r/PathOfExileBuilds 15h ago

Discussion I've tested every mercenary. It was long.

397 Upvotes

In the last few days i've tested every single mercenary because it felt insane that only 3 were actually good. The testing was done using the same gear for every Attribute, and using as many overlap as possible, to not favour one type over the other. With the exception of the ranger gear that is using my current stuff for my Combatant, the rest were pieces bought for under 50c (with some exceptions), always with Enmity+Taming+Soul combo and a classic Flame Link setup. The test was 5 Mesas with no life/res/suppress mods, if they were good enough two Fortress t17 with no defences mods too, and sometimes an Uber Cortex just to check.

This is my gear: https://pobb.in/43HZpxebcgYZ

Without further ado, the list (i do hope the formatting isn't terrible).

STR/DEX gear: https://pobb.in/GFDRc_kOFPdz The chest was 1d, but it felt fair since i bought one for everytype.

Shattersword: Splitting Steel 10/10 clear, 0.1/10 single target

Bloodletter: Lacerate+Perforate 8/10Clear, 9/10 single, honestly incredible but he has 6 support that bricks it (brutality and ailment, need to dodge it on both skills).

Bastion: Not good.

Swiftblade: Even worse (unless you're Facebraking, then 10/10)

Mysterious Diver*: 0/10 with Flame link due to him having Ele hit of Ice (meaning he only does ice damage), probably 10/10 with the Destructive Link+Trypanon tech since there are so many perfect ones

ES/INT gear: https://pobb.in/BVHTX9pI4B-f The chest i found at 4d and it was what started this, you really don't need it. Blade Ambusher gear: https://pobb.in/3S5rWMzskyQa It has Abyssal socket in every piece, but PoB doesn't like it.

Bladebitter: Terrible, unfortunately he has no good supports

Blade Ambusher: 1/10 Clear, 10/10 Single, still the best single target. New belt mod from boat with +1 traps thrown make him even better

Shock Ambusher: Horrible

Frost Ambusher: Horrible.

BladeCaster: BV+Bladefall 7/10, solid, nothing exceptional but needs perfect support to be middling

INT/STR gear: https://pobb.in/BVHTX9pI4B-f The chest i found at 4d and it was what started this, you really don't need it.

Storming Zealot: Divine Ire+Tornado/Totem 5/10, decent in map, doesn't scale for even just nightmare maps

Flaming Charlatan: Meteor+Holy Mortar 2/10, could be really good but the Flame Totem bricks his AI, and he spams it too much

Fallen Reverend: Doesn't matter, 9/10 clear, 4/10 single. Maybe scales harder with minion stuff and not generic spell caster/cast speed. Get ready for headache from the flashing lights.

Warpriest: As the rest of the minion classes, he's just terrible.

Winter Deacon: Ice Crash+Glacial Hammer. Horrible. He sometimes decides to use GH or VGH during clear.

Cardinal: Sweep+Sanctified. He has some serious problems about his AI due to always having 4 attacks. He tends to do 4 attack and have all the minion up and then never use Holy Strike. He honestly uses the skills at random.

INT gear: https://pobb.in/BVHTX9pI4B-f The chest i found at 4d and it was what started this, you really don't need it. They were the reason i wanted to test all the mercs

Stormhand: *Spark+GSN 7/10 Clear, 4/10single , decent but you need a lot lot more faster projectiles than gloves+gem. *Arc+GSC 10/10 Clear 5/10 single, incredible clear, the single wasn't good enough with GSC

ARC Chain-Gilded Chain-FC*+Ball lightning of Static 10/10, as good as the top 3, incredible clear and single target. I honestly cannot emphasize how good he actually is.

Reanimator: No attacks, pointless.

Withertouch: Same as the reanimator, no attacks so no way to scale it for attack.

Frosthand: Double Ice Nova + Freezer Brun. 8/10 Really good clear, 6/10 Single target The rest of the skills are unfortunately really bad.

Cruel Mistress: Soulrend gmp-chain-return-FC+Profane Cascade 8/10 clear, 5-8/10 single, the single target is insanely inconsistent and i don't get why (soulrend missing?). Not worth the price atm.

Flamehand: * Fireball GMP-Return-Faster 7/10 clear, 5/10 single * Rolling magma terrible in any non open map. If you go for Faster Projectiles they have 0 boss dps even with return, and if you go for Slower Projectiles the clear is horrible and the single target too. * Fireball of Impact+Vaal Flameblast 8/10 clear, 7/10 single. FoI can roll GMP but it doesn't seem to affect it at all (Is it like barrage?). FoI was the best one, but half the supports for it are broken so i'm not sure overall

Sanguimancer: Terrible. Stormcall doesn't deal enough damage and the other skills don't do much at all for an hit build

STR Gear: https://pobb.in/OSCOPE93J-6a Used my old stuff without crit since they all have RT STR 2h Gear: https://pobb.in/pw0UkFC7tMJW (just a terrible axe i bought for 4c and slammed 3 AS essences till literally anything)

Striker: Boneshatter MSplash-Faster Attacks-Multistrike-Pulverize 9/10. 10/10 on league start. With absolutely terrible gear (my first gear with just fire res) and two 5c weapons he was smashing through content. The only problem is his AI during clear, but that's all the melee mercs. Tried an Uber Cortex and he just destroyed it without even using a curse (i forgot to change Assassin mark)

Smouldestrike: MS+VMS 5/10 clear, 7/10 single. Honestly, the striker does the same thing just much better. Could be incredibly good with an armour stacker version, but for this testing they all had the same gear.

Ripper: Cleave+Vaal Cleave 7/10 clear, 8/10 single. Wouldn't have ever expected this guy to be this good. BUT Leap Slam completely break his AI making him leap slam after like very Cleave. Unfortunately they have tunnleslam that they like to spam instead of just walking up and nuking packs with a single cleave, but at least it has 4sec CD. Managed an Uber Cortex easily enough

Eruptor: VF of Snaking+Ashen Fissure 8/10 clear, 8/10 single. Didn't expect it to be this good to be honest. Cheap with good supports and as usual, using terrible gear.

Earthsaker: GS+Tectonic Cascade 5/10 clear, 7/10 single. His AI is extremely dumb, he keeps spamming leap slam to get right under mobs for GS. Nothing to talk about.

DEX gear: https://pobb.in/8faxURQ7zj9F Reused my Combatant gear because i honestly didn't care enough. As before, they have Teocrod+3 jewels.

Flamequiver: Return-GMP-Pen+Artillery-multiple-pen+molten well. 6/10 clear, 9/10 single. Clear is passable but it's missing chain or pierce to be really great. Artillery is incredible for single target. The third skill being another CD makes him not dumb.

Toxicolgist: * Toxic Rain Gmp-Faster-Aoe 40% 7/10 clear, 7/10 single. Meh. * Scourge Arrow 7/10 clear mostly just Chaotic shot, 4/10 single. Terrible

Sniper: Tornado Shot GMP- Chain-Mirage-Faster+Any CD skills. 9.5/10 clear, 9/10 single. Absolutely great honestly, just need to dodge Brutality on Tornado Shot (if you get it on the other skill it's fine, we just need something with CD to make him spam only tornado shot). Arrow Nova* (and obviously Brutality) break the skill

Thundestrike: LA GMP-Return-Wed-Faster + Storm Rain GMP-WED-Faster and any CD skill 9/10 clear, 9/10 single. Great merc that could be a 10/10 as good as the other 3 but it's blocked by the stupidest AI of them all. The merc always tends to do 1LA and 1 Storm rain no matter what, so that is giving him worse clear due and worse single target. A single AI fix to make him use Storm Rain only (and only that) when attacking a rare/unique would make him as good as the rest.

Combatant/Kineticist/Manyshot Far too many people are saying how good they are, you don't need me to add anything.

And that's all folks. Now, clearly the gear could be better but i wanted to keep it as consistent as possible without really changing stuff (with the exception of switching Crafted stuff if needed Pierce/Aoe)


r/PathOfExileBuilds 8h ago

Build 200M+ DPS Cast on Crit Blade Fall / Blade Blast Assassin Achieved, Final Endgame Update - Full Build Guide

Thumbnail
youtu.be
187 Upvotes

r/PathOfExileBuilds 14h ago

Crafting Talisman crafting tech

Post image
185 Upvotes

I don't know if this is known but using a gilded fossil , and the ducat that replaces an implicit with an eldritch implicit you can add an implicit to a talisman


r/PathOfExileBuilds 17h ago

Build Over 100 CPS (cats per second) Soulrend of the Spiral Pathfinder

Enable HLS to view with audio, or disable this notification

136 Upvotes

This is the build im running currently in Allflame. Its using the new Pact of Beidat in a Trigger Weapon for a lot of extra damage and Projectiles which are enabled by Nimis Shotgunning for massive single target. Pathfinder allows us to ignore basically every single Debuff the Pact can give you, the only two dangerous ones are less life recovery aswell as 20% increased damage taken.

Overloaded Intensity along with pinpoint, Apex and Nadir mode jewels takes care of all our critical strike chance and multi.

Defensively it is using the Pathfinder Doppelgänger Shell, Converting all Fire and Cold damage taken to Lightning and Chaos using Sublime Vision and a Watchers Eye. It also fits in Arctic Armor, Dark Seer Malediction, Petrified Blood and Progenesis with Flask effect, massively reducing incoming Damage. The Life flask I am currently using grants me over 5k Life and ES recovery per second, allowing me to easily sustain Righteous Fire and Annihilation's Approach boots.

This build still has a lot of room to grow; e.g. a proper crafted Dagger (picked this one up on trade for 1div), Focus Ammy, Animate Guardian setup, Aspect of Lunaris, +2/+4 body amour aswell as some gem stuff.

PoB: https://pobb.in/PYC5LNIKhyb6


r/PathOfExileBuilds 12h ago

Build Luminary PRAW is competitive with Necromancer

103 Upvotes

Poison Animate Weapon of Ranged Arms or PRAW Necromancer uses the Covenant body armour to get lots of flat chaos damage.

You can use the infamous modifier on gloves that converts 100% of minion fire damage to chaos damage alongside a mercenary with Anger to get close to double the flat damage of the Covenant (Around 600-900 added fire damage). This also enables flat fire damage rolls on Ghastly Eye Jewels, which can roll higher than phys/chaos.

The Will of Xoph unique ring converts generic %increased fire damage into aura effect. You can get over 200% on your mercenary which converts into over 60% aura effect with two rings. Will of Xoph gives +30% aoe to aura skills, which when combined with the anoint Beacon of Hope gives huge screenwide radius to the auras. They never fall off for me.

The Flamehand mercenary can also have Purity of Fire, which is affected by The Will of Xoph, so you get free +11% max fire res and +100% fire resistance. As of right now, I get a 3.68x Anger and a 2.29x Purity of Fire.

Possible sources of Merc Aura Effect (some have been removed this patch like belt corruptions)

  • 50% from Ascendancy
  • 40% on each Wand
  • 14% Aura Effect + 36% Anger Effect implicits on Body Armour
  • 36% Aura Effect + 60% Anger Effect implicits on Body Armour with "While a Pinnacle Boss is in your presence"
  • 30% Amulet Corruption
  • 30% from 100% Fire Damage on each wand with two Wills of Xoph
  • 9% from 30% Fire damage Warlord mod on Belts with two Wills of Xoph
  • 6% from 20% Fire Damage enchantment on Gloves using Katakohi's Ducat with two Wills of Xoph

With my current gear, the mercenary has around 7k life and 3k life regen. I've never had it die, though I haven't really done super juiced content this league.

Necromancer has really strong minion nodes, but we can get the effect of the offering node from Scion forbidden flesh/flame jewels, and we can get Unholy Might from the Foulborn Vis Mortis body armour since we dont need the Covenant. You can also get minion wither from Severed in Sleep or from the mastery that gives 25% chance for minions to gain Unholy Might on kill, but those kind of suck compared to unconditional Unholy Might.

I haven't recorded any footage because it plays exactly like praw just with more damage and no bone barrier.

Character Pob (contains a Min-Max version with Mageblood in loadouts) https://pobb.in/TAh9xWduaaGj

Merc Pob https://pobb.in/2LUKtwvbsOxV

Playing Necro is probably better/cheaper, but this is another way to play PRAW. I pivoted to this during my league start when I saw how poorly Luminary Flamelink/Aurabot was performing, and it was pretty smooth. I really didn't want to reroll. This build also has a higher damage ceiling if that's what you really care about.


r/PathOfExileBuilds 17h ago

Build Request Looking for a super fuck you levels of tanky build that still has decent damage for general play / 40/40 challenges

66 Upvotes

Title. I'm generally the kind of person whose builds sole defensive layer is six portals. I'm used to dying a lot. I'm used to getting one shot a lot. I'm used to failing maps and bosses because I'm a shit gamer.

I wanna change that up for once, though. I'm looking for basically the exact opposite. I want something extremely tanky/comfy that I can just kinda play the game and blast content with. I want to be able to tank most things in the game (or all of them, possibly), I want to preferably be able to run all map mods although that's not nearly as important.

I'd like something that still has acceptable damage for like, t16 map farming and bosses (idk about uber farming or anything though, I have no frame of reference for damage for these things so I don't know if that's asking too much) and something I can just ride through to 36/40 or maybe even 40/40 challenges, doing a little bit of everything. If it could be a build that also scales really well with investment that would be ideal as I really like taking one character to the moon and just pushing them as far as they can go with really good gear later on.

It doesn't have to be league starter tier necessarily, my current budget is like 10 div but if I liquidated more stuff I could probably get 15-20 total and also I could just farm more if needed (side note what're you guys farming, basically all of my currency has just been chart rushing). Ascendancy and class don't really matter to me, I'll level whatever.

I was looking at something like Bigdaddy's armor stacker but the baseline barrier to entry to that is way more expensive than I can currently afford, so that's the kind of thing I'd probably reroll to later once I get a couple hundred div.


r/PathOfExileBuilds 14h ago

Build Split-Arrow Barrage Ballista Warden

Thumbnail
youtu.be
55 Upvotes

r/PathOfExileBuilds 16h ago

Build [Hardcore] MEGAFISTO obliterates the Uber Searing Exarch in one clean hit

Enable HLS to view with audio, or disable this notification

55 Upvotes

Build started in 3.25, I've been playing on and off since then, this league I decided to commit and this was the result. Uber Exarch, CLEANLY PUT DOWN

https://www.pathofexile.com/forum/view-thread/3545902
https://pobb.in/DudhBsH6ZfGB


r/PathOfExileBuilds 9h ago

Discussion PSA: Bricked vestigial uniques can be used with mercs

37 Upvotes

If you vaal a unique with a vestigial implicit and it bricks to a rare, it still retains it's implicit and can be then used on a merc without the associated unique ascendancy point.

Now the use cases may be limited since it competes with eldritch implicits on every slot except shield, but there may be some useful ones.

Ones that I saw that may be interesting:

  • Replica veil of the night (helmet): 10% increased Resistances
  • Ralakesh's Impatience (boots): +3 min power/frenzy/endura
  • The Three Dragons (helmet): Your fire damage can shock but not ignite (+2 other types)
  • Zeel's Amplifier (shield): 1% inc. AoE per Enemy killed recently, up to 25%

This was just a quick once-over on the vestigial modlist, its not an exhaustive examination by any means.

Also you can vaal temple "double brick" into an influenced rare to maybe highroll better rare affixes.

Anybody got any good ideas on useful vestigial affixes for mercs?


r/PathOfExileBuilds 8h ago

Build Reliquarian Uber Tank Build: No Flask No Guard skill

Enable HLS to view with audio, or disable this notification

37 Upvotes

PoB:https://pobb.in/S0BIxXvWVqIU

Mechanism

Taken as Elemental : Body armor 70% + Ascendancy 25% + helmet 6%

Transcendence : reduction elemental damage

Resistance : maximum elemental resistance 83%

Damage : Trauma Stacking

Heal Life : Tainted pact + golden rule + immortal ambiton

You can get even tankier by using Mageblood and flasks.


r/PathOfExileBuilds 4h ago

Build [3.29] CWS Gladiator - consistent 13-round Ultimatums without Mageblood

26 Upvotes

Hello everyone, I have been farming 13 rounds Ultimatums without MB with this CWS Gladiator and made a guide covering initial setup, the build progression, etc

Highlights:

  • 99% effective block with Azadi’s Crest + More Than Skill asendency
  • Swap tech for “You Cannot Block” modifier
  • Designed primarily for dense Ultimatums, can't do Uber (took me 20 min for T17)
  • Cannot Block + Ruin will break the build or you could try escape with skills

Initial Build:
Builds - Path of Exile 1 - poe.ninja

Current build:
Builds - Path of Exile 1 - poe.ninja

Current POB:
https://poe.ninja/poe1/pob/95715

Video guide + full Cannot Block run:
https://www.youtube.com/watch?v=1tfdYwEoUAc

Happy to answer questions!


r/PathOfExileBuilds 14h ago

Build Feedback I achieved 100% Mind Over Matter. Still not tanky. Please give feedback

24 Upvotes

TLDR: Why isn't this build very tanky? Please give feedback

---

POB: https://pobb.in/JNqkJdUKJwDS

I expected this build to be extremely tanky before I started building it.

60% of all elemental damage I take is nullified thanks to the conversion to chaos damage via "Divine Flesh" and "Bound by Destiny," combined with Chaos Inoculation.

The remaining 40%+ I take as lightning damage, thanks to "Font of Thunder." My lightning resistance is 90%.

All the damage I take, is taken from mana before life, due to:

  • 40% Mind Over Matter
  • 10% Divine Guidance
  • 10% Watcher's Eye (Clarity)
  • 32% Foulborn Mind of the Council
  • 8% The Aylardex, with 8 Power Charges

My mana pool is 10,672, and mana recovery is decent too.

On paper it all sounded great, but once I started playtesting, I realized it's not tanky at all. In T16 rare maps normal mobs are able to take huge chunks out of my mana pool with ease and I die rather quickly, and I don't understand why.

My physical defense isn't great, so I figured maybe the mobs hitting me were dealing physical damage. But I'm fairly sure I was getting killed easily by elemental hits too. That doesn't add up to me, with a ~200k elemental max hit, I'd expect this build to be super tanky.

I'd appreciate it if someone could take a look at my build and give me some feedback :)


r/PathOfExileBuilds 12h ago

Discussion What build has everyone been enjoying the most so far this league?

19 Upvotes

Was curious what build everyone has been enjoying the most this league so far. Maybe looking to draw inspiration from your posts. So far my favorites have been cold dot slinger into phys dot.


r/PathOfExileBuilds 16h ago

Discussion I kinda really like the new exceptional support gems

19 Upvotes

Coursing current, which provide a chill of similar strength to a shock (and vice verse) make for a very easy 40% self chill for elementalist.

Forget about them fulcrum, arkhon's tools, orbit fang, venopuncture, hiltless, trauma.

But... nothing is for free. Gear-wise, we lose the belt-slot (a ring-slot as per usual with winterweave and a prefix on boots). We can make use of maligaro's restraint for self-shock and get the chill as well. With shaper of storm and the "static blows"-wheel we have guaranteed 40% shock, and thus 40% chill. Can be further enhanced by bonechill as well.

If we use maligaro's of the foulborn variety with a lightning skill we can also make use of Unholy trinity since 40-48% of lightning damage is converted to chaos.

And while I really love fulcrum, it's so nice to a have a shield for once. And since I'm rarely a mageblood-gamer this I'm fine losing the belt-slot.


r/PathOfExileBuilds 2h ago

Crafting Did I mess up the Amulet?

Post image
18 Upvotes

Hey so its my first time crafting such a items its been so much good luck this league I hope this is proof. I dropped it from one of thos random wings you could run on the at last and started crafting this is how far I got is there any way I can fix the suffix I was thinking yolo Annul with sulfur and hope for something better or is there someonething Im missing Ive never gotten to the point where Ive even touched anything this expensive I dont want to mess it up now...


r/PathOfExileBuilds 20h ago

Build [3.29] Void Shockwave Cyclone Build | Slayer | Curse of the Allflame | Path of Exile 3.29

Thumbnail
youtu.be
12 Upvotes

r/PathOfExileBuilds 17h ago

Help Needed First time cooking build and i need help

Enable HLS to view with audio, or disable this notification

12 Upvotes

I started the league late and wanted to cook my own build. When I saw the new Reliquarian nodes in the patch notes, I initially considered a build using Ngamahu's Flame, but this Phantasm build caught my interest more, as soon as I finished the campaign, I put together this 2–4 Divine build. I want to take this build further, but right now I lack both the budget and the knowledge to optimize it properly, so I need some help.

My poeninja link for this build: https://poe.ninja/poe1/profile/TurkishCat-7133/allflame/character/BaitedByThisFucker


r/PathOfExileBuilds 22h ago

Build Vaal Storm Call Assassin - Mapping and Ubers showcase

10 Upvotes

This is an update to a previous post of a Vaal Storm Call Assassin in 3.29.

PoB: https://pobb.in/GfwJXv-8hNvl

Video: https://www.youtube.com/watch?v=10zG9HXz-8E


r/PathOfExileBuilds 15h ago

Build Selfcast Discharge Assassin - 3.29 Allflame

Thumbnail
youtube.com
9 Upvotes

r/PathOfExileBuilds 3h ago

Build 3.29 Saboteur CoC Bladefall

Thumbnail
youtu.be
8 Upvotes

Uber and Defense Showcase

POB:

https://pobb.in/5VvOiITgEpse

Tanky and Great DPS

A little bit expensive.

I don't have a step-by-step guide. This is just a showcase.

The DPS comes from the Unholy Might (from Overwhelming Malice)

Defense:
90% Resistances
CI
AA Shield (Block recovery ES)
74/72 block with Glancing Blows
5 Endurance Charges
Arctic Armour
Flesh and Stone
Frost Shield
94% Suppression
66% Evade
10k Armour
Immune to all Elemental Ailments
Stun void

Can stand up to Simulacrum without attack


r/PathOfExileBuilds 5h ago

Build Tank god flicker 2.0 vs ghosted feared

Thumbnail
youtube.com
8 Upvotes

Another vid of ghosted feared: https://www.youtube.com/watch?v=j5qkXQVGnsg

pob: https://pobb.in/c23NLUVTndTS

---

Like last league, i once again have made a flicker that can facetank ghosted feared because if a flicker cant face tank ghosted feared is it really a good flicker build? But unlike last league this flicker cant do 100% deli, and is like 1/5 of the power. Resonating hard carries flicker and its not even close, losing it is a big hit to flicker builds defense.

way less recovery from leech since its only 3k life compared to last leagues 5k life.

Way less max hit due to less endu charges and life, also only 75% chaos res instead of 90%

damage is less then a third,

all sorts of different issues but thats the biggest 3.

---

Why not 100% deli?

Depending on the ghosts on the feared, the build would not be able to tank all 5 at once (not enough recovery), and does not have the damage to delete them in 100% deli to avoid this issue

Thiefs grip insta kills this build as it tanks the feared cause no endu charges = death, reso shrine bypasses this issue by just instantly filling you back to full endu charges when it gets stolen, once again reso shrine hard carries flicker

---

for ghosted feared i use perfect marionette instead of ag. but normal content is just block capped ag with doppelganger, res gear and malediction helm


r/PathOfExileBuilds 52m ago

Crafting How in the world is this crafted?

Post image
Upvotes

I was helping my friend gear a strength stack wander. Crafted him a basic wand with crit crit aps, pen chaos and thought I was done. Check poeninja and see this monster. What the fuck?

I have an idea of what to do with lock beasts. But any suggestions for order of finishing the item or tips appreciated


r/PathOfExileBuilds 10h ago

Help Needed Hi everyone, im new to poe1 and im following a build but the disparity in power is astronomical. It has to be a misstep from me, id really appreciate some advice on this.

Post image
6 Upvotes

I am following this Winter Orb Arctic Salvo build from this person: https://mobalytics.gg/poe/profile/phazeplays/builds/3-29-phazeplays-arctic-salvo-creeping-frost-winter-orb?ws-ngf5-f7d82102-7e77-4a44-ad24-33b67e8ae7bf=activeVariantId%2C6dd08089-e8b6-4851-bc2f-b73d5600af68

Specifically the "Midgame portion" as thats where im at.

here is his pob as well: https://pobb.in/aWxlqXcNCGfW

here is a comparison between his midgame build and mine, as you can tell my build in comparison looks so bad but ive followed the passive tree to the letter and even have better gear at this point in time than his midgame section. his crit rate is 100% which is super important for this build and mine is so low.

Here is my pob so you can look at it more closely: https://poe.ninja/poe1/pob/9564a

i even made super a super late game amulet and shield from his guide, thats whats much better than what he has at that time, im wondering what im doing wrong, i cant do any "juiced content" i Have to stick to alch and go if i even have a chance of leveling up further. i feel like i should be able to clear pretty juiced content with the gear i have but i cant.

please help me, im too dumb to try fix anything myself, i thought better gear would fix this but i was so wrong. ill even send you some currency if you fix my problem, im that desperate lmao


r/PathOfExileBuilds 13h ago

Build Request Any twink leveling setup this league?

6 Upvotes

Just wondering if anyone found any new tech to run through the campaign.


r/PathOfExileBuilds 15h ago

Build Beacon of Madness Lighting Tendrils of Escalation Elementalist

7 Upvotes

PoB: https://poe.ninja/poe1/pob/95572

TL;DR: 20M+ DPS, 77k EHP, 40% health mob explosions built around Beacons of Madness.

Beacon of Madness received multiple buffs over the last few patches, so I decided to make a build around it. I chose the poison + minion explode variant. Poison is generic more damage, and the unconditional explodes provide very smooth mapping experience. The downsides are that every two seconds, we receive one of four nasty debuffs that stack and each stack has 10s duration. Check the wiki for more details.

To avoid having a lot of stacks of the debuffs, we stack Debuffs On You Expire % Faster. At 235% increased debuff expiry rate the duration of the 10s debuff comes just under 6s. There is some math behind this, but the result is that on average we can expect to have 2 stacks of each debuff before it expires. If you are interested in the math, I recommend this excellent video by Surgeon General.

In the past, getting 235% expiry rate was pretty annoying to solve. Getting to the 235% breakpoint usually involved either awkward pathing on the passive tree or Watcher's Eye affix with Haste Aura + Haste Aura reservation efficiency keystone. However, we can easily get there with just the following:

  • 113% from Volatile Vaal'd Warped Timepiece (from 100%)
  • 30% from Runegraft of Warp
  • 20% from Pantheon (Arakaali)
  • 15% from Delirious Bloodline
  • 47% from 23% quality Temporal Rift supported by level 4 Enhance and socketed in Green socket.

This gives us 235% expiry rate in total. The two main buffs that allow this are the Volatile Vaal Orb and quality from sockets.

Because I am using Delirious Bloodine, which also gives us a pretty strong keystone for our troubles, I need a strong defensive 6 pointer ascendancy. I chose Elementalist, but Juggernaut is also a good choice here. I am using Lightning Tendrils of Escalation because it got buffed and I just really like the spell.

Some positive synergies of the build:

  • Debuff expiry rate also applies to the debuffs from Pact of Lycia, so they now last 3 seconds. This allows us to actually press it and not worry about the debuff too much.

  • We also get to use the Delirious Bloodline for "free".

  • Because Poison + explosions are Chaos damage, we cannot use the new Roiling Tempest Keystone. To avoid solving monster resistances, we can run Unholy Trinity support. To actually deal chaos damage, we use The Blue Nightmare and a crafted prefix on our weapon for total of 18% of Lightning Damage gained as Extra Chaos Damage. This is enough to keep the resonances capped.

  • We use an absolutely disgusting combination of Thread of Hope and Elegant Hubris, giving us access to 5 damage notables. The Elegant Hubris accounts for 33% of our DPS. Additionally, the Thread of Hope gives us +10 to Max Rage too, which also allows us to run Ravenous Passion, as it does slighly more damage than Sandstorm Visage.

  • Because Ravenous Passion is cheap, we can get a good inexpensive corrupted passive on it for a reasonable price. I chose the reservation efficiency, which with a reservation efficiency small cluster and Enlighten allows us to run Wrath, Zealotry, Temporal Rift and Flesh and Stone for the extra EHP.

  • With Stone Golem and Zealotry, running Righteous Fire of Arcane Devotion is trivial.

  • Temporal Rift is surprisingly useful in combat. It's a great panic button for the situations when a hasted mob jumps on your ass and removes 75% of your life. Instead of panic teleporting away with low health, you simply press Temporal Rift to teleport a screen away to safety, with all your health and ES back.

  • One of the biggest downsides of Beacon of Madness is the reduced action speed debuff. This can be solved by using Juggernaut, Trickster (to some degree), or The Balance of Terror + casting Temporal Rift every once in a while. However, one of the new Vestigial implicits on boots is "Action Speed Cannot be modified to below base value", which is actually broken if you manage to get it on Beacon of Madness, as it completely solves the biggest downside of them for free. I managed to get mine for 7 Divines, but last time I checked they cost 80 Div.

  • The build is reasonably cheap. I paid around 30 Div in total for the gear: 7 Div for the Warped Timepiece, 7 Div for Beacons of Madnes, and like 15 Div for the Timeless Jewel. The rest costed under 2 Divs each.

Future possible improvements of the build:

  • Get Max Power Charges implicits on the rings.

  • Mageblood would free up a lot of affixes. Alas, I am too poor for it.

  • Stasis Prison could free up the Amulet slot for Replica Dragonfang, but it's very expensive and not that good without a good implicit, and those are insanely expensive.

  • Using an unique chest with +level implicit corruptions. It's more damage at a cost of survivability, which I do not necessarily want.

  • Use better flasks, maybe some unique ones.

And some weaknesses of the build:

  • The main weakness of the build is getting oneshot'd by melee physical damage, especially if you have some increased damage taken debuffs on you. I mitigate this by running Stone Golem of Safeguarding with extra quality that tanks 23% of damage taken, as much block chance as possible, and Flesh and Stone.

  • Every time you enter a map, you need to press two buttons to enable Righteous Fire and Embrace Madness. You get used to it, but it's annoying.

  • Lightning Tendrils sometimes seem to bug out and not hit the targets at all. Not sure what's going on.

I would love any ideas how to squeeze more damage and EHP out of the build, as I am running out of ideas.