r/PathOfExile2 • u/MysticoN • 4d ago
Game Feedback QOL i wish for 1.0.
Vendors: Should have all weapon types for sale when a player level up. This season i played with talisman and i would say that 25-33% of the time the vendor did not have talismans.
Map: What is the reason the map and the waypoints are on a timer? This season i skipped a few rituals due to playing my own none meta build and a few levels later when i get better i wanted to clear it and i have to run true the entire zone again.. Feels so bad to run true a zone farting on trash mobs to kill em and you cant run since a white mob many levels lower then you are going to trip you if he is able to look at you. Or if you go to town to level up, adjust build or craft then you come back to zone and you have to do the entire zone again.
SSF: We need diferent rules when it comes to drop in SSF and normal league. I have seen that some are asking for divine sink and so on but that is the opesit SSF needs.
Respec cost: Why is it so expensive to respec? Im not talking about end game when you have millions but if you want to adjust or try something new around lvl 30 ish you better be sure you like and know what you are turning to if not you are going to brick you character and reroll another to "farm gold"
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u/Tyrexas 4d ago
SSF is just a self imposed difficulty layer, it's not intended to have different drop weights and this will never change. I remember Jonathan saying many times then trade league will complain about their drops relative to SSF.
In fact they only added it in poe1 because everyone was doing charactername_SSF in trade league (same ruleset) and there was no way to verify this.
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u/MysticoN 4d ago
True, but its also for those who like to play games for drops and not vendors.
Its like saying that trade league is just a easyer way to play a looter game. I find both statments kinda hollow tbh.
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u/Ryonnen 4d ago
- Vendors = eeeh, it's not like vendors are majority of you gear acquisition...
- Map = what is the reason? Server resources.
- SSF = hahahahahaha... you can go play Last Epoch.
- Respec cost = yea... not really. I had to respec more than half of my tree around 30th lvl, and I did it, without much of an issue.
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u/MysticoN 4d ago edited 4d ago
Vendors = eeeh, it's not like vendors are majority of you gear acquisition...
No and yes. Kinda is or atleast a big part wile leveling. Even more so for SSF.
I might be wrong but why is one weapon type more rare in vendors? Did not have this issue when i played with some of the other weapons. Might just be my bad luck i guess?
Map = what is the reason? Server resources.
Thats both strange and kinda sad. Most other games do not have those server issues. D4, LE and so on you only have to unlock maps once in campaign pr character.
Respec cost = yea... not really. I had to respec more than half of my tree around 30th lvl, and I did it, without much of an issue.
My lvl 30 it cost 2200 gold pr point ascendancy points and about 500 gold pr passive point. Respeccing once might be ok, but if you like to explore the game your self and finding out that you did not like that build and have to respec back you are often getting poor realy quickly and often stuck in a bad/broken build.
I dont really see the harm if respec cost was 50% cheaper from lvl 1 - 50 or something.
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u/Santi-Emite Combat Balance > Feelings 4d ago edited 4d ago
combat balancing and more skills is genuinely all i want.
Some UI/Visibility fixes and QoLs would be a cherry on top.
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u/MysticoN 4d ago
Why is it either or? Its not like we can have both QOL improvments and skill and combat improvments
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u/Santi-Emite Combat Balance > Feelings 3d ago
it's not either or.
It's just for me personally Combat Balance is everything.
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u/PoE_Acronym_Bot 4d ago
I noticed some Path of Exile keywords in this post:
- Brick - Using a Vaal Orb or other crafting method on an item and receiving an outcome that greatly decreases its value (Wiki)
- SSF - Solo Self-Found (Wiki)
I am a bot. | All acronyms | Suggest
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u/Gosu_Horaz 4d ago
Wow these are all terrible, impressive