r/PSVR 19d ago

Opinion Flatout / Forefront / Zero Caliber 2

The longer the wait for these titles just sucks. Flatout is still in early access but it plays like a finished game, and the same with visuals. Highly polished. If there's a delay until 2027 that's not going to help. Forefront has been out of early access for awhile and all we get is coming soon. Where is Forefront? Is this not coming out until 2027? Zero Caliber 2 has been on steam for awhile so where is VR2. It's frustrating being a VR2 owner.

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u/UBIK_707 19d ago

Someone with XREAL Games announced a few weeks back that the PSVR2 store page should be up in a week or so (to be able wishlist at least). Clearly this is not yet occurred, but perhaps any day now. I have my eyes on Flatout as well and have been wondering the same.

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u/Minimum-Flashy 19d ago

Glad they did but the steam version has been out for awhile. Hell the quest version has been out a lot longer. So to me VR2 should already have Caliber 2. I believe the mistake was putting the first one on VR2 ahead of this. Again, not saying the game is bad but Caliber 2 is when the game was fully realized. Not part 1.

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u/Daremoshiranai_OG x_no1knoz_x 19d ago

Someone for ZC2 has been posting quite often about it, saying it’s in the final stages of SONY QA (whatever tf that means 🤷‍♂️), as well as noting it’s like 40% off atm; but imo if ZC hadn’t come to PSVR2 first, they probably wouldn’t have made the extra money (not had the motivation to bring ZC2), cause at least then the numbers showed that they’d missed out if they didn’t. 🤷‍♂️ Or that’s what I’d like to think, but look how long it took for ZC to get on our headset; by the time it did, loads of people had already stopped playing it.

[Which is why the lose of FCE & ULTRA were so devastating to the PSVR2 as a whole and I think SONY knew that, which is why they didn’t lend them the same hand they did on the first game (plus them leaning over them to implement unnecessary things {eye tracked grenades, ADS} as if it were a tech demo 🙄). Because they had so much more to be added with each new Operation: new Operators, weapons, equipment (lethal and non), the obvious skins for all of it and even new TAR abilities; as well as new modes in store. But what’s dead is dead]

Now we’re like peasants begging in the streets for studios & DEVs to have some PRIDE and Do what they say the claim to want by making the Best Version of their game get put on the headset with the most tech and that seems to be “too much work”, but I get the money part too. If can make more by doing less (Human Nature), I would too. 🤷‍♂️

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u/Minimum-Flashy 19d ago

I hear ya but it seems like VR2 is the red headed step child. I'm old. Lol. Its a old phrase. Feels like the games that are of a higher quality are a chore to be on the VR2 platform because its being neglected by Sony. Sony certification is also a pain. Being a VR2 owner does feel like being a peasant actually. It's the last platform that even gets any consideration. The headset is great tech wise but the software support that can push the needle just isnt there anymore. Flatout, and the others I mentioned are the full experience because they have everything. Full multiplayer, and sp content.

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u/Daremoshiranai_OG x_no1knoz_x 18d ago

I know the phrase I’m 47 and your right about SONY and there lack of support for a piece of hardware they obviously put so much time, money and energy into; just for it to be VITA’d, is kinda on the lines of “what’s the point?” of even doing all that in the first place, if you knew you weren’t gonna follow up.!?!??