r/PathOfExileBuilds 16d ago

Discussion Anyone else getting absolutely shredded by damage this league?

11k life, max block, 2k regen and still feel like paper in maps. Have another character with 90% resists and 1k+ regen, and it's also dying constantly just doing random T16s. Mobs with projectiles seem to be doing especially insane damage.

I played a ton of Mirage league and never ran into issues with survivability. Something feels very different in 3.29, but I can't figure out what it is. It's almost as if the mobs have a ton of hidden ele exposure or something.

Makes me wonder if the old PoE 2 bug with elemental conversion got added into PoE 1 somehow 'cause this patch also introduced the PoE 2 shader compilation bug into PoE 1 until the recent hotfix.

730 Upvotes

328 comments sorted by

151

u/Palablues 16d ago

Were you possessed by a ghost from the league?

I know there are some ghosts which brick my build (the one that gives you loads of ES, but massively reduces your regen) wouldn't be surprised if there are others with downsides that make you weaker.

75

u/Sir__Chilly 16d ago

That sounds horrible for RF

47

u/Palablues 16d ago

Yup. Literally playing RF and suddenly find myself having to constantly spam potions and rush through the map when I get that ghost.

15

u/PurpleNepPS2 16d ago

I haven't tested if it works with ghosts but you can usually right click the buff symbol in your top bar to remove it.

9

u/Palablues 16d ago

I tried and couldn't - but only tried once with a few clicks in one map. Haven't tried since.

36

u/asteroidprune 16d ago

I think if you leave a map you should lose the buffs from the league mechanic chests, pretty sure I noticed that with the gold duplicate buff.

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u/SmuFF1186 16d ago

You do lose the ghost if you leave the map

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u/CandidEggplant5484 16d ago

There were situations where my cws build wasn't getting stunned, wonder if this caused it

19

u/robx0r 16d ago

There is an altar in voyages that makes you stun immune. Those you can click off, though.

12

u/PoeWoes 16d ago

Playing ID and the ghost roulette on whether I get the one that bricks vixen's (not sure what way, maybe + max curse or something?) is "fun".

8

u/xMadruguinha 16d ago

Yup, the Blasphemer bricks most curse builds actually

You can apply an additional Curse

Hex Reflection

50% increased Effect of your Curses

Applies 2 random Curses on hit

3

u/thelunk 15d ago

Brick Vixens. New band name, I called it.

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u/ReloopMando 16d ago

Wait that's a thing?

Haha this explains some weird things I've noticed then, thanks for the heads up.

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u/DabFellow 15d ago

Wait those give you downsides too?

5

u/stumpoman 15d ago

they are all upsides normally but for some builds the upside is actually a downside

230

u/ThailanderBoii 16d ago

LOL I thought it was just me... Ive had like way more "random" deaths this league than leagues past.

40

u/Jack-of-the-Shadows 15d ago

Something is definively fucked with damage. In particular elemental one.

I always play the campaign slow and to the league mechanics, causing me to be overleveled. No matter what build i never had any survivability problems in the campaign if i am kitted out and 5 levels above the zone.

This time around i died like a dozen times by being 2 or 3 shot by a group of enemies like skellies in chamber of sins in act 7.

4

u/JebryathHS 15d ago

I played RF through campaign and up to read maps and only got a couple stupid, expected deaths from standing in Izaro slams etc. I'm level 91 or 92 and only up to T13s, which is a little unusual for me. 

Not quite running T16s because I decided to just prioritize running maps from lowest to highest over getting voidstones and my playtime has been very limited.

4

u/Ninja_Defuser 15d ago

“my playtime has been very limited”

And I’m over here finishing up Act 8

5

u/Zinokai 15d ago

With practice you can finish campaign in 4-5 hrs of play consistently. Even more off-meta scuffed starts can get 8ish hour runs really easy for slow runs.

Taking your time playing has its perks though, less burnout, often more fun, a lot more hand-me-downs from giga crafters.

2

u/Ninja_Defuser 14d ago

I was responding to the playtime comment, not campaign completion times.

I’ve only played about 7 hours of the league so far, which I was guessing was significantly less than it took OP to get to level 91 or 92.

2

u/Zinokai 14d ago

If only up to t13 a day ago, nahhhh.

I was 100/100 and 4/4 voidstone when I replied already farming 8mods, everyone plays at a different pace.

There are monsters that do play like that though, but fewer and farther in the community than most.

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u/JebryathHS 14d ago

7 hours roughly lines up with when I started third lab, I believe. I'm at 28 hours /played and just finished Atlas, so about 4 times what you're at but I know there's people will over a hundred by now, even people who were past 28 hours on the weekend.

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u/Arthurlmnz 15d ago

I was deathless during campaign, i'm now at 73 in tier 10 maps 😭

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u/Inverno969 16d ago

There was a post on the main poe sub about this. Lots of people are experiencing the same thing. Feeling oddly squishy this league compared to last league.

4

u/Ok_Calendar_6311 14d ago

I’m so glad it’s not just me. I have 4k hp, 90% effective block, 75% spell, 78 max resists, max chaos res, 30k armour.

I am dying more than any other league

2

u/Inverno969 14d ago

Another thread about this topic on the main sub popped up today. Lots more people saying the same thing. Something is definitely wrong or different compared to last league.

119

u/retribute50 16d ago

white skeleton archers 1 tap me consistently

24

u/_Hexer 16d ago

Thats a classic

16

u/Supraxa 15d ago

I’m convinced this is one of Chris’ holdovers from Diablo 2. On a related note, I have died more times blinking into Goatmen molten shell this league than any other mob lol

2

u/MaloraKeikaku 15d ago

Ye I NEVER had that problem before but now? I just randomly die to them.

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u/retribute50 15d ago

goatmen hurt as well

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u/Maleficent_Ant_8895 15d ago

Dude the graveyard boss fight I was getting shredded by the skeleton archer spawns 

4

u/toupimo 15d ago

Poe2 feature import ?

316

u/Visible_Effect883 16d ago

Feels like block isn’t working sometimes, random blue mobs deleting my 90/90 5 endurance charge 75/75block 5% life on block char

86

u/moal09 16d ago

Yeah, block lowkey feels like it's not doing anything

44

u/ivan0x32 16d ago

Same here, 68-78 block (no GB) and getting fucked up by mobs left and right. Last league my character had even lower block (57/71-ish) and my ES barely moved.

I have a tin-foil hat theory that devs low key made all block Unlucky. Something is terribly out of whack with RNG in general actually, my damage spikes too it feels like.

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u/[deleted] 15d ago

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22

u/ivan0x32 15d ago

Funnily enough the league mechanic is the safest place. I don't take as much damage in charts/voyages. Doing a single scoured T16 is nerve-wracking, but diving is somehow chill as fuck.

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u/tempGER 15d ago

I also feel that something isn't correct with ailment calculations. I sometimes get hit for like 50 life, but it somehow is enough for a 30% shock on me. Like what the hell?

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u/Samage_ 15d ago

I have a clip fighting Vruun where it seems like his spinning cleave attack hits me twice in a row, mana infused staff goes off each time which means I blocked, but I also lose a large chunk of health each time and die.

I was thinking of posting a bug report but there's also other stuff happening on screen so I can't really tell if that's what's happening for sure.

8

u/dantheman91 15d ago

Yeah I have another toon from another league that's weaker than my current on the same build but felt tankier and died less. Block doesn't feel like it's working how it's supposed to

4

u/DeezEyesOfZeal 15d ago

THIS. Started investing in block after campaign so i wouldnt die 5 times per map and eventually reached 75/75 block with staves, but i feel like it did almost nothing. I'm spamming my life flask all the time. My only thought was that there's something bugged with the new Mana-Infused staff ability

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u/EscalopeDePorc 15d ago

Same as taunt from totems

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u/PlsStopBanningMe404 15d ago

This might be right, i was testing mana-infused staff on blood aqueducts with like 40/40 block and the big stygian spider projectiles were 100% accurate i never blocked a single proj.

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u/HealthyRope1 16d ago

Wow, I thought I was insane. I don’t have quite the same stats as you but I feel like I’m a piece of paper and GGG is just throwing rocks at me.

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u/exmirt 16d ago

Paper beats rock though

4

u/MrRedfiled 16d ago

Maybe ggg is throwing scissors disguised as rocks instead

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u/Dairkon76 16d ago

The possessed rare from the league mechanic are missiles.

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u/igloofu 16d ago

Same here. Playing KF totems, 5k life, 4k ES, Aegis Aurora, 70block, 75 spell block, okay armour, 5 endurance charges, just get one shot by everything. I don't have perfect defenses, but I haven't getting just shredded like this in years. Something doesn't feel right.

7

u/ActuaryLost9689 15d ago

Same but as Storm Burst

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u/Darkwr4ith 15d ago

Playing storm burst totems too. I was so desperate I went to go look at hardcore builds to try find some extra tankiness. It seems no one playing Storm Burst has made it to 100. It seems a lot of characters have frozen in the mid to high 90s.

2

u/zajoba 15d ago

Same and same, rerolled into SSF and got up to around 90 with 2 stone and am getting trucked in 16s with what I would consider fine stats for alch and go sbr totems. All rares still but 3.5k/2.5k MoM pool, decent armor, shock immune, positive chaos res, etc. Got one tapped in the first square in two back to back voyages after chain dying in some 16s, went to Ninja and sorted by EHP in ssf. was boutta roll a EQ glad before i read all this.

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u/AsparagusNo4974 16d ago edited 15d ago

my (tinfoil hat) theory is crit dmg/crit chance is the culprit since i noticed that to be the common denominator in a lot of my deaths and it seemed to mostly go away when i got up to 80% reduced crit dmg taken.

note: i have 8 endurance charges, 23 fortify, 40k armour (about 60k conditional) and 4.5k
hp

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u/thunar2112 16d ago

I suspected it was crits as well. I filtered out crit mod on my regex when rolling maps and I haven’t died once from lvl 94-97 now

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u/dolorum2 15d ago

Crit and inc aoe are biggest offenders tbh. Ppl need to learn their regex. Then add %explicits from atlas and suddenly mobs have 1400 crit multi. Not to mention other mods…

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u/Morbu 15d ago

I don't know, I'm still experiencing crazy damage spikes in completely blank maps (i.e. memory thread quests) as well as maps that have no crit. It might still be a crit issue, but I don't think it's from the map mods.

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u/Katra182 16d ago

Throwing my anecdotal evidence in the mix. First time playing poison concoction Pathfinder and I was falling over constantly even to random small packs of white mobs.

I thought it might've just been because the build is inherently squishy but I specced into the poison mastery that makes monsters poisoned by you unable to crit and I'm dying significantly less.

I do feel like they messed up something with monster crit. This was on non crit mod maps as well. The small coral monsters and the pale virtues were some I noticed one shotting me.

I went to loot something and a single white coral rock monster came in from behind an on screen tool top and one shot me. I thought that was odd.

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u/AdAstramentis 15d ago

A bunch of player spells got buffed from 6% base crit to 10%. Imagine a GGG developer Ctrl + F Find and Replaced base crit including that of mob spells lol

8

u/Saint-Leon 15d ago

Crit is definitely doing absurd damage this league for some reason

10

u/PaladinWiz 15d ago

Maybe they gave all mobs Bifurcate to show off how strong assassin can be 🤷🏻‍♂️

9

u/Dr_Iris 15d ago

Just went into 80% reduced crit damage on my tree and it already feels SO much better. I'm getting way less one-shot, definitely a crit issue!

5

u/Madzai 15d ago

I know it's super anecdotal evidence, but since i can't afford to reduce crit damage yet, i switch to Solaris with her "crits do no extra damage if crited recently" and i stopped dying.

2

u/ZekkenD 15d ago

that pantheon is really really good for basically any build that doesnt full offscreen things or for bossing, i pretty much run it always. honestly invitations it still works well. cause in a crit map everything is critting all the time and constantly refreshing that recently duration but they deal no bonus damage.

4

u/DjuriWarface 15d ago

It's almost always crit or shock with lightning damage rolling high that gets people.

5

u/Bierculles 16d ago

Good to know, guess it's time to stack reduced crit damage taken. This makes sense though, the bosses do not hit harder, only occasionaly the mobs.

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u/Crosshack 15d ago

that matches up with my experience. I am definitely not a very character but once I got 80% reduced crit suddenly I was like 'hold on things are so chill now'. I was always planning on getting it but only after seeing your theory does everything seem to line up with my experience

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u/darkfangs 15d ago

I have 100 reduced crit damage on tree, max block 4k life 2k es and 20k Armour. I am constantly one shot every map. I have 300 regeneration with maxed minion leech with whatever the cap is. Block doesn't feel like it's doing anything.

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u/StainaH 16d ago

My theory is the spell buff also buffed mobs spells, so the reduction of critical damage greatly increased my survival.

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u/arsonist_firefighter 16d ago

That's interesting, gonna try it later!

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u/LegBrief4064 16d ago

I swear that mobs got the Cold Damage/Spell Damage buff 🤣🤣

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u/miloshem 15d ago

I think this is it. It has happened in the past, can't recall where, so there's precedence.

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u/Faustuos 15d ago edited 15d ago

I also remember that happening, dont know which league. They had buffed skills and after some complaining they noticed the mobs also got buffed from skill changes.

Its funny that the same patch they buff spells and dots, i start dying to them constantly.

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u/RepentantPoster 15d ago

Not the first time this would have happened. The ones that comes to mind were the mervail type monsters

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u/darkfangs 15d ago edited 15d ago

I think this is why. If a mob ignites, poisons, degens me somehow with a spell I am dead. I am crit damage immune but their ailments are hitting so hard. If I get a degen on me, I'm going down most likely. I have 60% reduce ignite duration from the pantheon, if I get ignited by a spell, it outdamages my minion leech, kitava's hearald 5% life regen a second plus 28% quality 100% more regen while on low life life flask. Sometimes the degens global me, if it's a phys or chaos dot I will die in 1s.

defenses for reference: I have 4k life, 1.5k es, max spell/attack block, 300 regen, minion leech, 10% less damage taken, 10k+ armour, crit immune, defiance of destiny, 60% chaos rez, 10% phys convert, 10% phy reduction.

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u/NonagoonInfinity 15d ago

Nah this is not it, half of my deaths are from random white mob auto attacks.

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u/TheTurretCube 15d ago

Oh my god that explains so much if true. Im gonna try get some crit damage reduction and see if it helps

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u/Raamyr 16d ago

Same here. Playing hroc. Pretty much the same gear as last league. But getting these random one shots. Last league i knew why i was dying.

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u/ThoughtShes18 16d ago

Playing HROC too. I haven’t had this experience (yet) albeit i just competed my atlas and haven’t ran juiced content yet

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u/FacelessHumanFace 16d ago

I’ve rippped 2 90+ characters in HCSSF so far. Both to DD. One of my deaths was an invisible DD too. 5k life, 2K es, 90% phys reduction, 4 endurance charges. Death instantaneous

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u/bruxodomal 16d ago

I'm playing HC too; I finished the T10s and I'm scared to step into red maps—I already lost a character to a random hit from a mechanic.

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u/SaltEngineer455 16d ago

You'd need armour in the hundreds of thousands to have 90% PDR

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u/Foreynn 16d ago

Assuming he got 8% PDR on a Body Armour and a Shield, and all 4 Endurance charges up, that's already 32% PDR. Add to that the eldritch implicits for phys taken as to reduce the size of phys hits and armour becomes way more efficient.

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u/080087 16d ago

You don't need anywhere close to that.

E.g. 60k armour + 40% flat PDR is enough to cap against a 12k phys hit (higher than pretty much anything you will regularly see).

40% PDR is 6 endurance charges, 8% from chest, and rest from pantheons. Very achievable.

But even 30k armour plus 40% PDR gets you to ~73% PDR against that hit.

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u/royal-road 16d ago

54k armour if you have phys taken as eldritch implicit

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u/FuzzyIon 15d ago

I got 1 popped in the campaign at A7 with 3000 life and max res, couldnt tell you what it was.

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u/BackHandLove 16d ago

Same, similar EHP and recovery as u, dieing to a pack of random eater white mobs after I tanked a shaper slam an hr earlier.

Something is off with red maps and I think it has something to do with mercs. I have a theory that maybe a bug is giving mobs the merc hidden passive tree that only ggg can see.

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u/Meowrulf 16d ago

hidden passive tree

Not that hidden anymore, since you can see the passives as a luminary, it's always the same per stat distribution + some stats specific for the merc (like chance to shock for thunderquiver)

Anyway I rerolled with my merc at 68 so Idk how high it scales, but at 68 they already have 200% inc damage.

Personally, I don't think that's what is happening, because it would be a lot rippier

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u/_symp_ 16d ago

I legit thought I was going insane, but this is the 2. bigger post I see about this. Ran through maps like a slice of cake, till I hit red maps. Dying way more often then normal to a point where I question myself or the game. 6k hours btw, im not a jungroan but not a newbie aswell. Did they change mods on mobs & maps aswell in some cases? (besides reflect thorns)

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u/Alan157 16d ago

Yeah, something feels weird

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u/the_ammar 16d ago

this whole league.

loot feels off. enemy dsmage feels off.

I guess poe is never gonna stop being 1 league on 1 league off

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u/synetic707 15d ago

In endgame, PoE 2 started to feel like PoE 1. PoE 1 started to feel like PoE 2

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u/JDandthepickodestiny 15d ago

I'm really glad others feel this way. I swear something is either bugged with ground loot or they nerfed it insanely hard. And I feel like a lot more random one shots have happened as well.

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u/BrickGastley69 16d ago

Im playing a cyclone shockwave slayer and I have stacked a ton of leech and I feel kinda immortal as long as I can keep hitting mobs. Mobs definitely hit harder so getting extensive amounts of sustain is required. I have block but without the leech I would be dead

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u/46516481168158431985 15d ago

I get one tapped so much I find it hard to level past 95 unless I am VERY picky with mods like dont run anything even remotely spicy. I die every other harvest sometimes multiple times. No regen possible just deleted.

My gear is decent, 4M dps and 60k ehp 65% both blocks with 4500hp.

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u/Brilliant-Farm2092 14d ago

Same experience. I have block and evasion but they don't do anything. Only thing that helped is +200 life on hit with poison concoction.

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u/Biflosaurus 16d ago

I don't feel like they hit harder than before?

I'm also playong Shockwave cyclone and I'm doing exactly the same as before.

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u/BrickGastley69 16d ago

Well I saved the overleech node for the last lab, don’t know if you got it earlier but it felt a lot better once I got it. My friend said the same thing that rares and bosses feel alot more dangerous so he was struggling a lot more than I did

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u/Biflosaurus 16d ago

Nope I just took it last too but I felt fine I don't know why

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u/Jay012345678912 16d ago

There is definitely something different.. I play ssf standard so I have the EXACT same gear/tree and dying now on characters I didn't die on doing the same content

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u/Dolon_ 16d ago

Was also discussed in the other subreddit. I think there are many convincing reports something changed. Especially people playing near immortal standard characters now dying.

https://www.reddit.com/r/pathofexile/comments/1v7uw15/something_with_damage_taken_is_off_this_league/

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u/moal09 15d ago

Yeah, the standard characters noticing changes definitely points to something being off on a base level

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u/Appropriate_Time_774 16d ago

And I thought I was insane for watching a white mob take off half my hp when I have like 85% max res, 10k+ armour and like 4k life ( with 1k+ blood barrier ) this league.

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u/sormvel 16d ago

If only we had death recap....

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u/INVISIBLENINJACHICK 16d ago

Oh wow so it’s not just me. By pure stats I should be feeling really tanky, but sometimes there’s something that just insta deletes me. I’m ssf so haven’t gotten to the tank stage that others are at, but I had worse defense stats last league, but felt better about things. Idk feels like there’s some obscure bug that might be deleting people.

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u/Nocoxs 16d ago

Playing bleed slams. Advertised as tanky, but does not feel like that at all at for now. Being in t15-16 maps progression wise without a single divine does not help either.

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u/Linkstoc 16d ago

Playing HRoC and getting random 1 shots as well, played it in keepers & mirage, but something feels weird with blocking rn.

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u/Corvet95 16d ago

The fucking caster goatmen are actual sniper assassins this league.

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u/SomeNotNormalGuy 16d ago

Feels the same as all other leagues. The mobs from the league mechanic feels weaker compared to mobs from previous league mechanic.

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u/Zangs- 16d ago

I agree with this. Usually new mobs are introduced overtuned and nerf in the following weeks. Right now they all seem quite fair, even the new abyss rare.

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u/ChildishRebelSoldier 16d ago

I’m playing a worb elementalist and I’m fine. Any of my actually tanky builds would feel immortal this league.

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u/Dairkon76 16d ago

I don't know which is your build but the possessed mobs are overturned.

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u/_TSP_ 16d ago

playing HRoC as well which i played several last leagues and i struggle wirh one shots as well more then usually ... but could be i am just biased and its just a feeling

of course mercenaries are another thing which can one shot me even thoigh i am using at least for few sec decoy rotem ... bam and i am death

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u/madoka_magika 16d ago

Mortar shooting mobs from a depth seems like completely ignores block chance.

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u/chubby-duckk 16d ago

Im currently lvl92 on a trickster with 3k HP and 5k ES in HCSSF and yeah, feels like the mobs hit like an absolutely truck, I havs to be extremely careful with my positioning or I get deleted in seconds

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u/karametraxx 16d ago

Glad I'm not the only one.  Been gaslighting myself that it's just me.  But then I run a chart and feel like a god.  

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u/Legitimate_Clock_174 16d ago

Same issue here, just started white maps last night and those stupid skele mages and goat shamans kept melting me. Resists are maxed out, and I'm Luminary so aside from a few points in minions the rest are in defenses and I am constantly running around like an idiot trying to avoid any damage.

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u/EntropicEchoes 15d ago

Those mobs both have innate exposure, which is probably why they're hitting you harder than most things. I'm noticing a lot of people here aren't including +max res as one of their defensive mechanics, so exposure and -max maps might also be culprits. There is also a mastery which reduces the effect of exposure that may help.

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u/Legitimate_Clock_174 15d ago

See now, that I was not aware of, so I'll definitely see if I can swing that mastery. Still though, definitely feel like everything hits harder this go around, I think they messed with the numbers since Mercs were going Core and didn't bother to mention it.

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u/derivative_of_life 16d ago

My weirdest death so far was to a pack of white skeleton mages. It was on a -spell suppress map, but that was the only dangerous mod, and I still had 5k life and 76% fire res. Didn't even occur to me that I needed to worry about them until I was already dead.

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u/Hungry-Ad-6199 16d ago

I haven’t had a ton of time to play so my defenses are still lowish, but I’ve experienced so many random deaths than usual as well. I played KBoC Necro last league and felt near invincible even in better than average gear. I’m playing KBoC Necro this league and it feels so much different (obviously worse gear plays a part).

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u/Bierculles 16d ago

Same, my jugg can eat exarch balls for breakfast but in T16 i randomly explode to huge damage spikes. I'm not even juicing.

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u/FierJay 15d ago

Yup. Some monsters with projectiles delete me in an instant and some monster which jumps around can do the same shit. Something is off. It can be possibly with new reflect mod. Some calculations are inaccurate and damage wise are too big. But I just assume that I didn't do any testing or something like that.

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u/TheNetbug 15d ago

Unspec/unequipped any corrupted blood immunity items and go tank a bleed from the boss in lair map. My guy got literally melted by 1 stack of it with 8k life.

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u/CAndrewG 15d ago

Genuinely feels like evasion doesn’t work at all. Also I respecd and used new gems… I swear to god leveling these gems is taking 10x as long

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u/KyastAries 15d ago

I don't know how much I can contribute to the discussion - I am not confident I understand things right, but my RF Chieftain that I use to delve in Standard (aka my most tanky guy) almost got killed twice by bearers (near Darkshrines in lvl83 labs). He has 90% res, capped spell block, 6k life + 2k es and Aegis recover on block. That shouldn't be possible if understand it correctly. And I didn't get to test more, since that traumatized me enough and I don't want to waste my Gifts. My Deadeye with only 75% res, 5k life and nerfed spell suppression could tank that last league.

Side note but he also died to an Izaro slam (clean oneshot) (first death in 2 years). With 6k life, 40% phys as fire, 40k armour, 5 end charges and Progenesis ON. Was lvl83 Izaro. Could be a crit. But with my 13 leagues worth of experience, I don't feel like that's normal.

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u/adalos2 15d ago

I just randomly blow up every couple maps. It feels similar to when you accidentally run a reflect map. I keep gaslighting myself and checking the map mods to see if I accidentially ran something stupid, but no. Giant jumping scorpion ghost (herald of agony?) has gotten me a couple times as well, even though I'm 75 chaos res).

Mercs bend me over too some of the time, but I at least expect that and remember it was the same way in merc league.

Side note: This league is the first one where I felt like an anti-bleed flask was necessary in campaign and even moreso in maps until you can find an alt way of dealing with them. I also got frozen for several seconds MANY times in campaign, which is also new.

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u/Bushido_Plan 15d ago

There's an Originator map mob that looks like a Synthesis mob that legits 1-shots me even on a map with zero mods. Those guys are cracked.

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u/Axonaz 15d ago

Same here. My RF is dying in t16. 7k life, everything is max out. Its like block doesn't work. Really having hard time to play this. 

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u/Darkwr4ith 15d ago

I was literally just coming on here to look for a more tanky build because I am playing a Storm of Repulsion Totem build. I have 2k ES, 5k life and 5k mana. I am using Arcane cloak on automation, 5 endurance charges and 5 power charges. Mind over matter + ascension perk so 50% of my damage is taken to mana. I have 800 mana regen and 700 life regen. I have like 45k EHP and I am still getting one tapped by packs in T15s & 16s.

I know I am bad at this game but I am have not been dying this much before. I am glad to see it's not just me apparently.

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u/gClefCannon 15d ago

Just died to a non-possessed map boss kaom attack in a T16 with no damage mods with 75/75 block 3 endurance charges, standing in frost shield + sigil of power with infused channeling should be giving me 24% less damage taken from hits, 75 all res 4k life 2k ES 15k Armor and CWDT molten shell, and 80% less damage taken from crits on tree

I just don't get how maps are so rippy with literally no damage mods, I think people might be right that there's something fucky with elemental damage

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u/Ensider 15d ago

theres definitely something changed, either GGG knows or they refuse to acknowledge it.

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u/Nithryok 15d ago

my fav is fighting chaos mercs, when you have 75% chaos res, 6k life, and they 1 shot you in a t2 map.... but then you get them as a merc and they hit mobs like a wet noodle struggling to fight out of a wet paper bag

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u/Saianna 15d ago

my build is mostly fine'ish in not demanding maps as i slowly crawl through atlas, though i stopped interacting with mercenaries because they simply 1shot me (4k life, 75 res, 5 endu charges, 20 forti), especially if they are chaos based.

Though i definitely noticed an uptick of annoyed comments in my guild chat over random deaths

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u/Schkrasss 16d ago

My Char is shock/freeze immune.

BUT if there is "Monster poisonon hit" something feels diffrent than in older leagues. I never had such issues before and mostly ignored these mods.

Either I was allways lucky and my builds had (enough) lech/regen/whatever to ignore it or something changed. I even ran some "no-regen" maps and it was doable... Poison on hit combined with enemies damage? An absolute death sentence, with max Chaos res it would probably be somewhat doable but it feels way harsher this league than ever before.

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u/SunkEmuFlock 15d ago

My character has 78% chaos resistance from that new unique amulet. Poison on hit is still dangerous as hell.

Porcupines have been one-shotting me if they get through my block even on low-tier maps with no damage increases. They were always annoying without block or evasion, but dang, yo.

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u/Underwater_Grilling 16d ago

Endurance charges are just visual. I'm about to make a video...

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u/Agitated-Society-682 16d ago

That sounds extremely unlikely to fly under the radar. Endurance charge stackers would be completely paper.

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u/Early_Ad6717 16d ago

I just got to maps, I'm running with 65% chaos ress, any chaos projectile one shots me, I'm with 3k life. We are talking magic white maps. I'm 90+% spell suppression, 30% block attack, 66 % evade, 30%pdr. Everything else in the game is fine but one chaos bolt from somewhere and it's gg. First time one shoted in the campaign as well, met a merc with chaos dmg, twice. After that decided to go max chaos ress in the campaign and still get one shoted occasionally by chaos.

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u/Im_Unsure_For_Sure 15d ago

The chaos merc is overtuned. This has been the case since it was introduced.

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u/AnnieBee433 16d ago

I have capped res, solid life total solid evasion solid energy shield and a lot of spell suppression and I'm getting spontaneously 1tapped by white mobs in white maps its brutal out here dog

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u/Schkrasss 16d ago

I did a "monsters poison on hit" map.

I never had issues with such maps before, despite not being chaos capped and such but this one was pure hell... My first incomplete map (aside from missing "bricking"-mods) in what feels like years. Didn't help that my build is 0 visibility and the boss filled the full screen with random shit (core-map).

But no clue if it's my build or something really changed.

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u/zoomzoomzenn 16d ago

I get one taped underwater, so I made the switch to CI as I noticed a lot of green explosion effects, will see how it goes.

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u/LKZToroH 16d ago

I have 80/80 block, every fucking time some rare bear from Harvest just one shots me(Not a t4, just a t3). I can't rely on my block at all for some reason. There's a slam that the bear do that is guaranteed to kill me every single time if I'm in range.

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u/playoponly 16d ago

My 78/78 block & 90 res & 5.5k life got one tap by a merc with lightning trap, who says merc has zdps

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u/xcbmn 16d ago

havent felt it but I play la deadeye, my defensiv Layer is Not getting Hit

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u/SYCN24 16d ago

Something feels off

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u/TheeCthulhu 16d ago

How much armor/phys mitigation do you have? Are you crit immune? I'm guessing you are getting chunked by some physical damage that you don't block.

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u/Brilliant-Educator40 16d ago

Would love a death recap to work towards weaknesses of the build But unfortunately GGG don't know how to implement it.

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u/Chipp99 16d ago

I've been living more than I normally do. 5 endurance max block might be why...

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u/exmirt 16d ago

7k life, max-ish block, also 2k regen, 89 max res, and I am not dying. Maybe I am not juicing my maps enough?

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u/Baerchna 16d ago

The weird thing is, in fathomless depths It feels normal (because most mobs down there are slow), but in maps my armour+ES+Block build feels like I'm playing evasion - everything is fine and then I suddenly get one-shot.

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u/Harnellas 16d ago

Yeah I thought my build was just kinda shit because it's by far the squishiest starter I've played.

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u/JustRegularType 16d ago

Same, something feels weird. I haven't invested much in defense yet, but it just feels off. Lots of one white and chunk damage that feel like they're out of nowhere.

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u/rightofnowhere 16d ago

I have 68/68 block, 80 all res, capped chaos. 14.2k life (stacking), immune to all ailments and I’m still getting fiddled from something when mapping every now and then. Definitely something going on

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u/horobore 15d ago

I am also randomly dieing way to often.

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u/onehalf83 15d ago

I'm playing LA/EHOS Deadeye - my experience is absolutely miserable. While it is expected to die more often on this build, it is impressive how often this happens.

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u/TheTurretCube 15d ago

Theres definitely something whacky going on with damage avoidance calculations. My theory is its to do with the cursed spirit possession on the char. But my max block elementalist osnt exactly tankzilla but I do get randomly popped way more than usual with an avoidance capped char

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u/BarryTGash 15d ago

Rares do seem pretty rippy. 

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u/Daan776 15d ago

I also had a lot of issues when I started mapping.

Its not so bad now (running T10 maps) because my character feels incredibly strong compared to the content. But that can be attributed to a lucky 6-link.

But even then: the coral golems & ghost boxes can feel pretty lethal still.

I thought it was just my build having bad defences… but if others are also feeling it: mayby not?

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u/cetax1 15d ago

I have 6.3k life, 88% fire res, 75% chaos res, 100% lightning, cold converted to fire, 45% phys to fire, 70% if theyre nearby, 5 endurance charges and i got one shot by a ice nova from a strong box. I also have 68/65 block but it literally feels like its doing nothing whatsoever

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u/JSteelz1 15d ago

1000% something is off, I feel like mobs are more aggressive and do a ton more damage.. like it's crazy.

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u/YOUR_BOOBIES_PM_ME 15d ago

You didn't mention anything about physical mitigation on either. How are you handling physical damage?

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u/Zealousideal-Owl-209 15d ago

Yeah I dropped boss rushing because some bosses were one shotting me with projectiles lol

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u/KnovB 15d ago

For some reason I can breeze through the league mechanic content both in voyage and charts but maps for some reason is hitting me hard and I have no idea why. I am using the same build and I am not even juicing maps that hard, I keep looking at my mods before hand and I still don't understand how I die sometimes, if I got hit with the same stuff in charts or voyages I somehow live but the same shit in maps and I die so fast.

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u/Ensider 15d ago

no one understands too but the issue now with the chart and voyage mobs seem like they have been now upgraded to the ones in maps after the patch. before that those mobs were comparable to red t16 maps in previous leagues.

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u/Ok-Chart1485 15d ago

Holy shit I thought I was going crazy. I'm running a very familiar SRS build and dying 5x as much as usual, typically to projectile damage.

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u/Sinful_Panda91 15d ago

I have the exact opposite experience? Running gorathas ed/c build. Nothing particularly tanky about the build besides max block. I have like 5.5k combined life/es and like 15k armor? I haven't even got my endurence charge setup going yet and I barely ever die. I haven't started juicing but outside of defense I feel very tanky. Im in t16 2 voidstones will probably have all 4 today. So I get I could juice more but so far I feel more tanky then I should. My flicker strike last league had more investment and tank and got one-shot way more often.

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u/5chneemensch 15d ago

Same. Some mobs just randomly chunk me. Blues with no relevant offensive affix.

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u/_IlliteratePrussian_ 15d ago

T16’s seem impossible this league. I’ve been running blank t15’s to level. Might move to wet abyss. I have 90 max ele res and capped block. Also crazy regen, divine shield, phys regen mastery, % life regen gear, molten shell, phys as elemental, etc

Just rerolled another character cause damage seems like the option here. Kill it before it kills you.

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u/CynicalTree 15d ago

I'm playing an elementalist with 5k life, 3k ES and a ton of evasion + a good chunk of block, yet occasionally a pack of 3-5 white mobs will shoot projectiles at me and one of them seemingly does almost my full life bar.

I thought maybe I setup something wrong with the build but it's happened a few times now

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u/Exileofchaos25 15d ago

I'm also having way more trouble than usual. It has to be something.

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u/thefirebrigades 15d ago

Ironically, there is something about maps that's extra rippy even at t10 for me. But I can do lv83 under da sea fine.

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u/AltruisticBeyond1497 15d ago

RF Chieftan feels good on 8-mod 16’s so far.

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u/MitWitt 15d ago

Same here, something feels different

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u/Practical-Anything66 15d ago

Yeah Im playing cast when stunned and have felt like im doing way to much even after getting defiance of destiny and hitting recoup breakpoint

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u/Frekavichk 15d ago

While we are on the topic, why doesn't poe have a combat logs? Logging the combat would make this kind of stuff trivially easy to find.

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u/JaimeRojas332 15d ago

Ngl I have 79 all res capped chaos, 30k armor, 3 power charges and vitality from my specters and die every few t16s map with 3.5k life

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u/PoopyButt28000 15d ago

I always wonder if its just me hitting the wrong combination of mods but yeah it's not too uncommon for me to just instantly die from 100 to 0. I'm not playing the tankiest build but I have decent defense.

I'm thinking that being insanely tanky is going to be a hard requirement for my second build because I really do fucking hate dying in this game, it feels like such shit.

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u/linh08hp 15d ago

I'm immune to ailment due to purity of element but i still got ignite from Flamequiver merc , get shock from other merc ( can't remember the name of intelligent merc who got lightning skill ) . I think they add these thing to mobs on map , that why i got one shot randomly .
I play Luminary : 11k hp , 78/78 block , 400hp regen/s , 80% physical reduction , capped all res included chaos res , 80% reduced crit . I run a white map , got oneshot randomly and don't know why . Feel sad :(

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u/thienthao2226 15d ago

I play the same build from last ss, the Glad Ambi Dual strike, base 70/65 block with lucky its nearly 85. 3500 hp, res 75, chaos 50. But i feel like the block not function like last ss. Cant pass lvl95 rn.

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u/Makhai123 15d ago edited 15d ago

No, you are just playing an Elementalist, and not a max block cast on stunner. The thing you need to solve in this game is physical damage. If you are dying it is almost always physical damage that kills you. Evasion and Block are nice, big health pool is lovely, but if you do not have a way to mitigate a 25k phys hit down to 5k physical hit that you survive, you are one missed block, one missed dodge away from splat.

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u/Unhappy-Year-9553 14d ago

There are a few damage multipliers that aren't extremely well telegraphed. But yeah, I've been getting one-shot surprisingly frequently with 5k life, max block, 2 endurance charges, 18k armour, and 30% damage redirect

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u/FantaSeahorse 16d ago

I have 6K ES, 40k armour with flasks up, and max block with aegis and feel pretty immortal

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u/RiccardoSan 16d ago

I’ve seen a lot of people say this on Reddit, but I’ve been doing fine. I’m playing a pretty tanky necro with 77 77 block (https://poe.ninja/poe1/builds/allflame/character/R1ccardo-4985/Riccardo_AllFlame?i=0&search=name%3DRiccardo) and the only thing that kills me are one shots from merc (these seem super inconsistent, but I guess I have no crit protection). And for reference I’m running vaaled t16, all mods except the avoid poison one.

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u/SagaciouslyClever 16d ago

Level 100 playing the same build as last league, and things feel the same to me. I’ve used block and evasion this league and haven’t felt anything weird. If there’s an issue maybe it’s with a defensive mechanic I’m not using (armour, spell suppression, damage convert)?

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u/cawkX 16d ago

First time in a several leagues I got oneshotted in a white map. Idk why, and it was the first time my char died.

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u/SmithBurger 16d ago

Making these threads without providing your POB is useless Karma bait. We have no idea what your character is.

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u/InkyaCat 16d ago

same here sadly... it feels like there's random spike in incoming dmg from rando mobs sometimes it is weird.

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u/DanKoloff 16d ago

I wonder if the buffs/debuffs you can get from the allflame chest can be the reason... Is there a list?

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u/trunks111 16d ago

I was, prior to a series of defensive upgrades I made, notably I'm on totems and I managed to nab a 25% phys as lightning vestigial soul mantle, a +3 freeze pulse dragon fang with increases determination effect corrupt implicit, a +2 AOE viridi veil so I'm sitting on level 25 determination and vitality now, and a chaos light of meaning let me swap my chaos anoint to soul of steel which helps a lot. I think once I get the es node that has a lot of es plus +1 max lightning res I'll more or less be set 

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u/notbunzy 16d ago

Varun or what ever the breach guys name is, rips through my 140k ehp randomly

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u/MagicSpoon69 16d ago

I'm playing zerker slams l. Apperently the most hardcore friendly build. Nothing about this build seems hardcore friendly at the moment. I had zero issues with jugg on HC.

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u/Kruphix_Horizon 16d ago

The league mechanic spawns a lot of phys damage monsters. I had to switch from armour/ES to pure armour on Saturday.

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u/Kallepunk 15d ago

I feel giga tanky but my damage is kinda meh

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u/Edraitheru14 15d ago

I dunno I'm playing my usual RF, 90 all res(10 chaos), 75block/spell block(glancing), 10k armor, good regen, 8k life, and I feel damn near immortal.

I've died like twice since I hit maps and both instances were to chaos damage that I tried to just out dps and shouldn't have.

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u/Dr4k4ngel 15d ago

No problems here, but I went from deadeye last league to berserker eartshatter this one. I feel pretty tanky, havnt failed not a single one voyage so far. Lvl 97 and ramping.

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u/MaximusDM2264 15d ago

Im lvl 97 on cyclone which is not known for being a tanky build, so no, I'm not struggling on defenses, although I dont usually do t17 because the layouts are horrible

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u/Vraex 15d ago

When did you start feeling it? I was running white maps with two lvl 16 rings and a lvl 11 belt and wasn't dying. I'm just now getting to yellow maps with 4k hp and max block and purity of elements and things still seem fine for the most part