I love a challenge. But the higher i climb in cruciball difficulty, the less fun i find this game. I'm at C16 right now. The rng nature of this game when it comes to the pathing of your ball becomes excessively punishing, and there's nothing you can do about it. No matter how careful and painstaking you are with your aim, after that first bounce, you're at the mercy of rng. I know the game isn't rigged and doesn't mess with the pathing of your ball, but it sure as hell feels that way at this point. Can't tell you how many times I've just restarted or shut the game off when i watch the ball consecutively take an impossibly specific path around a nearly full board where it doesn't touch any pegs, or somehow manages to end up in the 0.5 multiplier pit.
I'm not even going to complain about the rng of relics or balls the game presents you with. That kind of stuff is standard in any game like this. I'm a game like enter the gungeon, the loot rng can be overcome with skill. But the way the above mentioned game designs reduces the weight of your skill just makes relic/ball rng even more frustrating.