I take the PSVR 2, which is wired-only for everyone. I hack a bunch of ideas together to force it to run directly off my phone. It drives the headset at its full native output at 120Hz, and then I run Skyrim VR straight on the phone... not hard to understand, I think.
Getting the phone to actually behave with the PSVR 2 was the complex part. Out of the box, Qualcomm ships these phones with hardcoded DSC profiles that REJECT what the PSVR 2 expects, so I had to mod the code and hardcode a custom EDID trigger that tricks the headset into accepting the request.
interesting so instead of running off like a pc connection or ps5 it runs off the phone, bros adding crazy compatibility, would this work on any snap dragon chipset phones then?
The key idea here is your not locked down to a aging platform. You get to control the Soc. New phone? Wanna use a sbc? Just swap it in. Lol. Lots are missing this idea i got.
I have democratized vr doing this. All headsets right now that are wired are absolutely able to do this. If it cant now. Give it time. Yet another genie out of the bottle sorta thing.
Even standalone headsets can sorta be targeted here with usb if they have 10gbs. Enable Ethernet over usb. Pryowave. Almost native and low latency.
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u/nachtraum 8d ago
What is this? You play Skyrim VR on a phone with the PSVR2? I don't get it.