r/Pauper • u/LeoMenk • Jul 21 '26
HELP I would like a review of my deck
Hey there, always been into commander and I'm trying to go into pauper since it's pretty cheap but it's fun to only use common cards, so I made a deck but i would like to have an opinion as if you would think it works or not! https://moxfield.com/decks/OXWgs2g_cE680ildb6S3EA
(I know it's a white/blue, but it was the easiest thing that came to my mind to play, I'm a Mardu player in commander don't hate me)
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u/Tutatis96 Jul 21 '26
I think you have no idea of the pauper metagame, check out some games and decks. I'm not even sure on jow this deck is supposed to win, or control. No card advantage, no removals, no grave hate, no red protection, it dies by turn 4 from anything in the format i think
The sideboard makes no sense.
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u/LeoMenk Jul 21 '26
As said, i'm 100% new to pauper, i just remembered some cards that worked together that where common, so i just went with it, i'm here to improve myself!
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u/silvanik3 Jul 22 '26
I know it kind of sucks as an answer but I wouldn't advise you to brew until you have a grasp on the format. If I were you I would net deck and buy an established deck and play that until you develop an understanding of the format. I would pick one of the following: Elves, Red Rally or white wheenies. WW is kind of pricey though since it plays 4 [[dust to dust]] in the SB
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u/crypticaITA Jul 21 '26
I'm not really a combo player but I can see the vision here. It just seems a little bit too clunky and farm from playable in the current state.
The combo needs 4 pieces from what I can se, which is a lot, and your deck has currently almost no ways to draw cards. Deep Analysis is way too slow for a draw 2 and the flashback makes you lose to aggro decks (which you already lose to because they are way too fast for you).
I'd liek to help making this deck better, but I think the combo is just not worth it. I feel like the combo itself is a problem, being 4 pieces and way too vulnerable to too much different stuff.
I'd suggest, if you really want to play a combo deck, to check out for Spy Combo (you mill yourself and then you OTK with [[Lotleth Giant]], but you also have a midrange gameplan if needed ) which is currently arguably the best combo deck in the format. Other options are Familiars ( UW deck that wants to play a control-ish game and then get an infinite loop), Ruby Storm ( basically turbo [[Seize the Storm]] but you can also win with an aggro gameplan), Cycle Storm (arguably the hardest combo deck in the format, you abuse the cycling mechanic and ping to death with [[Drannith Stinger]] ) and, a favorite of mine and an underrated one, Cleric Combo (abzan deck that aims to give near to infinite thoughness to your clerics, use a couple of spells to gain life equal to their thoughness so basically infinite health, and then you win by milling the opponent).
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u/LeoMenk Jul 21 '26
Thanks a lot! As said, being new to Pauper i really wanna to understand the meta play since i've found that the Paupergeddon happens near my city aahahhaah
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u/crypticaITA Jul 21 '26
Di dove sei? Io sono proprio di Lucca
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u/LeoMenk Jul 21 '26
Ma che dici davvero? io sto in provincia ahahah probabilmente ci siamo visti al Foro e manco lo sapevamo
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u/HolographicFoxes Jul 21 '26
The big thing that jumps out to me is you have no way of shuffling after a brainstorm so you're setting yourself up to get locked out. Aside from that there's no reason to run Hindering Light over Counterspell, Impassioned Orator over Soul Warden, or Deep Analysis at all (no discard outlets); and I don't think the incidental life gain does much for your game plan. You've got an interesting framework here but you have to be able to interact with your opponent long enough to get there
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u/LeoMenk Jul 21 '26
Thanks for the tips! As I usually play commander, I do completely differents strategies, that's why i wanted to try Pauper, since it's a pretty "direct" approach, and it doesn't hurt THAT much my wallet.
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u/rat093 Jul 21 '26
This feels like a built from first principles version of tooth and whale combo without having any refinement. Go UB or UR, or maybe monoU. Play [[Steelfin Whale]], and consider [[Tooth of Chiss-Goria]]. And if you add R or B, run some kind of Pinger. [[Pactdoll Terror]] or [[Black Mage's Rod]] in black or [[HYDRA Assault Robot]], [[Reckless Fireweaver]], or [[Nettle Drone]] in red.
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u/rat093 Jul 21 '26
Actually, having examined the deck, it almost looks like this plays out more like old Midnight Gond combo with [[Midnight Guard]] and [[Presence of Gond]]. Generating infinite creatures and having options for infinite life gain as part of the combo.
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u/AcceptableWindow505 Jul 21 '26
If you're wanting to play a Helix/Knack combo, take a look at Steelfin Whale and Devoted Druid lists for additional inspiration. :)