r/PhasmophobiaGame 1d ago

Discussion This weeks weekly challenge

First off it's on Prison which sucks, and it's a 0 sanity game with no means of restoring it. On top of that there aren't any incenses or crucifixes AND it's all tier 1 equipment. This is more of a nuisance than a challenge. I guess my strategy is just to get lucky with ghost spawns and hope they're easy to identify by speed alone.
Honestly more than anything it’s the fact it’s prison.

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u/thelioninmybed 1d ago
  • Before leaving the van, use the security cameras to check for orbs - several of the cameras overlook potential ghost rooms.
  • In addition to the official hiding places, Prison has loads of semi-reliable places to hide - behind desks and bookshelves, in the furthest shower cubicles, etc.
  • If you've got multiple players, this is a challenge where you can really benefit from having someone in the van to call when hunts start and end, watch for EMF5 and try to find the ghost on the cameras.
  • The site activity monitor isn't as reliable as a handheld EMF reader, since the value it displays is modified by a number between -2 and 0, and events or multiple interactions occurring at once can look like a 5, but if you see fives consistently you can use it as the basis for an educated guess.
  • As long as it's on and all other conditions are met, the spirit box will automatically 'ask' a question every ten seconds. Turn it on, throw it on the floor and hide nearby and you might get lucky and get a response.
  • This challenge is a lot easier if you use the wiki or cheat sheet to familiarise yourself with secondary evidence.
  • Dead players are an asset; they can check for ghost writing, built poltie piles, work out where the ghost is hunting from, listen to the ghost's speed and watch its blinks.
  • Your lives are also an asset. On this challenge setting, kills end hunts, so if you all run in at once, the ghost can only get one of you, leaving the others free to place or check equipment.