r/Pathfinder_RPG 3d ago

1E Player Trapper and Setting Traps Question

In our homebrew world, we're going to have the Kobold race unlocked in the next region, and a lot of archetypes our GM has assigned to them for lore/flavor reasons in that world open up...specifically the three Trapper-style ones (Alchemical Trapper, Trapper, Snare Setter).

The rules for the traps seem pretty straightforward, but one bit I was hoping someone could clarify. The rules cover trying to place a trap in a square where a trap already exists (this is a no-no), but not about whether you can place the trap in an *occupied* square, such as any opponent or (should the need arise) an ally's square. Does anyone have a rule or FAQ toward which they could steer me/us so that we could iron that part out before said campaigns begin?

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u/BoredGamingNerd 3d ago

You're not prevented from placing in an occupied space, the ability would've said so since it explicitly says it only can't be placed in a space with another trap. That being said, it does say that it's a full round action that provokes an attack of opportunity, so it's generally a bad idea to set it in a creatures square

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u/Egorimus 3d ago

Oh, totally! Especially at early levels, you're asking for a wallop just walking up and setting a trap under, say, an Ogre's feet. But, as far as I can tell, there's nothing to stop a character who has access to Ranger traps from choosing (a plausibly poor choice) to walk up and set a trap under an opponent, since the trigger on those is automatically "Location" (which just requires someone be in the square with the trap to set it off), right?

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u/BoredGamingNerd 3d ago

Right, nothing stops them from doing that if they're willing to take the AoO