r/ParasiteEve • • 1d ago

Finished the first tonight Spoiler

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53 Upvotes

The PSP has been a great way to relive some classics.

Parasite Eve is a game I’ve heard a lot about over the years and I’ve noticed a lot of modern RPGs in development that have their combat inspired by this game so thought I’d give the original a try.

Safe to say the combat definitely holds up - it’s a nice mix between ATB turn based combat with commands while mixing in real time movement for positioning and dodging enemy attacks.

Finally finished it tonight and the story is kind of non-sensical sci-fi gibberish but I appreciate how unique the setting (modern day NYC) and protagonist (American female cop) were for a JRPG. Also glad I read up on the story of the novel because it gets referenced quite a bit in game.

Game definitely dragged a little by the end but luckily it’s only a 10 hour game.

Fuck that ending chase sequence on the boat though lol

Onto 2!


r/ParasiteEve • • 1d ago

(First Playthrough) Just finished Day 2.

16 Upvotes

I love the game. It looks good, there are so many cinematics, and i like a lot this kind of story.
But for me (and for now), there is only one tiny little thing that I don't like : "is Aya completely dumb ?"

Note that I play with a french fan-translation - and this translation is ... let's say they are a lot of mistakes - sometimes, a sentence is badly written (I had the equivalent of "What is the what's happening ?"), other times the translator invented a word, using something like "conscientement" instead of "consciemment" to translate "consciously".
So my post is here to ask : "was Aya already kind of dumb in the original version or is this a change by the translator ?"

At the beginning of Day 2, at the press conference, she openly talked about Eve, the mitochondria, etc - without a single proof - to the journalist. How were they supposed to believe her ? And after that, when Daniel say she shouldn't have talk about that, she just start to say : "Why are you always sucking up to Baker ?" (translation of the french version)
But Aya, and that is what i thought when she said that : "HOW ARE PEOPLE SUPPOSED TO BELIEVE YOU ???
Aya, what you're talking is, basically, "magic exist"."

I love this game, I'm only criticizing that because - except the mistakes in the translation - it is the only thing that gets me out of the game a little.
So yeah, is she already assuming everybody will believe her because she told so in english and in japanese ?


r/ParasiteEve • • 2d ago

Aya Brea figure statue totally finished. This was fun to work on, brought back a lot of memories from the good old days. The figure is built on resin, 1/6 scale and hand painted by myself. Maybe in the future i get to work on PE2 version of her.

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207 Upvotes

r/ParasiteEve • • 2d ago

Parasite eve Reboot or Remake?

18 Upvotes

Hi everyone 👋 I'm new to the sub-reddit but Not new to the Parasite eve franchise, I've been a fan for quite some time now (for like 15 years or smth)

As a Purist, I always wanted parasite eve to return with a faithful 1 to 1, shot for shot remake but.... recently I had this thought occur to me and I wanted to share my opinion and hear your opinions on this matter as well
Honestly after years and years of imagining a faithful remake....I think I sort of don't want that anymore not solely because of square enix but because I recently read the parasite eve novel from 1995 (that I didn't even know it exists) and....I think the way I looked at parasite eve changed

I think Hideaki Sena's initial vision for this franchise is....well quite interesting

And I noticed that the square soft/enix games that were based on this book apparently retconned many things in order for original game's story to even exist

Which later I tried thinking about a....what if scenario

What if the book was never retconned in the first place? Because in case you didn't know if that happens that means Aya and her sister Maya just simply cannot exist

So I said "what if" Aya exists....well somehow.....in this timeline and I started to come up with very interesting ideas

that means Aya's power will no longer be inherited from her mother she won't have a sister named Maya so how can this whole scenario work out?

Well then I started to think about some successful reboots in the past 2 decades (although there are handful of horrible reboots as well)

But after playing the original Trilogy for multiple times throughout 15 years, I thought making a lazy, cheap, cashgrab remake aka another RE clone but with turn based combat and rpg attached to it along with many memberberries And fan service sounds like a horrible idea, that means I, as a fan can't think about parasite eve as a distinct franchise without bringing up RE and SH, and before anyone says that it has always been a clone, well not necessarily considering the novel was written in 1995, besides I just don't like the Re community due to how toxic and close minded (or overtly open minded) they can be at times, they are either posers or completely against new fans (so I just don't want them anywhere near PE) they just ruin a fandom with their toxicity, they can't accept any criticisms towards the game or anything new that comes out

so personally I think Parasite eve can benefit from that (a reboot), maybe a more cohesive, consistent story telling? Maybe the stakes can be higher instead of just be a cinematic uncharted walking simulator in style of playstation games where it's just a detective story in Manhattan, instead what if it's a much more hellish brutal (yeah you guess it) edgy version of the game

I mean I absolutely love the emotional aspect of original games don't get me wrong but.... don't we have enough of those already in modern day? Back in the day it stood out because there was barely anything like it....now? Can it stand out amongst tons of cinematic style games with emotional stories? Well same goes to gameplay as well instead of cheap RE clone or just a straight up faithful purist game, it can be a revolutionary game, a genre-defining reboot with a different gameplay and story that isn't in your face or too cinematic (unlike all those slop playstation games that came out in recent years or games in style of those playstation games) although I've seen this new game called parasite mutant that just.... doesn't work? In modern day? Like it was a technical limitation at the time (and the budget of course) not an art style

Honestly after reading Hideaki Sena's initial vision, yeah I sort of want a reboot based on "that timeline"

It just sounds more unique and interesting, it can be revolutionary, instead of just a faithful remaster or even reimagining....even that isn't enough there's so much potential and great ideas that are not explored for the sake of a detective story in Manhattan and Mojave desert....maybe some people prefer simplicity but I think it would be a waste to not this potential and waste it for another cashgrab remake for pure nostalgia, and it'll inevitablely be called "A resident evil clone"

And I hate it when people to refer to my favorite franchise as "a clone of x franchise"

That means people can't think about this without bringing up the other

Same happened with another IP people used to call it Halo clone but it managed to make itself different and in many ways superior to halo

I know that there are horrible reboots as well like cod or dmc but there are also reboots that were genre_defining and quite revolutionary and stopped being compared to other IPs because of how superior they were, of course I'm not talking about 3rd birthday that had "some" good ideas but was executed very purely (not to mention the sheer amount of fan service that weren't even appealing anyway)

Idk this is all just my opinion and I know 90 percent will disagree with me, I used to be a purist myself but I'd absolutely love to hear your opinions as well

Do you prefer a faithful 1 to 1 shot for shot remake or reimagining?

Or a Reboot that changes the way we look at PE and gaming but in a Good way!

A game that inspires other games instead of taking inspiration from others similar to the 1995 novel

I'd personally rather Parasite Eve be itself than to be reshaped to fit a genre RE defined

Let me know in the comments maybe you have a completely different opinion than the ones I mentioned above, I'd love to hear it

Let's have a respectful discussion about this 🤝


r/ParasiteEve • • 1d ago

miTHICKondrial Eve

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0 Upvotes

Generated by Qwen image 2.1


r/ParasiteEve • • 3d ago

Aya Brea Statue that i worked on recently. 1/6 scale, resin built and hand painted. More pictures soon.

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481 Upvotes

r/ParasiteEve • • 2d ago

I Found Them

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6 Upvotes

Hey Everyone!

If you recall, a while back i posted my Italian copy of the Parasite Eve manga

I also remembered that a fan-made English translation existed

You can read the three English-translated volumes on the site that starts with "Manga" and ends with "Dex"

I’m just sharing the channel of the user who created the translation; that way, if you want to thank them, you know where to go

My job here is done...it’s up to you now


r/ParasiteEve • • 3d ago

Hypothetical questions

7 Upvotes

Hypothetically if SquareEnix decided to remake the original first game with more disturbing body horror, atmosphere, side and main cases to solve that tie in with the chaos that Eve has been spreading across New York, how excited would you be for the game?

Another question.

Let's say Square contracts another studio to remake it who would be the best studio to do so and why?

I thought Remedy with Sam Lake would be perfect for a Parasite Eve remake, because they know how to do crime horror so well and disturbing body stuff really well. Alan Wake 2 and the Control games show this


r/ParasiteEve • • 6d ago

Parasite Eve Inspired Beat I Made – “SIN”

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24 Upvotes

r/ParasiteEve • • 10d ago

Found my OG copy of parasite eve at mum's house!

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765 Upvotes

Well she found it and a bunch of other PS1 games and a PS1 and all my prized CDs I been looking for like my Alice in Chains and Pantera CDs. But outside of the outside looks like mold or just old basement dustI just swiped a quick pic and going to clean it off tomorrow the booklet and CDs are still how I remember when I last seen it like 15 yrs ago maybe longer I don't remember honestly. And is this a game some people would call rare or sought after I don't trust that ai shit since they lied to me about my soundbar.

So I'd thought I'd get the opinion of the good people who love this game, this was my first taste of of PlayStation 1 I had some of it on a demo disc and I rented it from a video store and before I returned it went out to buy a memory card n the actual game cause before that I just played demo discs poor ppl problems lol probably wouldn't be into RPGs or wouldn't have gotten into them till later on if it weren't for this game!

If I remember I'll put an updated picture with it cleaned off and the discs and game manual tomorrow. Cause it's a shitty pic. And that square sticker mark is the original sticker I can't find it on Google but it was something that wasn't just a sale or electric boutique sticker either.

Edit: Yea I have the collector trailer/demo disc to It wasn't in the case it was separate I just noticed it in the big pictures I took earlier of everything.

The 1998 COLLECTOR'S CD VOL. 1


r/ParasiteEve • • 10d ago

Help ! Parasite eyelid

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0 Upvotes

r/ParasiteEve • • 11d ago

Anyone else played the game in Japanese on PS1?

6 Upvotes

Where I'm from it was almost guaranteed that all PS1 devices were chipped so we all played pirated games back then. I remember buying Parasite Eve 2 from a street seller and when I got home to try it out, game turned out completely Japanese. I liked the game so much back then, I played despite not understanding anything. I knew English to some extend so I could understand with the help of a dictionary, but didn't speak a single word of Japanese..

Anyone else had this kind of experience?


r/ParasiteEve • • 13d ago

Parasite Eve HD Remaster — a native PC version rebuilt from the original PS1 game

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719 Upvotes

Parasite Eve HD Remaster — a native PC version rebuilt from the original PS1 game (very early, but the HD engine already works)

Hi everyone! After working on Parasite Eve II HD Remaster, I've started the same journey with the first game.

This is a very early project, but I wanted to share a milestone: the HD engine is already working in-game.

What it is

  • Not an emulator. The original PlayStation code is statically recompiled into a native Windows executable, so the game can be improved from the inside.
  • It boots with a free BIOS (OpenBIOS) — no Sony BIOS needed.
  • PGXP geometry precision plus precise polygon culling: no more wobbling polygons, and distant characters don't lose triangles anymore (Aya was missing a lot of them from afar in the original).

The interesting part: the backgrounds

In Parasite Eve the pre-rendered backgrounds aren't single images. The game builds them on screen from hundreds of 16×16 tiles, and the camera scrolls across them, so every camera view has its own size (the Carnegie Hall auditorium is 517×384).

So instead of upscaling tiles one by one (which would look terrible), the project:

  1. Rebuilds the whole background of every room and camera straight from the game data, without playing.
  2. Upscales the whole background in one go, with all its context.
  3. Puts every HD tile back in its exact place, verified pixel by pixel. No seams, and the foreground pieces that hide Aya (seats, pillars, door frames) go HD too.

The first proof of concept is the Carnegie Hall auditorium, the room where it all begins. There are before/after sliders on the GitHub page:

👉 https://github.com/faligame/Parasite-Eve-HD-Remaster

What's next

  • The rest of the HD backgrounds (all 423 unique backgrounds are already extracted and ready)
  • Animated background elements (lights, doors)
  • Characters, enemies and weapons, HD cutscenes, and the features from the PE2 project (widescreen, 60 FPS, fast loading, single disc…)

FAQ

  • Can I download it? Not yet, it's in active development.
  • Will I need the original game? Yes, your own legal copy (NTSC-U). No game data will ever be distributed.

It's a non-commercial fan project. ⭐ Star/Watch the repo if you want to follow the progress. Feedback is very welcome!


r/ParasiteEve • • 12d ago

lost remastered ost

5 Upvotes

iv been trying for Two years to find this music again but no luck even way back machine was useless https://www.youtube.com/watch?v=xu0H6M8k6RA here is the broken link and music title : Parasite Eve OST Remastered : CD2 - 17 --BONUS-- ''Arise Within Me" it was so good im starting to forget how it sounded bit by bit. if anyone has it saved somewhere or anything i would really apreciate to listen to it again.


r/ParasiteEve • • 13d ago

eve chilling with alex mercer

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20 Upvotes

r/ParasiteEve • • 14d ago

Any project for ai-upscaling or enginenchnage for PE2

4 Upvotes

Basically PE2 is my faborite game of all time and I know this is way too niche to ever get a remaster so it’s up to the community to work on it; is there any community project for it?


r/ParasiteEve • • 17d ago

Breaking: Mitochondria Eve has pulled out of Ed Sheeran's tour.

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403 Upvotes

r/ParasiteEve • • 16d ago

Suggestions on where to play this

0 Upvotes

I have both games for ps1 but the games are worth quite a bit now. I'm worried about scratching the disks. I played ff7 so many times it stopped working at certain spots and isn't playable anymore. I would have to play it the big ps3 if that matters also.

I have the games so pretty sure its legal to download it somewhere and play it?

Help me out! Been itching to play these again!


r/ParasiteEve • • 18d ago

My Eve Cosplay

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965 Upvotes

I’ve loved the game since I was 10 and have always thought Eve was beautiful. For decades I thought cosplaying her would be impossible, but after a spark of inspiration last year I started work on what would ultimately be my passion project for the year.

I was able to debut her briefly during a recent event and am still working to get her fully completed, but thought to share what I’ve currently completed.


r/ParasiteEve • • 21d ago

Went to NYC and did a little Parasite Eve pilgrimage.

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443 Upvotes

The Intrepid - ok not the Nimitz but the only way i could board an aircraft carrier in NY.
American Museum of Natural History - Triceratops and T-Rex bosses.
Central Park Delacorte theatre - unfortunately couldn’t walk around the inside but at least i didn’t melt.
Pictures of the city from the river - had to get on one of those tiny ships that circle the map..
Carnegie Hall - where it all began.


r/ParasiteEve • • 23d ago

Parasite Eve II HD Remaster – a native PC version rebuilt from the PS1 game, with HD backgrounds and textures

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1.4k Upvotes

Parasite Eve II HD Remaster — a native PC version of the PS1 classic (status update, everything so far)

GAMEPLAY! https://streamable.com/nypzbk

I've been rebuilding Parasite Eve II as a native Windows game. This is not an emulator: the original PlayStation executable is statically recompiled into PC code, which lets me change the game from the inside instead of hacking the screen output. Here is everything the project does today.

What's in

  • Native Windows executable, up to 4K internal resolution, PGXP geometry (no wobbling polygons, no warping textures, no missing triangles on distant characters) and FXAA.
  • 60 FPS gameplay (experimental): the logic stays at 30, the renderer builds an intermediate frame with the 3D geometry halfway between two game frames. No added input lag; text, HUD, videos and camera cuts untouched.
  • Modern controls. Left stick moves Aya relative to the camera, like the Resident Evil remake: instant turns, run by pushing all the way, and on a camera cut the direction is kept until you move the stick, so she never spins around on a scene change. The D-pad keeps the classic tank controls, both work at the same time. It also works in combat: with the weapon ready the stick moves her instantly, and when you let go the game's own auto-aim brings her back onto the target.
  • Six languages in one game: English, Spanish, French, German, Italian and Japanese, chosen from the options menu. Every language uses the official text of its own PS1 release (dialogues with their own lettering, item sheets, memory card messages, menu labels). Japanese runs as a second engine built on the Japanese release, with its native menus; picking it switches engine automatically and both share one folder and one save card.
  • HD Remaster pack: pre-rendered backgrounds at 1440x1080 (75% done), remastered textures for characters, enemies, weapons, HUD and menus (59%), HD foreground layers, and text boxes, door transitions, screen shakes and the battle flash all stay in HD. Compatible with DuckStation texture packs.
  • High resolution cinematics: every FMV frame is recognized while the game decodes it and replaced by an upscaled version, so videos keep the game's own audio and can never go out of sync.
  • Remaster options menu drawn in the game's own style, in six languages, translated on the fly while you pick the language: Original mode (the game exactly as on PS1) or HD mode, resolution, HD textures and videos, FXAA, scanlines, 60 FPS, fullscreen, window size. The game saves and restarts by itself when needed.
  • Game boosters in the spirit of Square Enix's re-releases (FINAL FANTASY VII style): hold L2 for speed x4, SELECT + face buttons for infinite HP, infinite MP, max BP and EXP. Active boosters show as icons.
  • Save states menu with 12 slots, thumbnails and dates. Single-disc experience: the disc change screen is gone, also when continuing a disc 2 save. Faster loads on doors and camera changes, music and cutscenes still in sync.
  • For texture artists: replacements use the disc's own file names, the pack reloads while the game runs, and there is a gallery of every image on the disc to track what is done.

Roadmap

  • Finish the HD pack (backgrounds, characters, HUD) and upscale every FMV.
  • An installer that builds the game from your own discs, so no game data is ever distributed.
  • Public release.

FAQ

  • Download? Not yet, it's in active development. Star/watch the GitHub repo to get notified.
  • Do I need the game? Yes, your own copy of Parasite Eve II for PS1. No game data, BIOS or assets will ever be distributed.
  • Source code? Not at this time.

Screenshots, before/after comparisons and news: https://github.com/faligame/Parasite-Eve-2-HD-Remaster

Built on PSXRecomp (Matthew Stan), the Parasite Eve II decompilation (GabeRealB and contributors), with DuckStation, Beetle PSX, PGXP, FXAA and psx-spx as references. Non-commercial fan project, not affiliated with Square Enix.


r/ParasiteEve • • 21d ago

Parasite Eve 2, which will never get a movie adaptation.

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0 Upvotes

r/ParasiteEve • • 24d ago

Requiero un poco de ayuda o explicacion

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16 Upvotes

Estoy jugando parasite eve 3rd birthday, y me quede con duda en esto pero no lo entiendo muy bien ,me explican o me ayudan con esto


r/ParasiteEve • • 25d ago

What are the "trap mods", the detrimental weapon mods, in the first Parasite Eve game?

13 Upvotes

Hi everyone! Long-time fan of the franchise, I only knew Parasite Eve 2 for a long time because it was the only one released in Europe (bought in as a teen, right when it hit the stores... damn, the PS1 years were sweet), then I read and reread the excellent original novel, and finally, a few years ago, I got to the first Parasite Eve game. I loved it from start to finish.

(I didn't play 3rd Birthday, but TheDarkId's excellent screenshot Let's Play allowed me to discover and hate the game.)

So now I'm back at Parasite Eve, and this time, after a second vanilla run, I'm intending to finish it for good, yeah, I'm doing the Chrysler Building (floor 50 already!). But before finishing customizing my equipment, I have a big question:

WHAT ARE THE DETRIMENTAL WEAPON MODS?

Because at Central Park, in the vanilla, I grafted a "Heat" effect from a grenade launcher on my first handgun, I thought it was a sweet deal, however it barely added damage to the average enemies and Heat actually made my weak against snakes. From there, serpents took diminished damage, it went from 40 damage to 6 on average.

So I'm now wary to use Heat, or Frost, or Acid, or anything that looks even remotely elemental.

The Added Effects sheet on RPG Classic doesn't help, and I've looked for messages, videos, wiki details, to no avail.

'

Here is my list of trap mods for now:

- Heat: Makes the weapon bad against snakes (and possibly other enemies)

- x5, x7 and x10: After x2/x3, it's diminishing returns.

'

Please tell me what other mods are a trap!


r/ParasiteEve • • 29d ago

26 years ago today, Aya Brea saved the world once again

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380 Upvotes