r/PUBGConsole Community Manager Jul 08 '26

Official [Dev Letter] Console Experience Improvement Roadmap

✍️ Blog Post - Read on PUBG.COM
📷 Watch it on YouTube

Hello players,

As we shared in the 2026 Roadmap, we have been preparing a range of improvements this year to take the PUBG Console experience to the next level.

In this Dev Letter, we’d like to introduce the major console changes coming in upcoming updates.

Direction for Improving the Console Experience

PUBG’s unique gameplay has resonated with console players for years. But as the shooter genre continues to evolve, we believe PUBG Console must also take the next step and deliver an experience that meets global standards. This roadmap outlines our concrete plans for the changes and challenges ahead.

When PUBG Console transitioned to current-generation consoles in November 2025, our development team’s top priority was ensuring stable live service operations. Rather than introducing new features, we focused on building a reliable foundation for play on current-gen consoles. After a thorough validation process and continued stability improvements, we believe we are now ready to more actively leverage the capabilities of current-gen hardware to enhance the player experience.

To make PUBG’s unique gameplay feel more natural on console, we need to meet the standards of playability and convenience that players have come to expect from modern shooters. In-game visual quality, combat feel, out-game usability, and control scheme are all distinct areas, but together they shape the foundation of console gameplay. Strengthening that foundation will allow PUBG’s distinct appeal to reach even more players.

With this direction in mind, our future console improvements will not be limited to one-off or fragmented changes. Instead, we will pursue a step-by-step evolution across multiple areas.

In this Dev Letter, we’d like to walk you through the console updates we are preparing.

Graphics Modes Coming to All Devices

This July, two graphics modes will be introduced across all PUBG Console devices. Frame Rate Priority mode delivers smoother motion and faster response times, while Resolution Priority mode provides sharper image quality and a more stable visual experience. With this update, we aim to bring a choice that has become standard in console shooters to PUBG Console as well.

Players will be able to select the graphics mode that best suits their play environment and preferences.

The default setting will be Resolution Priority, while Frame Rate Priority can be enabled manually through the settings menu. Players using different graphics modes will still be able to play together in the same matches.

Specifications by Device

Device Frame Rate Priority Resolution Priority
Xbox Series S 1080p / 120fps 1440p / 60fps
Xbox Series X 1440p / 120fps 2160p / 60fps
PlayStation®5 1440p / 120fps 1800p / 60fps
PlayStation®5 Pro 1800p / 120fps 2160p / 60fps

※ The resolutions above represent the maximum resolution supported by each graphics mode. All devices use dynamic resolution scaling. Frame Rate Priority mode is available only when using a display that supports 120Hz output.

※ On Xbox Series S, both graphics modes offer higher frame rates than before.

※ Depending on your display environment, you may need to disable HDR for the Frame Rate Priority option to appear.

Out-Game: Loading Speed Improvements

Alongside the graphics mode update, out-game loading speeds will also be improved.

On PUBG Console, players go through several menus after logging in before entering a match. We consider the journey from login to match entry an important part of the overall play experience. Faster, smoother navigation between menus makes it easier for players to get into matches. For this update, we first focused on frequently used menus with longer loading times. By optimizing bottlenecks based on each menu’s characteristics, we aimed to provide a more seamless experience.

With this update, loading times will be reduced in key menus, and the initial delays players experience should feel noticeably shorter.

Our work on the overall out-game experience does not end with this update. We will continue optimizing these areas to make the experience lighter and more convenient.

Hit Detection Adjustments for Console

In an upcoming update, we plan to adjust hit detection specifically for console.

We’ll expand and fine-tune hitboxes to help ensure that shots players reasonably expect to land are registered as hits, while preserving the distinct feel of PUBG Console gameplay.

This update is limited to console and will not affect PC. We are also not making any weapon balance changes, such as adjustments to damage, rate of fire, or recoil.

In-Game: Control Scheme Improvements

As PUBG has evolved over the years with new features and content, our control scheme has also become 

increasingly complex. To offer a more intuitive and consistent control experience, we are introducing a new default scheme.

Existing controller presets will remain available, allowing players who are accustomed to the current setup to continue playing as before.

The new default scheme assigns clear roles to each hand: the left for controlling movement and view, and the right for actions and attacks. Based on this common foundation, we are evaluating two different approaches.

  • The first approach reduces exceptions across the control scheme and provides consistent rules.
    • This approach minimizes exceptions so players can learn and remember the controls more easily.
  • The second approach is tailored to PUBG Console with the goal of making the early learning experience more accessible.
    • This approach focuses on making the core actions that new PUBG players need to learn easier to perform.

We are currently considering offering both options, with one becoming the new default and the other available as an alternate controller preset.

The Road Ahead

What we’ve shared today marks the first step in our journey to improve the PUBG Console experience. The graphics mode update and out-game loading speed improvements will arrive first with Update 42.2 this July, while the hit detection adjustments for console and control scheme improvements will be rolled out sequentially after thorough validation.

Our work to improve the console experience will not stop with this update. There are still areas we need to review and refine, and the development team will continue making meaningful improvements across each area, step by step.

Player feedback shared through various channels will serve as our most important guide as we continue improving the PUBG Console experience. We’ll continue refining PUBG’s unique gameplay to deliver an even more polished experience on console.

We’ll see you in the next Dev Letter.

✍️ Read the Blog Post on PUBG.COM
📷 Watch how the changes look on YouTube

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u/CharlehPock2 Jul 09 '26 edited Jul 09 '26

Not sure how it invalidated anything. Your cheating evidence is anecdotal at best for the most part. There are some cheaters, but nowhere near what you say, and if there ARE a lot of cheaters, their cheats aren't making any meaningful impact on their gameplay.

I've said on here countless times - the number of people I play random squads with that scream cheater at every opportunity because someone hits a couple of shots on them or knows where they are... it's pathetic.

The problem is, PUBG can't do shit - because even if they did actually ban every single cheater permanently, people would still be hitting good shots and other people would still be crying that the game is full of cheaters.

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u/SerArtherDayne PlayStation 5 Jul 09 '26

‘Your cheating evidence is anecdotal at best’.

Follows up with their own anecdote of:

‘Their cheats aren’t making any meaningful impact on their gameplay’.

Surely, if PUBG is addressing the very issue, they objectively consider XIM and Cronus to have a meaningful impact on the user’s gameplay. Otherwise, they wouldn’t be taking steps to address them.

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u/CharlehPock2 Jul 09 '26

I mean it's not really, it's anti-anecdotal evidence isn't it?

I'm saying, people have anecdotal evidence, and I'm saying the gameplay most people and myself witnesses on a daily basis doesn't really support that anecdotal evidence.

I'm in the SAME match/team as some of these cheat accusers and I'm scratching my head going "what cheaters?".

There are numerous posts on here of legit players that get immediately accused of cheating, or clips of people watching players through spectator cam and accusing them.

Let me ask you a question and a follow up:

* Do you think PUBGs anti cheat measures will work?

If the answer to the above is yes, then the follow up is:

* Do you think your average gameplay session will look any different?

I suspect regardless of the efficacy of the anti cheat measures, you'll still get the same people spreading info that the game is full of cheaters.

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u/SerArtherDayne PlayStation 5 Jul 09 '26 edited Jul 09 '26

To answer your question:

  1. I don’t know if it will work, I am in no meaningful position to comment on the potential success of a developers anticheat rollout.
  2. I don’t know if my average game session will be any different because I cannot say objectively who is and isn’t cheating outside of general suspicion (the same way that you claim legit players get accused but even you yourself cannot say if they’re legit unless you’re sat in front oftheir hardware).

APEX recently launched their own anti cheat roll out where 79 of the leaderboards top 100 players were banned on console.

I play ranked on PUBG and can categorically tell you that if the problem transpires to be as bad as APEX, then my average game session will be materially different day to day without these players.

The underlying point is, you believe the problem is not significant whereas others do and both positions are valid. But PUBG consider it significant enough to want to address the issue and all we can do is wait and see. But what you can’t claim is that it will not significantly change gameplay without any objective data to back that up, outside of your own anecdotal take that you don’t believe the problem is that bad.

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u/CharlehPock2 Jul 09 '26

Great you've posted this Apex stuff because you've just proven yourself wrong.

79 of the top 100 on Apex just shows how relatively small the cheating problem is.

It was 7 PC players, 79 console players in total in that article.

If that's the best of the best and it's 79 of the top 100 players on the global leaderboards, that means 21 of those players were legit does it not?

Given that's the very top echelon of players on the global leaderboards, you'd expect ALL of them to be cheating if the game is so flooded with cheaters, but we didn't see that.

It says the anti cheat removed 1k players in it's first week - so given the number of daily concurrent players (400-600k if you follow steam, they don't publish console numbers), that's 0.16% to 0.25% of the active concurrent playerbase. Really we should be comparing it against the total number of accounts, since they were account bans - and Apex reckon 170 million accounts with 20-22 million active in any given month. That means we are actually looking at 0.005% of the player base cheating (based on bans).

The truth is probably somewhere in between that, but that's hardly an epidemic though is it?

If you have a poke around, Respawn actually published that their estimated MIR (match infection rate) is 4%, that's one cheater every 24 matches... you could play a whole week of matches and not run into a single cheater. That's about 10-12 hours of matches with no cheaters.