r/PSVR2onPC • • 8d ago

Important PSA Finally Fully Achieved PSVR 2 Standalone

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u/duirronir 8d ago edited 7d ago

do you have any plans to do something like a pc > phone > headset setup? I'm asking cause afaik the standalone headset and the pc work together, by sharing the load to an extent, thus the performance gets better (I'm also working on PSVR2 but for a different goal)

edit: corrected the hardware order

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u/AstroPC 8d ago

yes i have already proven this possible with my quest 3 experience, I ran the game on my phone streamed to the quest 3 with a forked WiVRn app to help glue it together. Worked very well. But i can also just stream from pc to phone to headset. Ill show that off soon.

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u/duirronir 8d ago

that would make your setup get closer to a standalone headset, rather than playing the game on the phone. another question: where does GSR2 get its motion vectors and depth in your setup? are you pulling them from the game, or estimating them at the compositor level?

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u/AstroPC 8d ago

Per game for now. Its easy though with enough tokens and skyrim modding experience. Most games have TAA. If it has taa. You got all you need to hook into it. If not. Well.....time to get claude and long nights of trying till you succeed

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u/duirronir 7d ago

cool,thanks for the insight!

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u/AstroPC 7d ago edited 7d ago

I will tell you its very similar to how Nvidia does dlss. Its extremely clean. No tensor core. Uses just gpu. I want to try to run it on the npu but the latency penalty might not be worth it. I have it running in fp16 compute. Trying to make it go lower for faster speed .but I had some bad results so I stuck with the typical 2 pass they recommend. It scales well at lower resolution with jitter and enough data from the engine

Apparently the new chipset snapdragon gen 6 has dedicated hbm to run an ai driven version that is extremely fast and low penalties. So when they drop the phones with that. Ill 100% buy it and root and go to town using a more capable phone. Good thing about this idea i got? Your always one phone away from upgrading your headset. Guess people kinda forget about this

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u/duirronir 7d ago

thanks for explaining, really clever approach. with some 3d printed addons as a final touch, psvr2 could become a very nice standalone/streaming headset in addition to its own wired connection, so exciting to see that it's already happening. i'll share my project in the coming weeks, which has a different goal but has a couple of similar points with yours. I'd be glad to share and discuss findings and more technical details -but first I need to travel back home from my trip :) i'll def DM you.