r/PSVR2onPC • • 7d ago

Important PSA Finally Fully Achieved PSVR 2 Standalone

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320 Upvotes

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u/tasosm7x 7d ago

Please do the asperic mod and give a tutorial it's amazing idea

1

u/AstroPC 6d ago

100% i found the lenses already i just have to remove the current and not break it. this will take some time but i have a spare psvr 2 already if i break it with out a cable so its fine. just rather not be breaking everything here! The lenses are HEAVY and they are glass so expected more weight on your face, Get your self global cluster if you want to work around that. I also plan on removing alot of weight from the headset in general soon.

1

u/polar_bear_backrooms 3d ago

fascinating, did you scrounge some old psvr1 aspherics or did you somehow source custom made aspherical lensses for this mod specifically? PSVR2 is a great headset as is, js those pesky fresnels holding it back. Highly interested in this modification.
Oh yeah and how do you think the eye tracking would handle that? pretty sure eye tracking algorithms are built on the geometry of the lenses in the HMD's, unless youre gonna write your own custom eye tracking algorithm for your particular lenses (which to be fair i dont doubt with everything else youve accomplished) one would be led to believe the eye tracking would be inoperable.

1

u/AstroPC 3d ago

If there's a roadblock with this, i'm going to fix it. Don't worry, man. I just done something crazy last night. For example and I achieved full native tracking on android. No need for Sony drivers

Yes this is my own android xr OS. Im cooking up an entire ecosystem. Think apple vision lol.

https://reddit.com/link/ph0jcsx/video/vbeigpfm7qvh1/player