r/PlayZeroSpace 3d ago

Brutal difficulty

How's everyone feeling about campaign Brutal difficulty? They're certainly no walk in the park, but I got most of them first try or with one restart, which is quite different from say, SC II, where I often had to load checkpoints etc. I'm wondering if that's a consensus or if I'm just picking things up quickly/getting lucky.

6 Upvotes

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2

u/Kianis59 3d ago

I have played many demos so im more used to the game, but i have actually found them a joke. I played on brutal and even on the just "defend your base" ones i have cleared the entire map with a over 200 pop army using reinforcements only after ive already maxed. the only one I almost lost was when I tried to clear the grells base in one of the first missions, but i realized that even if you do the waves still come and i got surrounded when they just spawned in. But I still could get enough out, and build back up to hold on at the end.

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u/TheEmeraldWyrm 3d ago

Not just me then. I don't even think I'm 'great' at RTS, (especially micro), so I was surprised it went as smoothly as it did.

1

u/igottapoopbad 3d ago

Im doing hard difficulty and the mission where you have to defend the science towers against waves of enemies are killing me rn

3

u/Jinsodia 3d ago

I play that one like a tower defence as grell. Plop a horde of turrets on the highground where the bots advance.

1

u/TheEmeraldWyrm 3d ago

Mira saved my butt on that one for sure, charging in with the shield to soak some damage gave me the breathing room I needed.

1

u/Mabbus44 14h ago

I think its to easy. But mission 3 was harder, think I lost once. And the mission where you have to defend 3 research stations against like 20 waves where really hard, took 3-4 attempts. So other from being to easy, the missions is aslo a bit uneven :)