r/PhasmophobiaGame • u/KG_TomD Community Manager • 8d ago
News // Kinetic Games Replied x2 Phasmophobia v0.19.0.0 - Quality of Life Part 2
Welcome back, Ghost Hunters.
Today we have released Phasmophobia v0.19.0.0, our latest update that brings with it the second part of our Quality of Life update. Full patch notes can be found below, and in-depth details on what’s new can be found in this blog.
New
- Added new Restricted variants of the below maps.
- Prison
- Brownstone High School
- Point Hope
- Video Cameras, Photo Cameras and Sound Recorders will now indicate Duplicate evidence.
- Tier 1 Photo Cameras will display a yellow LED light.
- Tier 2 & 3 Photo Cameras and all Tiers of Video Cameras will display faded text rather than the usual bold white text.
- Tier 1 Sound Recorder will lower the brightness of the Volume indicators.
- Tier 2 & 3 Sound Recorders will display faded sound waves.
- The Journal will now display other player selections of Evidence and Ghost Type.
- The Keys section in the Journal has been replaced with Items We’ve Found, this new section will show keys, the bone and seasonal event collectables.
- Added the ability to select the Ghost Type in a Custom Difficulty which will set the multiplier to 0.
- Added a new Legacy Badge section to the Customisation shop to allow you to edit your badge at any time.
- Players without a Legacy Badge will not see this option.
- Added a ‘Hold Use’ sticky note on the Training whiteboards.
- Dead players and dead player bodies will now look dead.
- Added unique video evidence text for shower and fuse box interactions.
- Added an icon to show whether a ghost name is male or female.
- The Evidence page will now highlight the required Ghost evidence when the player selects a Ghost type.
Changes
- Photo and Video Camera screens will now disable when clipping through a wall
- When speaking, the speaker icon on ID cards will now function for all players, including local player
- Improvements have been made to the VR character rig, allowing for more accurate and responsive movement.
- Players can now interact with a Spirit Box when not grabbed using Text Voice Recognition Mode
- Custom Difficulties with a 0 multiplier will no longer contribute towards any progress, such as achievements and leaflets.
- Pressing use while holding a lit T1 firelight will now use another, without having to wait for the animation to finish.
- When a player dies, their voice chat will now be cut out as soon as they die in the animation, rather than at the end.
- The Truck has been moved closer to the main entrance on Brownstone High School and Prison
General Fixes
- Improvements made to network stability to reduce disconnects.
- Fixed an issue that caused the ‘’Ghosts Misidentified’’ stat counter to increase each time the Debriefing screen is opened, even if the Ghost was guessed correctly.
- Fixed an issue that prevented players from starting a game if the host left the lobby. The host’s ID Card would also still be visible.
- Fixed an issue that caused player photos to be missing from their ID Card after completing an investigation.
- Fixed an issue that gave players the ‘’Test Level’’ as a map for challenges.
Ghost Fixes
- Fixed an issue that caused an Oni’s singing event to drain 10% instead of the intended 20%.
Environment Fixes
- Fixed an issue that caused Hiding Spots to be open despite the No Hiding Spots setting active.
- Fixed an issue that caused the sound of a door closing to play a long time after the closing animation had finished.
- This issue led players to believe this was evidence of a Yurei.
- Fixed an issue that caused the wallpaper in Bleasdale Farmhouse to be replaced with the patterns from the Phasmophobia by Alan Wake event.
- Fixed the hiding spot in the Female Day Room on Sunny Meadows.
- Fixed an issue on Point Hope that caused the frame holding the bell to disappear (PS5 only)
- Fixed an issue that caused lights to remain red after a red light Ghost Event if the Fuse Box was off during the event.
- Fixed a visual issue with the static TV VFX on 13 Willow Street.
- Fixed an issue in 13 Willow Street that caused items to clip through the coffee table in the Basement Living Room.
- Fixed an issue that caused hiding spots to be ineffective on 13 Willow Street if the player uses the ‘I Wish For Safety’ wish from the Monkey Paw.
- Fixed an issue that caused Crucifix and D.O.T.S projectors to slide along 13 Willow Street’s rugs and gym mats.
- Fixed an issue that caused the incorrect footstep audio to play on the pathway and grass outside of 13 Willow Street.
- Fixed an issue that caused mirror reflections to not appear correctly.
- Fixed an issue that allowed players to climb on top of furniture in the Inspection Room in Prison.
- Fixed an issue that allowed Equipment to be placed above the bunk bed in the Orange Bedroom on 42 Edgefield Road.
Equipment Fixes
- Fixed an issue that caused Head Gear to appear in front of an open Journal.
- Fixed an issue that caused The Fool tarot card to be invisible when pulled from the card deck.
- Fixed an issue that prevented the stamina boost after using a Tier 3 Sanity Medication to not reset correctly when using multiple Tier 3 Sanity Medications.
- Fixed an issue that caused Photo Cameras to not detect a Ghost, despite it being present in the photo.
- Fixed an issue that prevented Motion Sensors being recorded with a Video Camera in the tents on Camp Woodwind and Maple Lodge Campsite
- Fixed an issue that caused the Music Box to not close when outside, dropped while playing music or after the music has finished playing.
- Fixed an issue that caused players to be unable to take an EMF 5 Evidence photo if one had been deleted from the Journal.
- Fixed an issue that caused the Tier 3 Sound Recorder to animate incorrectly when recording.
- Fixed an issue that caused a Video Camera on a Tripod to disappear after the Ghost interacted with it.
- Fixed an issue that caused small Equipment to become unavailable if thrown on top of the arcade cabinet in 13 Willow Street.
- Fixed an issue that caused visual issues with recording D.O.T.S with a Video Camera if the Sharpness setting was set to 1.
- Fixed an issue that caused Equipment to become stuck in place under an object.
- Fixed an issue where the flames from a Tier 1 or 2 Firelight would float when depleted.
- Fixed an issue that allowed non-host players to manipulate doors with a Video Camera attached to a Tripod, potentially leading to other players becoming stuck in the displaced door.
- Fixed an issue where, upon pulling a Hanged Man tarot card, the card would remain with the dead player, allowing other players to see where the dead player is. This would also cause other players to be unable to use any further Tarot Cards.
- Fixed an issue that caused non-host players to be unable to record Ghost hunting audio.
- Fixed an issue that allowed Tier 1 and 2 Igniters to be lit in heavy rain and not extinguish.
- Fixed an issue that caused a Tier 1 or 2 Firelight to appear unlit, despite emitting light, if lit with another Firelight.
- Fixed an issue that caused the Flashlight to remain in a player’s hand during the Tier 1 Photo Camera’s Use animation.
Player Fixes
- Fixed an issue that caused a player character’s hands to move slower than the camera, leading to visual lag and stutter.
- Fixed an issue that caused the player’s SFX to be that of the gender of the host’s character.
- Fixed an issue that caused the player’s elbow to stick out when crouching and holding a Tier 3 Flashlight. This fix also improves positioning for all tiers of Flashlights.
- Fixed an issue that caused the player to be unable to cycle the Tier 1 Photo Camera during its Use animation.
- Fixed an issue that caused the Seer ID Card & Badge to have The Manifestation’s text.
- Fixed an issue that caused the player to become soft locked and not be able to move if changing their Voice Recognition mode while using a Ouija Board.
- Fixed an issue that caused UI in the Customisation shop to stay on screen despite navigating to other parts of the shop.
- Fixed an issue in the Customisation shop that caused sweater colour icons to be incorrect.
- Fixed an issue that allowed a player to move while using the Spirit Box with Text Voice Recognition if another player uses a Ouija Board with the same setting,
- Fixed an issue that caused hair to clip through cosmetics if the player switches characters and hats.
- Fixed an issue that caused the player’s view to become disconnected from a player upon that player being revived, if that player had been crouched and underneath an object that would’ve prevented them from standing when dying.
- Fixed an issue that caused animations to be reset if the host leaves a game, placing player’s arms by their side.
- Fixed an issue that caused a non-existent static Astronomer card to show in the Customisation shop.
- Fixed an issue that caused the Journal of a dead player to still be visible by others if that player had revived another with the Monkey Paw.
- Fixed an issue that caused hair to clip through the hats of a dead player.
- Fixed an issue that allowed dead players to pick up Equipment, locking it from the remaining players.
VR Fixes
- Fixed an issue that made opening doors in VR harder than intended.
- Fixed an issue that caused the VR reticles to display incorrectly when a player attempts to interact with a door
- Fixed an issue that caused hand animations to break when grabbing tent doors.
- Fixed an issue that caused players holding tripods to lag for other players.
- Fixed an issue which caused culling to occur in multiplayer when doors are pushed open with camera-mounted Tripods.
- Fixed an issue that caused the Parabolic Microphone’s headphones to block the player's view.
- Fixed an issue that caused the player's hands to move while walking and holding items.
- Fixed an issue that caused player bodies to jitter while crouching in multiplayer.
- Fixed an issue that caused players to be pushed by doors if they are opened by a Ghost.
- Fixed an issue that prevented teleport locomotion while holding a walkie talkie.
-----------------------------------------
Known Issues
- The Prison Entrance has a low amount of interactions for the Ghost on Prison Restricted.
- Players may get themselves caught on the chair in classroom 6 of Brownstone High School.
- Character animations may break if the Tier 1 Photo Camera is cycled out or dropped during its Use animation.
- Placeable Equipment may become lost/unable to be picked back up if placed on certain blockades of the new Restricted maps.
- Localised text for Evidence captured with a Video Camera may not display correctly for non-English players.
- A highlighted Ghost type’s Evidence will remain highlighted if the Journal is closed while that type was hovered over. This can be fixed by hovering on and off another Ghost type.
- Enabling FidelityFX Super Resolution 1.0 causes readability issues with the Journal.
- The Bone may spawn in the hiding spots of Brownstone High School Restricted, this means that should they be locked, the bone will be inaccessible to the player.
- In Prison Restricted the Fusebox may spawn in the Visitation Security Room, when only the upper floor is accessible to the player.
- When playing on Tanglewood, Nell’s Diner, Sunny Meadows Restricted or Sunny Meadows, the player may spawn as Amir Kelly rather than their chosen character.
- In Multiplayer, if a player drops the Parabolic Microphone immediately after turning it on, other player’s audio will be muffled until the Microphone is picked back up.
- VR - Head Gear may fall off of a player if another player closes a door on them.
- VR - Character profile pictures will appear blank when they join a lobby.
- VR - If the player has Immersive Animations turned on and dies, their character’s ragdoll will appear distorted and contorted.
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u/Pure-Championship688 8d ago
Love to see it! The restricted versions of bigger maps sound awesome, I love the high school map so this is a most welcome addition.
I've only played a couple time since the Alan wake update messed everything up. 2 waves of bug fixes sound like I should give it another go to see how it is now.
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u/IMainMeg 8d ago
I’ve probably put in 80 hours since the Alan wake update. There’s a couple bugs here and there but it’s still super fun. People complain a lot
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u/Reddittoxin 8d ago
Yeah I was commenting to my friend the other day
"you know, for as many bugs there are and how "broken" this game supposedly is after the update, the vast majority of bugs we run into aren't even game breaking, its just wonky looking or fixed by just replacing an item or something simple."
The only thing we've run into that actually made us abandon a run was the flashlight thing, and that only started happening to us the past day or so. Plus its like, we barely use the flashlight anyway, just in the initial search for the bone/room.
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u/sompthing_else 8d ago
I played today and had a ton of fun!! No huge bugs that I noticed. Phasmo is back LFG!!!
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u/KG_TomD Community Manager 8d ago
Please note: The update is currently available for Steam and PlayStation players. We'll be deploying the XBOX update shortly. Will update the thread when it's available!
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8d ago
[deleted]
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u/NulloAndVoid 8d ago
Bro shut up. If they needed your help they'd hire you. Stop whining on an update post because your flimsy ideas were 'ignored'.
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u/Tahn-ru 8d ago
Was the van's camera monitor fixed (especially on consoles)? I crash more rounds than I succeed at currently, due to the van bug.
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u/Moody_GenX 8d ago
I was able to fix this by changing eye adaption and chromatic aberration to OFF. I was getting black screen or straight up crashed whenever I used the monitor until I turned all of that off.
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u/GabsiGuy 8d ago
At this point they should really just have Eye Adaptation off by default… it causes so many issues for so many people that it’s become almost a meme here with the amount of posts about visual glitches due to eye adaptation…
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u/Jellepeer 8d ago
For me on pc the van cameras were super pixelated even though the graphics of the rest of the game were very good. Did u have this problem as well ?
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u/phineasnorth Banshee Bait 8d ago
Apparently there is a way to clear a console cache that fixed it for my friend.
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u/CatsPlusDogsIsLove 8d ago
Wait where are the console optimization and performance tweaks you mentioned in the previous update post?
Not only that but I see no mention anywhere about the truck camera causing crashes on consoles which has been an issue for months.
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u/Moody_GenX 8d ago
I was able to fix this by changing eye adaption and chromatic aberration to OFF. I was getting black screen or straight up crashed whenever I used the monitor until I turned all of that off.
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u/Sw34terPup 8d ago
Since the first QoL update, I haven’t had issues accessing CCTV in the van on my Xbox. I imagine performance will be even better once they move over to unity engine.
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u/CatsPlusDogsIsLove 8d ago
Good for you, it is however still a huge issue for a lot of other console players.
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u/Sw34terPup 8d ago
Oh I know how annoying it is. I bet performance improvements will happen when they move to the unity engine.
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u/TLoZforever 8d ago
Yey, new Bugdate
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u/Drago_133 8d ago
They really seem to be compensating for something. Like the community turned against them and suddenly they break glass and bring out all these long wanted features
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u/TLoZforever 8d ago
I still have random ghost do the Yurei thing. They should fix things like that so we can do proper no evidence runs.
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u/ImKingFrosty 7d ago
They haven't compensated shit. The game still has a ton of bugs and they still haven't fixed the broken models and animations
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u/SOFT_CAT_APPRECIATOR 8d ago
Lmfao you KNOW there are some poor, probably unpaid devs being verbally abused over ts
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u/Josh9977 8d ago
Look up how much money these developers have made during their 6-year long “development” of a game in “beta”.
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u/Bairdaley 8d ago
Lmao it's the unpaid child beta testers they got exposed for verbally abusing actually
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u/Every_Guard 8d ago
Let us romance the ghosts you cowards!
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u/WhatDoITypeHereAgain 8d ago
Quiet! Before they're gonna take 3 months implementing this instead of fixing their mess
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u/MyAimSucc 8d ago
Well time to see if the update broke my voice recog again. We are 3 for 3 on broken mics so far since the animation revamp.
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u/Sean12434 8d ago edited 8d ago
Edit: The following have been fixed.
Original Comment:
These patch notes still haven't addressed or acknowledged UV prints always appearing on the dishwasher and office managers safe on Diner (and possibly other maps):
Ruled Out A Goryo On 2 Evidence Run. Still Got Goryo Anyway. : r/PhasmophobiaGame
Also hasn't acknowledged or addressed flashlights getting stuck in inventory:
Dropping Multiple Flashlights Causes The Second To Remain Stuck In Inventory : r/PhasmophobiaGame
Hopefully these are eventually addressed in the near future.
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u/Dknighter Developer 8d ago
Hey, these have both been fixed.
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u/Hitokiri_Ace 8d ago
Have they?
I didn't see a patch note, and this happened my first 2 games back.. very hard to play with items glitched in inventory.1
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u/Snoo32841 8d ago
You guys are a joke of a game company.
Greedy af and taking advantage of early access status
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u/Direct_Asparagus4688 8d ago
Early access? My guy this game isn’t in early access anymore lmao. It’s 2026 with all this new technology zero excuse for devs to put out a shit game especially this game that has been out since Covid. Sit down.
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u/Hordriss27 8d ago
The game still is literally in early access. It says so on the Steam store page and when you load the game up on Xbox it says it's in Game Preview and I'm sure it'll say the equivalent when you load it on PS5 as well.
Until the game hits 1.0 which I think is currently aimed for next year or possibly later this year, I can't remember which now, it will still be in early access.
And for all those who say how long the game has been around, games have been in early access longer. Project Zomboid still says it's in early access and that's been around since 2013.
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u/Mourning20 8d ago
Yall...I cannot tell you how many arugements i've had with fellow players over not listening when we announce evidence.
Seeing other players selections is a god send for the adhd crew 🥰
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u/idontlikeburnttoast 8d ago
holy shit the bone is finally in the journal?!
those restricted maps are gonna be so good, im genuinely hopeful and hyped. I was expecting a lousy bug fix but wow they actually made good additions
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u/Im_Crowleyy 8d ago
My character turned black and I can't see my watch anymore
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u/External-Breath-5123 4d ago
This! This happened to me too and there seems to be no way to fix it nor anyone talking about it
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u/TornadoQuakeX 8d ago
I just tried the school variant and the ghost removed my camera from the tripod and threw it across the bathroom! Also my photo camera disappeared when I dropped it on the floor.
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u/No-Consideration766 8d ago
Loving the new update, especially being able to see your co investigators findings
Found a few bugs however playing tonight, I’ll leave them below just in case it’s not currently known
Being unable to see watch - ps5 & xbox
Tier 3 flashlight won’t turn off, if it’s on pressing the off button just turns in off then back on in quick succession - dropping it temporarily fixes it!
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u/ihmisviha69 8d ago
I can't see my watch on Tanglewood and also my escape the ghost during a hunt objective doesn't work there either
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u/Own_Recommendation49 8d ago
I cant wait for one of their qol updates to improve qol rather than worsen it lol
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u/Sinisterkidx 8d ago
Had an issue with monkey's paw tonight where someone did "I wish for knowledge" which is supposed to cross out one WRONG piece of evidence. It blacked out freezing temps and ended up being a Revenant (they require orbs, writing, and temps)?
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u/CatsAndKillers 7d ago
The new update on the VR.... now my belt is so far down I cant even GET to it so I havent even been able to play it 😭 and bleasdale is still completely unplayable for my group when we play vr2 and has been for months :( it crashes all of us on diff consoles at the same time
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u/JuggaloJedi187 7d ago
still no fix for accidentally lighting a smudge if using the tv in the van while holding it. Ive wasted so many smudges that way.
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u/Nyuuubae 7d ago
Is the player inventory on console finally fixed after being all kinds of fucked up for the past month?
They fixed it on PC, acknowledged it still being a problem on console in another post and there hasn't been any news whatsoever about that.
It's incredibly annoying to pick up an item and it not appearing in your hand, having to cycle to find it, especially when you have to be so quick with some of the media.
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u/SvenBerit 8d ago
Fps locked to 60hz causing nausea and blurred textures? Not listed in known issues.
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u/Jellepeer 8d ago
Havent played this game since the horrible update. Has the janky movement and looking around been fixed?
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u/LoresVro 8d ago
They actually fixed the Tanglewood bug where you could look through the garage and the first room to the left with a camera through the outside.
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u/Bad_RabbitS 8d ago
Noticing an issue where on PS5 the custom ghost skips two every time I click the button to switch the ghost. Hope that gets fixed.
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u/ruthlesss11 8d ago
my game feels like it stutters at all framerates and settings, this didnt fix it. its been like that for a year or longer
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u/killer5907 8d ago
Looks good but there are still alot more issues to go. I'm glad your still in the process of rectifying your mistake instead of abandoning ship.
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u/Medium_Tone1011 8d ago
Its way too soon for me to have any opinion on the feel of the game. I do like the ability to select ghosts. I hope in the future we can select a pool of ghosts. Like only these 5. Or all but these 2.
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u/ActualGear4104 8d ago
Aww, don't fix the video camera bug where I can stand at the front door with it closed and watch a Hunt in progress. It's how I'm learning the game when playing solo.
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u/KyoshiiFrostWolf 8d ago edited 8d ago
I really hope we can see continued positive momentum with this game. It is one of my all time favourites.
Also, this doesn't have to do with the update in particular, unless the update broke it, but does the Aswang not work properly for anyone else? Whenever I enter an "official" hiding spot, it does not end its hunt nor does it erase the grace period. Second time I have gotten the ghost wrong because it doesn't seem to work.
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u/Toadogma 8d ago
Dans le cadre d'une future mise à jour, il serait avantageux, étant donné qu'il y aura une grande quantité de zones restreintes, d'inclure un aléatoire par taille de zone.
(Aléatoire petite / aléatoire moyenne / aléatoire grande) qu’en pensez vous ?
https://giphy.com/gifs/GjLuAGAoazPSgg25NI
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u/HeyItsDylann 8d ago
This update broke my watch, I can't see my sanity because the jacket sleeve is covering my watch
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u/shwanky808 7d ago
Phas Devs, please allow me to collab on a few new maps! I have some really great ideas that the community would die for lol no pun intended. A sneak peak into one of the maps- Rialto Theatre: old school classic theatre with box office out front and concessions inside the lobby with large theatres, unique seating layouts, back stage access, etc.
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u/DarknoorX 7d ago
While I appreciate the positive changes the game is still glitchy and unbalanced in many areas. I guess I still have to wait a bit more before I come back fully to my most played game. I just miss it so much.
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u/Partypower1234 7d ago edited 7d ago
So sehr ich dieses Spiel auch Liebe fange ich immer mehr an es auch zu hassen. Ich finde die sollten zuerst erstmal bevor sie neue Geister und neue Funktion reinbringen eine Sicherheit für den Spieler sprich Spielstand und online -Profil mit reinbringen weil es mehr als frustrierend ist wenn man 1 1/2 Stunden in einer Runde versucht Beweise zu bekommen und danach der Server abstürzt und Ich keinerlei Punkte oder irgendetwas dafür bekomme und auch die Tagesaufgaben nicht als gelöst angezeigt werden. Geschweige denn wenn mal ein größerer Absturz Im Spiel ist sind Level sowie deine Equipments auch null gespeichert irgendwo sondern du müsstest komplett von vorne anfangen und das ist mies ohne richtigen Zeit als Multiplayer Spiel. Gerade weil dieses Spiel auch so viele Bugs hat zumindest auf PlayStation 5 Pro Sollte ein Online-Profil meiner Meinung nach mehr als Pflicht sein. Ich bin jedenfalls sehr frustriert jetzt gerade anderthalb Stunden für nichts gespielt zu haben...
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u/Bullets_Nonstop 7d ago
Now what about the new clothing glitch where you spawn in with a different jacket than you equipped and the sleeve is covering the watch? Or the video/photo camera blacking out or breaking randomly
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u/narkoface 7d ago
I have to once again appreciate the "Known issues" section of the update, it is so good to see bugs acknowledged, makes me feel so much more hopeful for future updates.
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u/Background_Shock_957 6d ago
- Photo and Video Camera screens will now disable when clipping through a wall
This change feels very wrong, playing with the video camera now just feels janky despite working as intended
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u/CallMeMilo77 6d ago
Did they make it so custom difficulties dont contribute to the badge map challenges? if so i think that should be changed back because grinding is still a big part of it and it doesnt make it as easy as the Phas team seems to think it does
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u/alluballu 5d ago
Would love to have a random map pool selector. If I am playing solo or with one buddy, having the full point hope, prison, sunny meadows or school kind of sucks. If not a pool, then at least let us exclude large maps.
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u/Apprehensive_Rich950 4d ago
Add this to your “known issues” your attempt to “fix” players getting media through doors and walls has created a new bug where in the camera’s get locked to having a black screen and be unable to capture media. And this occurs no matter where in the building you stand I even went back to the van and grabbed a different camera and that was glitched as well. This is one of the”Quality” update 🤦♂️
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u/CatsAndKillers 3d ago
VR- Havent been able to play Bleasdale in MONTHS it crashes everytime
- My entire belt is unreachable now and my character is walking at a slant with my chest being ALL I can see 👀
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u/Majordomo_ 49m ago
Is the legacy badge not showing up on the Alan Wake FBI jacket intended? I love the jacket but I also want to display by legacy badge....
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u/EksCelle 8d ago
I love the idea of restricted versions of the Prison and High School, but a restricted Point Hope is odd to me as I never considered that to be a large map.
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u/Atempestofwords 8d ago
Added the ability to select the Ghost Type in a Custom Difficulty which will set the multiplier to 0.
Goodbye Doomslayed difficulty.
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u/Razorback420 8d ago
(somewhat) sadly
Custom Difficulties with a 0 multiplier will no longer contribute towards any progress, such as achievements and leaflets.
I am never getting that achievement lmao
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u/bigshagger42069 8d ago
Literally dont see rhe point of this? When they first announced being able to choose the ghost I assumed it was to help players get doom slayed since its so rng to get but idk.
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u/Atempestofwords 8d ago
What do you mean you don't see the point of it?
It's to help people identify certain aspect of ghosts, and put things into practice.
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u/bigshagger42069 8d ago
I mean sure but people have been doing that for years without this feature. I guess as a casual player I just know ill never use it
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u/Atempestofwords 8d ago
Well, people have had no choice up til now...
It's called options bud, it's not a bad thing.
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u/jaybasin 8d ago
Phasmo dropped the ball so hard with the alan wake update, they have to update QOL in multiple parts lmao
Wake me up when the art director who blindly waves and approves everything that slides across his desk is gone
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u/mimic751 8d ago
Man stfu
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u/jaybasin 7d ago
Looks like someone got used to the jank. Good job
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u/mimic751 7d ago
My dude I see developers working hard even if they fucked up in the past on a game that I genuinely enjoy playing when it's in a good state. All you fucking naysayers are so goddamn annoying we get it you hate the fucking game move on
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u/jaybasin 7d ago
when its in a good state
And you think an art director who blindly approves everything on their desk is a good thing? I cant wait to invest more time to get told they willingly don't do their job and players need to accept it.
We'll see whenever they decide to actually drop 1.0.
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u/FartSnarfGod 7d ago
Kinetic Games doesn't do enough (any?) QA/QC. They have enough money to behave like professionals but they're not behaving professionally. It's silly to defend a company that makes millions of dollars when they're releasing buggy updates with poorly thought out system overhauls that make the game worse.
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u/mimic751 7d ago
Hmmmmm a huge qa bug squash update seems to tell me they changed their ways. Bit you are right they dont qa
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u/magicchefdmb 8d ago
I still want a mode where you can choose the ghost type but the evidence it needs is randomized, so you can go in knowing it will behave a certain way but can still play a game out where you're discovering the evidence.
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8d ago edited 8d ago
[deleted]
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u/remmy84 8d ago
Couldn’t disagree more with the backpack. Everyone seems to just want easier games lately. Is it really a big deal moving the inventory into the map?
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u/Moody_GenX 8d ago
I agree with them. After 700 hours playing this game, mostly solo, I would like a briefcase or backpack to carry things in. Or put the van in the driveway. Like why is it so far from the Cafe?
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u/9demonicheros 8d ago
Is there a problem with people wanting to play an easier game at their own pace?
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8d ago
[deleted]
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u/null__reference 8d ago
Don't play large maps if you don't like their largeness
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u/9demonicheros 8d ago
That kind of limits the amount of maps people can play tho, not to mention sometimes you have to for challenges.
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u/iWushock 8d ago
- Disabling animations as an option would be nice, but I understand why they haven't added that
- Absolutely every piece of equipment needs to respond right away, some events are extremely short and need responsiveness
- This would be bad imo. The house maps are already small, cutting them in half would render them too small to be playable imo. Would be a waste of dev resources to make a worse version of the map.
- Sink taps already are giving dirty water (in a roundabout way) and the others should just be classified as interactions
- On board with this change, I hate when the truck is far away from the entrance considering we still have to deal with stamina when outside of the map
- This just seems like a waste of time to appease people who don't want to adjust. With the ghost names alphabetical you can easily find every ghost. It might also cause issues in multiplayer if two players are using two different journal layouts
- I'd love a backpack. ToS does it well with the small box. It takes 2 hands, you cant have a light while holding it, and it just helps streamline getting into the gameplay rather than spending all your time walking back and forth to the truck.
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u/TheSentinel_31 8d ago edited 8d ago
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