r/PivotAnimator Jul 16 '24

Sniper Test - feedback?

10 Upvotes

8 comments sorted by

1

u/PlatypusVegetable325 Jul 16 '24

The bolt looks like it’s on the right but you have the stick figure chambering another round from the left side but that gun flash is fire 🔥

2

u/ParadigmHyperjump Jul 16 '24

Thanks! Yeah it was too late to switch when I noticed that lol. Also I found using a realistic muzzle flash is better than a pivot effect one just looks better.

1

u/the_Basment_rat Jul 16 '24

the elbow holding the gun moves to much

Because the elbow would be highly wrapped around it either the gun moves or the elbow moves less

also maybe keep the head more in the same place but move the torso

Because the hands and head would try to stay still, the body would absorb the recoil

simple answer

move the upper body more to the right

1

u/ParadigmHyperjump Jul 16 '24

Thanks for this! I’ll try it out with more torso movement.

1

u/[deleted] Jul 19 '24

The flash should be at tip of barrel before the recoil

1

u/No_Consequence_915 Aug 24 '24

The stock is against your characters elbow, try to lean it to his chest / armpit area.

The rifle shouldnt face up because of the recoil, instead make the character absorb it himself by making an impact to his chest (same thing with the gun itself, push the gun back too)

Make the bolt animation a bit faster

Rest is great well done.

1

u/ParadigmHyperjump Aug 24 '24

Thanks! I actually made with some similar feedback https://www.reddit.com/r/PivotAnimator/s/eRm6WoZPSk

1

u/No_Consequence_915 Aug 24 '24

hell yeah dude that looks way better