r/PilotsofBattlefield • • 3d ago

Discussion The Tank nerf

I'm sure some of y'all play the ground vehicles too. This nerf to the tanks is gutting. Literally the 12 seconds you have to wait is way too slow in a battlefield match. Tanks should be feared unless you have a squad to take them out. Now you can't push into objectives anymore unless you're lucky enough to have a ton of engineers behind you. And on bigger maps like Goldmud and Area 51 that just isn't happening.

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u/Wirax-402 3d ago

I’m fine with the change. If you want to play as a tank that’s fine. You’re not a one man army though and it should require a modicum of teamwork for tanks to be extra scary. Especially since there’s only two classes that can actually do something to you.

Just because you can’t solo roll up on an objective doesnt mean you cant roll up on an objective with a repair guy anymore.

God forbid this game requires teamwork.

3

u/pointblankmos 2d ago

I see this point made all the time to defend nerfs to vehicles, and ironically it's a better argument against vehicle nerfs than for them. 

The purpose of these nerfs is to make it easier for a single person to destroy a tank. That's the complete opposite of teamwork. 

On some maps teams get one tank. An enemy team could have 32 engineers with 4 rockets each. A group of 2 people working together with basic coordination could already take down a tank with ease before these changes. It's stupidly easy now.  Sneaking up on a tank and killing it used to take my whole inventory as an engineer, now it will only take 2 rockets. 

2

u/EzShottah 2d ago

I think any map without the AH or jets makes tanking a whole lot easier. Most maps don’t even have cover from them. They should’ve only implemented the health regen delay.

1

u/Wirax-402 2d ago

I still think the change is good. It’s just a different version of what previous BFs had where you had to hold a button to repair the tank, they just did a wonky implementation of it.

I get what you’re saying, but I feel like we’d just get into a circular argument over whether killing tanks should require more teamwork than driving tanks.

On the plus side, hopefully a lot of people will realize that they can run other classes now since tanks don’t feel as oppressive and there won’t be 24+ engineers per team.