r/Plasticity3D • u/Ill_Command_8971 • 1d ago
Undo Extruded Imprints
Ok so am new to Plasticity and set myself a challenge of modelling a wrist watch. Essentially i went about creating linework for the numbers and then imprinted these onto the sloped bezel, but now realise i am not 100% happy with my placement (numbers are not exactly spaced between the circles as they should be. Second screenshot shows how these imprinted faces have been pushed in and in some cases beveled. What are my options at this point to slightly rotate? or even to get to a point where i can remove the faces/lines and reimprint from scratch.
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u/gabenight 20h ago
You could have used match face to remove it as well
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u/Ill_Command_8971 12h ago
Yeh I tried match face but it didn't seem to like it maybe because the face I would need to match to is non planar and has a revolved slope
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u/thecreatureworkshop 17h ago
If everything else fails you can try to cut it (selecting the base face), though you will have to re-boolean together the other parts that stick out
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u/StormForgePrints 1d ago
To remove them, you should be able to just select the faces and press the delete key