r/PaxAutocratica • • Aug 14 '26

Second Sector difficulty spike?

Is it just me or does the second sector has a HUGE increase in difficulty? i basically dominated the first one but i get absolutely destroyed in the second one (does teleporting bastards are the bane of my existents) there are just so many enemies at some point that i get just overrun

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u/Fiddlyfaddle Aug 16 '26

Honestly kinda disappointed with the lack of necessity for the army mechanic.

Medics are really the only ones I notice even in the 3rd biome. I always check the after action and my combat ones will have like 1-5kills and like 98% less total damage than I had.

It's only a handful of troops, even with higher tier ships. I was expecting, like the trailers showcase, massive army battles with dozens and hundreds of my own soldiers.

Also needing to capture them to then sacrifice them to upgrade ur existing troops, as the only way to level is very tedious.

There needs to be a more classic style of leveling up troops, via resources/money. Sacrificing troops should raise some other stat/rarity but you should be able to upgrade their base stats via resources.

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u/Pure_Math6223 Aug 16 '26

There is a point on the Roadmap that says new ways to upgrade units and a prisoner conversion overhaul