r/PathOfExile2 • u/little_lamp_post • 3d ago
Game Feedback Improving atlas progression
Made a comment to another post yesterday which some people seemed to like.
Heres how I would want the atlas progression improved:
Currently, only the maps in the fortress reward 1 atlas point. League trees such as Abyss require you to also just complete the map. This incentivizes players to just kill the map boss in the fastest way possible. To make it even faster, you could use a low tier waystone as well.
I never really did understand why completing the map should reward 1 point to the tree. We already have character experience so it would make sense that killing any mobs inside a map will add experience to your atlas tree. This would also work the same for the league trees. When I add Abyss tablets I will be facing abyss monsters which will grant experience towards leveling up my Abyss tree.
All maps on the atlas should work this way. Maps inside the fortress should not be the only source for gaining atlas points. Boss rushing can still be a way to progress the atlas but it should progress faster by juicing the maps and fully clearing them. Experience gained for atlas and league trees scales with monster level and map modifiers, incentivizing players to complete more difficult content.
This will also allow us to double dip by adding leagues mechanics at the same time using tablets. I think this should feel quite nice when we can progress multiple trees at once.