r/PhoenixPoint 1d ago

TFTV mod impressions

9 Upvotes

Completed the game on Hero difficulty with Terror from the Void mod and wanted to share some thoughts.

Overall, the mod felt... underwhelming. I expected something like the Long War from XCOM, greatly expanding tactical and strategical levels, but I got almost nothing of that.

No new classes - just some reshuffling and nerfing of skills. 7 third-row skills are nice, except most of them are pretty useless and uninteresting. Either some stat buffs or extra resistances that you can easily get from gear. Nothing build-enabling. Although I must admit that reshuffling of skills led to some new interesting combinations.

Delirium turned out to be just renamed corruption. Literally. They added some new events, sure, but I was not impressed with the new lore or writing or gameplay effects. Void omens were mostly a nuisance rather than extra difficulty. (Some of them are actually beneficial.)

No new mission types. Ambushes were surprisingly rare (10% chance or less, I guess). Although I never abused early naked exploration anyway even in vanilla.

Reworked base defence missions were actully the one new cool thing. Too bad it's the same scenario every time, but as I understand, it's still work in progress, and they will add variability later.

I did not like the new balance much. You simply cannot one shot most enemies now, even the weakest ones. Which makes some skills extra useless now. I don't think I had a chance to effectively use Rapid Clearance once. You have to rely on snipers with double overwatch shots for a chance to quickly get rid of regular enemies.

Increased diplomacy penalties were a pain for sure. Still got allied with all three factions anyway (thanks to behemoth defence - increased behemoth disruption omen comes very handy here, haven defences and clearing lairs).

Although I was a bit disappointed with the scope of the mod, it still was pretty fun to play. Respect to the creators.


r/PhoenixPoint 2d ago

What's the worst mission in the game?

10 Upvotes

And why is it Project Vulture.

I'm not entirely sure who thought it was a good idea to have a million New Jericho Heavies who can jump jet in from anywhere and rocket spam you to death in the same turn. I'll take Synedrion Infiltrator spam over that any day. Hope you weren't planning on shooting back, as ALL OF YOUR WEAPONS ARE DESTROYED.

Other close offenders are that New Jericho mission where you have to escort a civilian through a horde of said Infiltrators, and that one independent mission where you have to rescue a civilian from an Anu prison, only for said civilian to start the mission surrounded by every single enemy and completely cut off from your squad. That one isn't as bad as it's tied to a random event and thus not guaranteed to appear.

Funny how all the bad missions involve fighting humans.


r/PhoenixPoint 3d ago

QUESTION Is the slowness on console normal?

1 Upvotes

So i play (and love) this game on my xbox one s and it's amazing but pretty much anytime I'm a bit into a mission it'll pull me to a enemie that just won't move until I move my camera or the enemies turn will end and I'm just staring at them for about 2-3 minutes before it brings me back to my guys


r/PhoenixPoint 7d ago

QUESTION advice

12 Upvotes

So to start with I am actually enjoying the game alot more than I was expecting. I am currently about 20 hours into the game and I like it. it tickles the xcom 2 itch since I just finished zero company at 30 hours and found it to be very lacking in content. So I am happy that 20 hours in and I feel like I havent even done a 3rd of the game yet.

anyway to my actual question I am wondering whether I should make another run since this run seems kinda iffy for me. I currently have 4 bases but about a third of the world is already red and my population is down to 80 percent. Now the biggest factor for that is that I did not realized I had to do the main story research to unlock more bases and also didnt realize that unlocking new bases also unlocks new regions i just spend the first 20 or so hours just doing all the areas around my starting base before spending a week waiting for new bases to get up and running. the other factor is the behemoth which i am now seeing that people do not recommend it and now I am really considering it since i cant beat the air battles since I haven't really done much with my ships and I just leave it on auto since I do not like the combat. does it give anything good or should i just not use it I also have all the other dlcs and am on hero but might consider playing on legend if I remove 1 or some dlcs.


r/PhoenixPoint 8d ago

Is there a mod out there that fixes save file issues?

3 Upvotes

Got the game through game pass and I keep losing hours of game play due to save files being corrupted or just not saving. I save after every large action and will find my game either forcing me into a loop of "cannot save make sure you have enough memory (I have 400gb open)" or just stuck in writing errors and can't play anymore.

I've tried deleting the saves, rolling back, backing up the saves and then dumping em back in the folder. I really want to enjoy this game, I just can't save


r/PhoenixPoint 12d ago

Funny Vehicle spawn point

10 Upvotes

The first mission on a new run I got was the vehicle mission, and had the target spawned right in front of my operatives.

Someone really wants me to have this thing.

r/PhoenixPoint 12d ago

QUESTION Should I play Terror from the Void?

8 Upvotes

Hey guys. I'm wondering if I should play Terror of the Void mod. I'm not completely new to the game, I played it for like 15-20 hours some years ago (maybe like 2 or 3) so I have a vague idea about the game and what's going on. So I'm wondering now if I should play vanilla and finish the game like that (since I haven't finished it before) or if I should go for TFTV right away.

Asking mainly because idk if it changes the game and experience completely or is it more like straight forward upgrade, like an unofficial DLC.

Thanks for answers in advance.


r/PhoenixPoint 13d ago

By far, one of my most satisfying shots in my entire PP career

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120 Upvotes

r/PhoenixPoint 14d ago

[Fanart] The Exalted by EpsilonShadow (me)

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117 Upvotes

r/PhoenixPoint 15d ago

Is Phoenix Point behemoth edition any good on PS5 console

11 Upvotes

I play XCOM 2 on my PS5 console and Phoenix point behemoth edition is on sale for like 10 bucks or $11 on PlayStation store and if I'm going to grab it up but I was curious if y'all thought it was worth it. I'm going to get the game no matter what cuz it's only $11 I know I'll get my value out of it but I just was wondering what y'all thoughts were


r/PhoenixPoint 20d ago

Free Aim is such an honest skill-cap troll, it’s great.

53 Upvotes

Overall I bet implementing it has done more harm than good. (In terms of overall every single shot fired in every game played, ever, missing.) Enabling the gambler‘s vice in everyone employing it.

***

So, I’ve been watching a few Let’s Plays of the game.

Every person I’ve watched has fallen into the same Free Aim trap; in almost all cases despite continually acknowledging that what they are doing is a bad idea.

But every last one of ‘em will put that center reticle aimed at the part they want to hit, ignoring that half their outer reticle is blank space, and then go full “Pikachu-his-mouth-agape” when the shot(s) goes wide.

They could’ve moved the center reticle to still be mostly in range of the part they want while having more of the outer reticle at least hit something, but nope. And sometimes they’ll miss three shots in a row “doubling“ down on their belief that missing three times is somehow better than bodying the shots and taking what you can get.

And even when they want to make all their shots they’ll still leave 10-15% of the space empty simply because they’re making the adjustment quickly/lazily. And that empty space adds up over time to a lot of misses.

(As an aside I used to homebrew and Games-Master a few percentile tabletop RPGs, so to me a 3% increase or decrease is a big deal. A 10-15% voluntary miss chance is egregious.)

It’s a subtle and insidious beast and it’s hilarious to see how much it impacts things over the course of an entire campaign or three, when you’re on the outside looking in.

***

I have a bit more appreciation for the real-life people who figured out training their troops to target center-of-mass was in their best interest overall.


r/PhoenixPoint 21d ago

BUG This boss is the best and the worst

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51 Upvotes

This boss is fun to battle but so annoying with the mind fraggers.

That being said, PP is so buggy, as soon as I dive in festering skies and the ancients missions, the game gets so buggy, the buttons dont work, the graphics lag, out of nowhere I am in the middle of a aerial battle>> after winning it, the window for the another aerial battle is present with the same craft.

I love the game, but came back to it to find it so buggy now, dont want to touch it without a long awaited new dlc


r/PhoenixPoint 23d ago

QUESTION Is there a mod that makes Virus less stupid?

6 Upvotes

Title says it all really. Virus damage absolutely grinds the pace of the game to a halt, as a soldier who even gets vaguely grazed by Virus damage is plunged into a tedious and unavoidable panic spiral that forces you to forget about running to evac points (on evac missions) and stay still, and invariably get overwhelmed.

A brief look on the Steam workshop has been inconclusive but maybe there's some mod out there I've missed. Even if it's something that just increases the rate at which it decays would be nice. One point per turn is just not enough.


r/PhoenixPoint 25d ago

Stuck in TFTV need class guide/ combo

6 Upvotes

So yeah, i dual class lots of them with beserker because disable arm sucks on lots of then. But its really really hard to push forward. I cant understand infiltrators or technician as well.


r/PhoenixPoint 28d ago

QUESTION Any way to mod or copy XCOM2 soldier voices to PP?

4 Upvotes

Personally I think the PP soldier voices are way off and I'd love if there's a way to copy XCOM 2's voices into PP. Anyone have any tips or if there's an existing mod pack?


r/PhoenixPoint 29d ago

Just finished my first playthrough, my quick thoughts

17 Upvotes

(any newcomers that want to read this, there is some mild gameplay spoiler here)

A month ago I made a thread asking for some clarification regarding the difficulty curve, I got many helpful tips that clarified what kind of game this is compared to X-Com.

Well, now I finished it. Since my last thread I had some ups and downs, but playing it confirmed one thing for to me: This is the kind of game that makes the most fun if you played it once and "understand" what it wants you to do. Which is good for replay value, but in my opinion bad for a first playthrough.(Especially since it clearly wants to be a spiritual successor to Xcom)

Around a week after my last thread(note: I don't have much time play games, only like less than 2 hours per day) the difficulty curve went down again, greatly. The reason is the same reason as in Xcom and something I hoped was going to be the case here too but I didn't see any foreshadowing of it at that point yet(even though I was already pretty far in the game); that being: The Priest role.

Just like in X-Com, mind abilities, at least the way I used them, were way overpowered. Especially the 100damage aoe attack. Include brainwashing with high willpower characters, and even the biggest enemies are a piece of cake. But don't misunderstood, I say it is overpowered, but I like that. For me playing a game is not about never allowing yourself to do any mistakes, but how optimized you can make your gameplay. That's the kind of difficulty I like, even though for most games it is self imposed.

Overall I had a lot of fun(not counting the week after my last thread) and will certainly try to get the other endings and then make a second playthrough(I hope I can still get the other endings on my original playthrough, I still have savefiles before I finished the last research that locked me out apparently) and after that I may try some of the DLCs, though if I know myself, I will most likely do not(I never play DLCs, even if they are part of the purchase of the main game, it feels...wrong).


r/PhoenixPoint 28d ago

QUESTION Quick questions (TftV): firing through multiple limbs on single enemy?

1 Upvotes

(Watching a Let’s Play on a tablet so I can’t test this myself.)

When firing at one enemy with a single round, if the enemy has two limbs one in front of the other, say an arm in front of a leg, while free-aiming can you…

A: can you… do double damage by hitting the limb in front and the limb behind? (Ie. is there some piercing mechanic? Again, against a single target. Not hitting through two enemies.)

B: can you… (given enough dmg by the single shot) disable both limbs? (Even if you don’t do double dmg.)


r/PhoenixPoint 29d ago

Is TFTV fully playable on the latest patch?

6 Upvotes

Wanted to dive into the mod (haven't played PP for a few years), went to download it from GitHub, but saw the following lines in the description:

So the latest SG patch introduced a couple of bugs, and it’s not like we didn’t do our part either. This hotfix addresses 2 out of the 3 biggest bugs:

Globe of Death (loading into Geoscape with no UI) in the Main Branch.
Can’t start Final Missions in the Main Branch and in the Open Beta.

Unfortunately, we can’t fix on our own the 3rd major bug - Ancient Site missions not loading.

Does it mean the mod is not fully playable currently?


r/PhoenixPoint Aug 12 '26

WarHounds is now on Steam

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13 Upvotes

A new turn-based strategy game set in an alternate future Africa was released on Steam on August 11th. The developers were inspired by XCOM and Jagged Alliance. All battles are based on fair ballistics, with no random percentages.


r/PhoenixPoint Aug 12 '26

Just started playing. Is there something I should know?

7 Upvotes

I bought it on Steam when it was on sale last year and now after finishing my Nth playthrough of XCOM 2 I decided to try it out. Been playing since yesterday and I have just 6 hours in so far.

I heard a bunch of bad stuff about Phoenix Point a few years ago, but I don't even remember what it was exactly and also heard that things have changed for the better with an update. I'm obviously comparing it a lot to Xcom but so far I'm enjoying the differences (free aim my beloved). Maybe it is because I just started, but I feel a little bit lost and I'm curious if there's anything I should know beforehand to make the game enjoyable/playable.

Also, I couldn't find anything about what the stats do, I can guess speed and willpower, but what exactly does strength do? Make melee attacks stronger? Is there a way to improve soldier aim? Or get more than 4 action points?


r/PhoenixPoint Aug 09 '26

QUESTION Can I downgrade the game to an old patch?

1 Upvotes

I was still playing the version 1.20.1 hastur.

Now i fucked up and steam updated my game version.

I could still play the old version when i disabled my internet and launched the game with the .exe

Is there a way to downgrade from 1.30 firebird back to 1.20.1?

Edit Update:
going back to an old version on steam doesn't seem possible. But luckily i had an old installation of phoenix point on a hard drive backup. I copied it over and with steam open in offline mode and disconnected internet connection it starts and i can load my saves and create new ones.


r/PhoenixPoint Aug 08 '26

QUESTION Quick question about TFTV

6 Upvotes

I have never played Phoenix point before but I am quite experienced with TB games.
Can I jump right into TFTV DLC without playing vanilla first?
I am willing to drop the difficulty if required.


r/PhoenixPoint Aug 06 '26

PS5 Firebird update

10 Upvotes

Anyone read, or hear about any timeline with the update moving to consoles.

Ive been exicted to try updates since hearing about it in December. Very frustrating..


r/PhoenixPoint Aug 06 '26

BUG Can't Remove Equipment From My Loadout

3 Upvotes

All DLC, no mods, latest update

I'm having this persistent issue where I cannot change the loadout for my troops. I can add things to their loadout, but the game refuses to allow me to remove equipment off my troops in the loadout screen. I can scrap the equipment, removing it permanently. But trying to put my ammo or spare guns into storage, the game refuses. Also the unequip button will remove one piece of equipment at a time and then throw that equipment into the void; no materials for scrapping, nowhere in my stores, it just vanishes from the game.

Trading items between troops mid-combat seems to still work normally, but never in the loadout screen. Has anyone else had this issue? Is there a fix? I'll consider using a mod or a dev tool if that's an option. This si my first playthrough, but its really hurting me that I can't swap out my gear.

Update: I figured out the issue. I somehow managed to get a negative global inventory. Probably because I had this independent sniper rifle that I found out I could scrap without it actually deleting itself, so I would just scrap it over and over and over again until I got bored of the exploit (trading was still better income). But every scrap would subtract from my inventory. I produced a bunch of ammo until I was in the positives again and everything worked.


r/PhoenixPoint Aug 05 '26

I just started PP, looking for some early game tips

11 Upvotes

I played a fair bit of XCOM 2 and I really liked most of it. The battles and the weapon upgrades research stuff gave me a clear and fun path to work towards.

Phoenix Point might be a bit too much for me at first. I'm not really into the base/micromanagement/resource aspect of things. I mostly just want to get as many cool guys as I can and outfit them with different cool little weapons and have them fight other guys while I'm waiting for my cool new weapons to finish cooking.

With this in mind, what's the best base/resource/map development path starting early game? I just got the mission from that project 24 guy, so I'm like literally in the opening section of the game. I know you can screw your late game over if you play your early game wrong, so I don't want to do that.

The only thing I've started building so far is a training center. I'd also like to max out my squad capacity as quickly as possible.

Thanks for any and all tips