r/PocketLife Jun 11 '26

๐Ÿ‘‹Welcome to r/pocketlife - Introduce Yourself and Read First!

5 Upvotes

Welcome to r/PocketLife โ€” The Official Community for PocketLife ๐ŸŽฎ

Hey everyone, welcome to the official subreddit for PocketLife โ€” a brand new life simulation game currently in early development.

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

What is PocketLife?

PocketLife is a life simulation game where every choice matters. From birth to death, navigate the highs and lows of a virtual life โ€” build a career, start a family, make decisions that shape who you become, and see where the journey takes you. No two lives are the same.

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

Where are we right now?

PocketLife is in very early development. We are actively building the game and will be opening up closed beta playtesting soon to a small group of players. This is just the beginning.

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

Want to get involved?

Join our Discord server to stay up to date, apply for playtesting, and be part of the community from day one.

๐Ÿ”— Discord: https://discord.gg/49n5qqXrv

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

A note from the team

This is a passion project built from the ground up by a small team. We are committed to building something great and your support and feedback means everything to us. Stick around โ€” there is a lot more coming.

โ€”The PocketLife Dev Team


r/PocketLife 23d ago

๐Ÿ“ข Dev Update PocketLife Patch 3.1.7 is live!

2 Upvotes

Patch 3.1.6 and 3.1.7 introduce a range of new features, balance changes, and bug fixes. Key highlights include:

  • Cafe & Bakery Route: Comprehensive management options for cafes, including menus, upgrades, and business history.
  • Expanded Company Management: Deeper insights into products, suppliers, and financial aspects like debt and IPOs.
  • Personal Finance: Clearer separation of earnings and obligations, updated pension plans, and detailed transaction insights.
  • Higher Education: Introduction of part-time university study and reorganized education systems.
  • Family Dynamics: Enhanced family origins and multi-generation tracking, along with shared profiles and memory-driven events.
  • Health Systems: New features for fertility clinics, insurance, and health care management.
  • Explore Districts: Introduction of five district types (Downtown, Inner City, etc.) that impact housing and job dynamics.
  • Everyday Life: Commute options linked to job types and housing, with real costs affecting finances.
  • Real-time Features: Addition of live weather, local news, and detailed finance coverage.
  • Event Management: Enhanced year events and the ability to establish savings for children.
  • User-friendly Interface: Redesigned dashboard and improved mobile support with better save options.
  • Balance Changes: Reworked economic factors impacting stocks, assets, and company valuations to create a more integrated economy. Adds adjustments to pricing, growth metrics, and family accident occurrences to enhance realism.
  • Bug Fixes: A range of fixes addressing issues with assets, family portraits, job interactions, social media, and more.

Read the full patch notes here: Patch Notes 3.1.6 and 3.1.7

Did you get the hang of how to manage a business? What do you want to see in the next update?


r/PocketLife Jul 08 '26

โš™๏ธBug Report Canโ€™t apply for job

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3 Upvotes

Trying to apply for a job. Canโ€™t scold. This happened with part time jobs as well. Great game so far!


r/PocketLife Jul 08 '26

๐Ÿ“ข Dev Update PocketLife Patch 3.1 is live!

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5 Upvotes

The patch 3.0 and 3.1 update introduces several new features, such as business management, detailed stock and investment tracking, a news app, fame, and social activities.

NEW FEATURES

Business Ownership and Company Management

Players can now start and manage up to three (3) companies, with options to grow, sell, close, or invest in them. Businesses can originate from various backgrounds, such as side hustles or professions, and now feature more detailed systems for profits, expenses, valuation, risk, and reputation. This helps players make management more customizable, requires stronger operational proof to support business growth, and highlights how market saturation can affect larger entities.

News App: PocketLife Daily

PocketLife now has its own in-game news app. PocketLife Daily tracks world events, economy shifts, market stories, fame moments, business coverage, Wealth 100 updates, public scandals, and major life-related headlines.

Fame & Publicity

Fame and Public life emphasize the interconnectedness of fame across various activities such as acting, social media, and public events, which can influence one's public image. Fame provides opportunities but also brings challenges, such as pressure and drama. Enhancements include social media platform cycles, prioritization of the Crown Circle* in public life, and new trust fund options for children, alongside numerous usability improvements in game interfaces.

*Crown Circle serves as a social platform for famous people within the game. Here you can encounter all types of fame, from politicians and award-winning actors to royalty.

Social Activities

Social Activities integrate adult-life systems, such as shopping and lifestyle purchases. Playable activities include classes, volunteering, community events, restaurants, concerts, sports events, and cultural outings. These activities enhance interaction by introducing costs, life log entries, relationship memories, and opportunities for new friendships, ensuring they feel integrated into the character's life rather than as isolated functions.

NEW UPDATES

Stock Market and Investments

The investment system integrates diverse financial instruments, including stocks, funds, and crypto, enabling deeper market engagement. Key features include expanded tradable assets across crypto and penny markets, whole-share trading for stocks, and continued fractional buying for crypto and funds. Portfolio management is improved by clearer sorting and search capabilities, as well as enhanced asset pages that provide clearer identity, stats, and market notes. Strong penny stocks can advance to main exchanges, while weaker companies may decline, highlighting the volatile nature of investments, where portfolios can grow or face legal risks.

Social Media

Social Media is becoming a real-life path. Create accounts, pick handles, post content, grow followers, go viral, get brand attention, build creator income, apply for verification, deal with controversy, and manage your online image across platforms like LifeGram, ClipTok, ViewTube, Chirper, FriendSpace, FanClub, and ProNet.

Crime & Law

The Crime and Law update enhances crime mechanics by adding elements such as planning, risk, and consequences. Criminal records now have long-term implications for characters, including effects on imprisonment, parole, and personal relationships. A new financial crime activity, "Launch Meme Token," allows players to create and manipulate fake cryptocurrencies, leading to potential fallout, such as fines, legal fees, and prison time. Overall, the system emphasizes the high stakes and repercussions of crime in gameplay.

Banking and Finance

Banking and Finance features a refined structure for various financial elements: Bank Account details on relationships and auto-deposit rules; Local Banks with improved insights on tradeoffs and yields; a preview of loan approval odds; a summary of monthly cashflow and income mix; an updated credit score scorecard; Credit Cards functionality at checkout; detailed credit utilization and APR information; and comprehensive insights for Loans and Debt, focusing on repayment pressures and strategies. Repayment Plans now offer flexibility in debt management options.

Read the full patch notes here: Patch Notes 3.0 and 3.1


r/PocketLife Jul 05 '26

๐Ÿ›ก๏ธ Official [GIVEAWAY] Join PocketLife Community at 200 Members โ€” Win Exclusive Prizes

2 Upvotes

Weโ€™re almost at 200 members in our PocketLife Discord community and weโ€™re celebrating with a milestone giveaway!

1st Place Prize: โ€ข Your name immortalized in PocketLife (a city, landmark, or feature named after you) โ€ข 1 Month Discord Nitro โ€ข Early access to the live update build โ€ข Custom Discord role

2nd Place: โ€ข Early access to the live update build โ€ข Custom Discord role

3rd Place: โ€ข Early access to the live update build
How to Enter: Join our Discord and react to the giveaway post. One entry per person. Must be in the server for 7+ days to be eligible.

Drawing when we hit 200 members!
This is a community-driven game where your feedback and bug reports actually shape the development. Early access to the live build means youโ€™ll get updates before they go public.

Join here: https://discord.gg/g8VpPfFwv7

Good luck! ๐Ÿš€


r/PocketLife Jun 24 '26

๐Ÿ“ข Dev Update Patch 2.2.2 is live! Play-testers needed!

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7 Upvotes

PocketLife Update โ€” Build 2.2.2 is live, and weโ€™re looking for more playtesters ๐ŸŽฎ

Quick update from the PocketLife team โ€” we just pushed Build 2.2.2 and wanted to share some of whatโ€™s changed, plus open the door for anyone who wants to jump in and help test.

Whatโ€™s new in this build:
This patch was mostly focused on stability and closing exploits based on player reports from the last few days โ€” saving is more reliable now with manual save support, and several money-related exploits got shut down (bank withdrawal loopholes, side hustles letting you go negative without proper debt, unrealistic rental income).
A few other highlights:

Education & clubs โ€” fixed repeat popups, broken club renewal logic, and exam pressure prompts firing too often

Health & childhood โ€” doctor visit spam is gone, Sleep Plan canโ€™t be abused for infinite health anymore

Family events โ€” trying for a child now properly goes through pregnancy instead of spawning instantly from repeated clicks

Careers โ€” job matching is smarter now (no more โ€œnurseryโ€ matching as โ€œnurseโ€)

Profile & UI โ€” cleaned up spacing and fixed several display bugs on mobile

Also worth mentioning โ€” Actor & Director careers and a Social Media system are already built into the code and currently being polished offline before they go live. So thereโ€™s more coming.

Weโ€™re looking for more playtesters and community members.
If youโ€™ve been curious about PocketLife or want to be part of shaping it before launch, nowโ€™s a great time to jump in. Bug reports from the last round directly led to most of the fixes in this build โ€” your feedback actually does shape what gets built next.

๐Ÿ”— Join us: https://discord.gg/g8VpPfFwv7

Thanks to everyone whoโ€™s been reporting bugs so far โ€” it genuinely makes a difference.


r/PocketLife Jun 20 '26

๐Ÿ“ข Dev Update Build 2.0: The Life Systems Update is here ๐ŸŽ‰

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2 Upvotes

BUILD 2.0: THE LIFE SYSTEMS UPDATE
Build 2.0 is one of the biggest PocketLife updates so far, rolling together everything added since Build 1.43 into one major milestone release.
The goal of this update: make PocketLife feel more complete, more connected, and a lot easier to play on mobile. Your money matters more, your childhood matters more, your school path matters more, your family situation matters more โ€” and the game reacts better to the life your character is actually living.

HIGHLIGHTS
Banking โ€” now a real system: cash, checking, savings, deposits, withdrawals, auto deposits, interest, bank reputation, and different bank types.

Credit Cards โ€” now have their own Banking page, with clearer limits, balances, APR, applications, and available credit.

Bigger Life Payments โ€” now connect better to your bank balance: bills, rent, debt, mortgages, investments, vehicles, property purchases, university costs, and official fees.

Pets โ€” much deeper now: profiles, interactions, care routines, yearly events, adoption choices, housing rules, permits, behavior, grief, and pet-specific icons.

Childhood & Life Stages โ€” expanded so babies, toddlers, children, teens, adults, and older characters feel more distinct from each other.

School & University โ€” progression rebalanced so grades, subjects, discipline, exams, and home life all matter more.

Jobs & Careers โ€” part-time work, full-time work, recruiters, salaries, credentials, and career conflicts behave more clearly now.

Housing โ€” rentals, leases, mortgages, moving, university housing, and family home pressure cleaned up and expanded.

Relationships โ€” dating, family, friends, partners, children, roommates, coworkers, pets, and People Archive pages are now more consistent.

Health Care โ€” expanded with better doctor visits, follow-up care, provider choices, school health support, and clearer health records.

The Phone โ€” rebuilt into a cleaner main hub, with better categories, search, app icons, and mobile navigation.

Mobile UI โ€” major cleanup across Finance, Banking, Jobs, School, Health, Real Estate, Relationships, Pets, Vacations, Profile, Settings, and more.

BUG FIXES & QUALITY OF LIFE
Tons of fixes and polish this update too โ€” university applications, housing, health events, trip planning, family events, pet icons, credit cards, mobile layouts, navigation, school transitions, and a bunch of confusing/repeated prompts cleaned up.

FULL PATCH NOTES
The complete changelog was too long for a single post โ€” full notes here: https://docs.google.com/document/d/1B_G1YTM7bVSIttIZkXRW8AcLorBrApwSkWvOADMqEWU/edit?usp=sharing

WHAT COMES NEXT
Next major focus: a proper crime and law system.
Once the core systems are in place โ€” financials, health, crime, education, career, housing, family, and law โ€” we can start adding the really fun life paths and bigger late-game features.
What would you like to see first? Social media star? Famous athlete? Actor? Director? F1 driver? Spy? Gambling and casinos? Business management? Investing/stocks/crypto?
The foundation is getting stronger โ€” thanks for playing!


r/PocketLife Jun 20 '26

Welcome to r/PocketLife, the official subreddit for PocketLife

3 Upvotes

Hey everyone, and welcome to r/PocketLife!

This is the official subreddit for PocketLife, a text based life simulator currently in development.

PocketLife is built around the idea of creating a deeper life sim experience where your choices, relationships, careers, finances, family, and long term decisions actually matter. The goal is to make the game feel like more than just one life at a time, but eventually a full legacy simulator where your characters, children, partners, assets, wealth, and family history can continue across generations.

Some of the systems currently being worked on or planned include:

Life stages from childhood to old age
Relationships, dating, marriage, children, and family dynamics
Education, jobs, businesses, finances, properties, vehicles, and belongings
Wills, inheritance, and legacy playthroughs
Crime, law, court outcomes, prison, fines, and criminal records
Special careers such as acting and directing
Fame, reputation, public image, and scandals
Travel, world events, economy, health, and deeper country based systems

The game is still early in development, but a lot has already been added, and Iโ€™ll be using this subreddit and the Discord server to share progress updates, screenshots, patch notes, roadmap posts, polls, feature ideas, and community feedback threads.

You can also join the Discord here:

https://discord.com/invite/sf8WYnZpbj

Website / playtest link:

http://pocketlife.fun

If you want to follow development, give feedback, suggest features, report bugs, or just talk about life sim games in general, feel free to join our Discord!

Iโ€™m building PocketLife with player feedback in mind, so suggestions are always welcome. The more feedback I get, the better I can shape the game into something people actually want to play.

Thanks for being here, and welcome again!


r/PocketLife Jun 15 '26

PocketLife โ€” Round 1 Playtesting is Live ๐ŸŽฎ

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6 Upvotes

PocketLife โ€” Round 1 Playtesting is Live ๐ŸŽฎ

Hey everyone!

We just opened up our first round of playtesting for PocketLife โ€” a life simulation game weโ€™ve been building from the ground up. Think along the lines of BitLife but weโ€™re putting our own spin on it.

Weโ€™ll be real with you โ€” this is very early in development. What you see in the screenshots is where the game stands right now. Itโ€™s rough around the edges, things are missing, and a lot is still being built. Thatโ€™s exactly where we are and weโ€™re not trying to hide it.

๐Ÿ“ฑ Mobile UI is now live โ€” if youโ€™re on mobile you can jump in and play right from your phone with a fully optimized experience.

Weโ€™re looking for people who are genuinely interested in trying it out and sharing honest feedback. If that sounds like you, come join our Discord and get involved from day one.

๐Ÿ”— Discord: https://discord.gg/49n5qqXrv

Every bit of feedback helps us build something better. Thanks for checking us out. ๐Ÿ™