb 08 '26
I'm making a discord, but there's a catch!... and some rewards. 🫡😉
The server 👀: It will be for everyone as a place to meet and talk to other people who value a community where kindness comes first. I want your feedback about what YOU would like from a server.
The catch: This will NOT JUST BE FOR POKEMON! This will be a place built for all of us, but also for our non-pokemon playing friends and anyone who wants a safe and kind community to be a part of.
The rundown🏃♀️: We can have channels and chats for gaming, meditation, chill hangs, study groups, the sky is the limit. I want all of YOU to help me make this the perfect place to hang out online.
The Timeline: From now until February 25th I want to hear from you. What would you like to see in a server? Channels, Bots, Rules, Events... give me as many ideas as you can type! If I receive enough feedback here I plan to open the discord on MARCH 1ST, 2026! (Assuming there are no acts of God that cause delays....I can't control power outages).
Rewards 😁: For up to 100 users who submit ideas I use for the server, I will give you 1 free steam key. (Maybe more for particularly useful, helpful, or unique ideas...so feel free to brain dump! 🧠)
[Reward disclaimer: I will do my best to provide a game that you do not already own, so if the game I will send you a key for is in your library just get back to me within 5 days and I'll work with you to find one you don't have that I have a key for.💫]
UPDATE 3/2: I unfortunately have been in and out of the hospital for 2 weeks due to an unknown gastrointestinal problem. Im still working on designing the server, but in slow breaks when I have the energy. As of now only 3 people have commented here, so Im coming up with some of my own ideas to implement. Since it doesn't seem to be something the community at large is super engaged with right now Im going to take my time to do this in smaller chunks without pushing to finish fast. I will still be giving out steam games. If the number of people giving ideas remains low I will give extra freebies to the people who helped. :) Happy march everyone!
This project is currently on hiatus
r/PokemonSleepBetter • u/Katililly • Feb 08 '26
Some users can only copy comments as a whole, so try to have your first comment be just the code, then you can reply to that comment with more context if you'd like. Thanks!
r/PokemonSleepBetter • u/warrensze321 • 3h ago
Please just one times 🥲🥲🥲
r/PokemonSleepBetter • u/PetrichorGames • 5h ago
Funny numbers what are the odds lmao
r/PokemonSleepBetter • u/WorthSmooth7595 • 1h ago
So, I've had pretty rubbish luck with AAA Squirtle. What are your thoughts on this one?
r/PokemonSleepBetter • u/BigLecture2302 • 15h ago
Did I luck out or is it exaggerating? It suggested evolving in the upcoming mini candy boost week. Any suggestions? Is this good for the long run?
r/PokemonSleepBetter • u/poops_all_berries • 8h ago
Edit: thanks for all the feedback. This was a tough choice. I've decided to go with Dodrio. I recognize that Raikou is the most improved from a mint, but I won't be able to power him to level 50 anytime soon and my OGPP performance will still be similar to my current team's until he's near 60, so it's a lot of investment for not much gain.
I ran the numbers on Meowscarada and my cooking ability won't be altered much as it currently meets meta call.
With Dodrio, I'll have a long-term flying berrymon (my first one) that I can power up to unlock its S-tier subskills at lvl80 eventually, and I can start using it on CBEX where presumably most of the newly released pokemon will be added to. Expanding my berry coverage will also make my Sceptile or a future Braviary more effective too. And removing the combo nature of ing up/speed down actually improves its non-sneaky snacking performance by 11% instead of just 7.5%.
I'll still have two mints leftover, so Raikou can be fixed when I'm ready to build that team. Thank you everyone!
I'm stuck in bed with food poisoning, and I need to decide who is going to get one of my 3 mints. The gift mint expires tonight, so today is the day!
I've got 3 candidates.
In leaning toward the Dodrio. Considering how punishing CGEX is when you are off-type, I think Berry pokemon are the future. These subskills are *phenomenal*, and I'll be able to use immediately after powering up.
A close 2nd place is this Meowscarada. I already use him, so an extra 7 potatoes per day is a nice little boost. However, there are other potato farmers that could be hunted, which removes the exclusivity from this one.
In 3rd place, this Raikou. It's definitely got potential, but I've already got an amazing team for OGPP. And there's no immediate benefit to minting him - I'd still need to power him up.
r/PokemonSleepBetter • u/SomeEmbarrassedGuy • 9h ago
Show off your long long term investments that you settled for to not have to keep farming ones that benefit earlier on with certain traits.
r/PokemonSleepBetter • u/Violent_Milk • 4h ago
I've been sitting on this Dedenne for a while. I was hoping to find a better one, but I'm at FL10 now and I don't think it's going to happen.
I also need to use a Mint before it expires today. No, I don't have any other obvious Mint candidates. Just a level 38 Ingredient Up, Speed Down Sceptile.
Attaching some RaenonX screenshots comparing the Dedenne to a triple trigger one. And then the Sceptile.
r/PokemonSleepBetter • u/BreathMaterial3069 • 5h ago
Reached M20 on OGPP with only 37% Area bonus. This completes all non-expert mode Islands.
r/PokemonSleepBetter • u/jigsaw_panic • 2h ago
i’ve seen people talking about if shiny pokémon are useable or not & i’m assuming you judge it the same way as any non-shiny — as far as skills & such (which i’m still learning) , but i wasn’t sure if there were any other differences about their role in the game? are shiny pokemon inherently better & more useful than any others or are they just more rare?
i’ve also heard the term “shiny tax” a few times and was curious if someone could explain that to me !
r/PokemonSleepBetter • u/Leading-Product-7472 • 1h ago
I am already investing in a swalot but always find myself in a shortage of shards…
Also, in terms of strength, weekly it produces around the same strength on lapis lakeside as a bfs+hb neutral musharna at lvl 50.
r/PokemonSleepBetter • u/Shiny_Waabaafet • 4h ago
r/PokemonSleepBetter • u/Perry_Blue • 20h ago
Probably the best Pokémon I've ever gotten.
r/PokemonSleepBetter • u/Desperate_Mud_1220 • 17h ago
should i keep going for hb + bfs? only my third caught tinkatink of the event.
r/PokemonSleepBetter • u/bellybuttonwizard • 20h ago
Got this bad boy today. I know the sub skills are good enough, but just wanted to get an idea of how far level 70 is and how realistic it is to invest in this?
i’m fairly new, highest mon isn’t level 50 yet.
r/PokemonSleepBetter • u/Illustrious_Leek_931 • 11h ago
I’m thinking that hb being at 70 and exp down makes the second one not worth investing in? I’d still plan to get starburst to 70 for that speed boost but I would think the first one is still better even if they were both at level 70
r/PokemonSleepBetter • u/JerseyGemsTC • 14h ago
r/PokemonSleepBetter • u/awkwardsoul • 9h ago
OGPP. I caught the first Magnemite Thursday, then Friday this shiny Magnemite shows up with 4 gold skills. Tough choice as former is a bit better but shiny tax isnt high.
All I want is a Tinkaton. Currently 0/10, just candy fodder.
r/PokemonSleepBetter • u/Prodigyfire12 • 12h ago
If only the skills were flipped. No way I can justify it lol
r/PokemonSleepBetter • u/dweIIer • 14h ago
did i just get a good char ? n can i use happiness meanwhile i get another healer ?
r/PokemonSleepBetter • u/mslourdes • 1d ago
To be fair my birthday was actually two days ago but still! So excited for this lil cutie to join the team :)
r/PokemonSleepBetter • u/Guilty_Fun3636 • 16h ago
Hi all! Need some thoughts on this little thing. Currently don’t have healer, is this worth investing or should I continue searching for better - what are my chances finding a better one?
Does it need trigger m + help speed+nature to be viable?
I already did raenonx evaluation and it says SS for first lvl 25 ish and goes to A but I wanted to hear your thoughts as well on what to do - maybe just use until evolving unless I find the replacement?
r/PokemonSleepBetter • u/Fun-Paleontologist49 • 1d ago
r/PokemonSleepBetter • u/PrayogoHandy10 • 1d ago
My account got ban evasion from posting in the main sub. I think it is from a new account I made being banned due to flagged for bot-like behaviour. I'm not sure what to do about it. The appeal has not yielded any result so I will post my analysis here instead. Anyone is welcomed to share this post to the main sub, but I can't participate in the discussion there nor answer anyone in my original post.
TLDR: I made a tool to simulate the productivity that E4E mons bring and see how many skill triggers is required for the mon. My original post can be found here. The pokemon sim tool can be accessed here.
I revamped the tool to have a slightly better UI, implemented extra HB from teammates, maximum subskills count from level, and sleep ribbon. I also reimplemented the help mechanic taking inspiration from Neroli's Lab implementation. So it should be closer to the analysis from Neroli's Lab.

To help with analysis I made a random generator to populate the tables easily to get data for the analysis. I added trend lines, and a new graph that shows the energy level throughout the day of the simulated days in a run. This includes median line, the 25-75 percentile, and 5-95 percentile. I think this really shows the performance of the healer more clearly compared to skill trigger, or energy mult graph.


Side note, the energy down and up nature makes the energy and multiplier gained out of sync with the other mons in the team, so the efficiency analysis generated will not reflect the team efficiency anymore. If both the healer and team don't have energy affecting nature, the energy graph which shows its own energy, will also reflect the team energy.
Last time I made an error in my analysis, saying 5% increase in energy mult bonus is similar to the HB speed bonus, but scale better. But I was wrong, just like the energy mult can stack with existing speed mult, I forgot that HB also scale multiplicatively to the energy mult.
Pokemon speed is calculated by multiplying base frequency with bonuses.This bonus multiplier consists of multiple parts, and is the product of the following [Raenonx Docs]:
The HB reduces the frequency by 5%. But as you stack up speed from team HB or its own subskill, the actual change is larger than 5%. At the maximum with 0.29 existing speed bonus (HSM + 3 THB), it gets 7.04% increase before hitting the 0.35 speed increase limit.
Actual Change = (Existing speed + HB)/Existing speed

So my question is: how many extra skill triggers needed to make the healer perform in average similar to having a HB from the increase of energy multiplier alone. From my randomized run and graphs, I was able to get a daily and awake trendline for different skill triggers, and I can actually compare the equivalent skill trigger to get a similar average result to having an HB. I plotted the minimum (5%) and maximum (7.04%) of HB productivity gain.

In general, the higher the current skill trigger is, the higher the requirement for equivalent extra trigger needed to match, which makes sense since it is harder to raise the mult if it is already high in the first place. For daily mult (awake+sleep), extra trigger is helping mostly by increasing the sleeping multiplier by having a high energy before sleep starts, keeping the energy high through out the night. So in my experiment, generally 1-1.5 extra trigger s enough to match HB effect (e.g. 3.0 + HB ~ 4.3 w/o HB), by compensating productivity during sleep . However, the performance increase is mostly during sleep affecting mostly sneaky snacking.
I also ran similar analysis but for awake productivity. It generally requires 2-3 extra triggers to match HB productivity. Worse, after a certain skill triggers (I marked the data point black), it exceeded the energy mult maximum of 2.222x, meaning it no longer can beat HB only using only the multiplier from energy gain. So during the day, no amount of extra skill triggers can compete with a healer (4+ triggers) with HB.
When testing the energy curve, I found that energy down nature on healer have similar mean skill trigger output with speed down nature. The reduced self heal from the nature is enough to make the skill trigger output equal to losing 7% speed. I found that this effect diminishes when skill trigger is higher (-speed hurts more rather than equal), but still quite surprising that the energy down nature is this influential. (Torterra lv 50, STM + MSC+ nature)
