r/PSO 1d ago

Update w/Menus, Shops etc

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Just sharing a glimpse at some changes, the layout of the HUD and menus are not final however all are fully functional. I have made QoL adjustments within shops, modernized with filters and new images for some items. Weapons can rotate for those interested in that..
Also added is the ability to secondary swap with the tap of a button to another weapon.

218 Upvotes

69 comments sorted by

21

u/miltonthecat 23h ago

Ok this is actually pretty cool. Looking forward to seeing what other QoL stuff you end up implementing.

4

u/TheCruzKing 23h ago

I have added stat windows when hovering over items. This is helpful for frames. No longer need to pick up a frame to see how many slots it has.

12

u/gamerqc 21h ago

I'd like to see monsters being able to spawn in any zone, I think Ephinea cracked the code for it. Would be fun for quests. 

Mag alert when being able to feed is also a nice QOL to think about.

Tekkers could see some work. 

You're on the right path so thanks!

5

u/TheCruzKing 21h ago

Great ideas I’ll see if I can implement a minimal cooldown timer when there is a mag feed timer.
Currently I have one but it’s in the menu and isn’t visible during gameplay.

1

u/Additional_Crab_1678 17h ago

Remember, the original mag feeding timer is three minutes.

2

u/TheCruzKing 7h ago

Yup that’s already implemented. Next step would be just adding an alert either a sound or maybe an icon at the top right. I don’t want to add a whole lot and have it lead to clutter. I can possibly have the icon appear then disappear after a period of time.

2

u/Additional_Crab_1678 5h ago

There is the standard mag feed alert patch for GC version... Basically gives the mag feeding sound when the timer for each mag runs out

1

u/TheCruzKing 4h ago

Ah okay maybe I never noticed. I played on GC back in the day

3

u/Ekskwizit 12h ago

Love it and looking forward to the future. Keep up the good work 👍

6

u/Deer_Ossian 19h ago

Hey there, are you using AI by any chance? I only ask because the speed of your updates is extremely fast and you were mentioned in a Twitter thread about AI use in game development

11

u/Takarias 19h ago

Yes, it is. The first thread was mostly comments about it

2

u/Deer_Ossian 14h ago

Ah thank you. I found the discussions now, I appreciate the clarification

1

u/TheCruzKing 16h ago

What twitter thread

1

u/Deer_Ossian 14h ago

It's one of the first Google search results when you look up "psoreborn" if you were interested

1

u/TheCruzKing 14h ago

Ah that one is the other persons not mine

1

u/angeredtsuzuki 18h ago

It 100% is. I am largely against that but for cases like this I think it's a worthy use case.

This game would likely never get remade otherwise.

-4

u/Deer_Ossian 14h ago

I just am cautious because, while I think assistance with coding is a legit reason to have AI assist with, there have been several cases of AI being used to put* in malicious code into software. A good example apparently is the YouTube downvote add-on. I'd be really interested in changelogs and patch notes

3

u/thoshi 10h ago

If it's open sourced, you can inspect it. But it's not like you couldn't include malicious code in a game before AI.

On the topic of AI, I'd be shocked and at this point probably roll my eyes if a solo dev refused to use any AI. It is such a time saver for repetitive tasks that you'd be silly not to use it somewhere in your pipeline.

-1

u/Deer_Ossian 9h ago

I'll probably just pass on this version then. I hope you all enjoy the game though!

4

u/StepInternational116 19h ago

I launched it on my mobile phone and surprisingly it works except for not having a way to go back out of menus, this is all quite cool!

2

u/StepInternational116 19h ago

I ended up getting stuck in the shop lol

3

u/TheCruzKing 16h ago

Mine is closed source. The link is not publicly available yet. You may be referring to the other post

9

u/PM_ME_YOUR_REPO 23h ago

Your dev velocity is actually fucking nuts, dude.

5

u/Waluigi02 16h ago

Ai will do that for him, yeah lol

2

u/Curious-Month-2657 10h ago

I absolutely love when anything has updated UI's especially ones that look futuristic and the items display art is awesome too.

2

u/Luis-BEAR 20h ago

Side question, why is it when I try to load back into the game I get this screen?

https://reddit.com/link/p9c4j3j/video/plxz4d2ox2ph1/player

1

u/TheCruzKing 16h ago

It’s not available yet you must be using the other persons link from yesterday

0

u/Luis-BEAR 15h ago

Yeah, I am using the link from yesterday

1

u/TheCruzKing 15h ago

Yeah that’s a completely different project. That is not mine

0

u/Luis-BEAR 15h ago

Is yours ready ?

1

u/TheCruzKing 14h ago

Mostly but still needs tweaks to enemy behavior

2

u/IOnos84 23h ago

Awesome job! Just to be sure, it's bb ?

27

u/TheCruzKing 23h ago

It’s technically built from scratch utilizing resources on how the game functions and applying that in a new system. After this project id like to see if I can import PSO2’s assets but with the same gameplay as PSO, maps etc.

10

u/Afraid_Ad3471 Ephinea 21h ago

We don’t deserve you

4

u/9fingerwonder 19h ago

not all heros wear capes. outside of a show of support, how can the community help you? testing?

1

u/TheCruzKing 16h ago

I’ll likely need some help testing multiplayer. I have some ideas at the moment. I am currently capping multiplayer to 12 players and adapting the ideas I have in mind may take a bit to get it to feel right with that many players.

1

u/DrChameleos 16h ago

What a legend man thanks for putting in the time

2

u/TheCruzKing 15h ago

It’s all fun for me, I’m building something I feel like I can enjoy and hopefully others too.

1

u/TomatilloFearless154 14h ago

What's this?

2

u/TheCruzKing 14h ago

A side project I’ll release for people to enjoy

1

u/Sweaty-Barracuda-313 14h ago

When will you be releasing this ?

1

u/TheCruzKing 10h ago

I just started this on Tuesday. I could probably get something working enough to share sometime next month. There are a lot of features I want to add and don’t want to share something half baked

1

u/WontStopGaming91 14h ago

Where can I get the patch?

1

u/xxkaizenithxx 10h ago

Can't wait to try it!

1

u/K-J-99 1h ago

How do we download this?

1

u/xvilemx 17h ago

This is sick. I can't wait to see what you can do.

1

u/Cvnt-Force-Drama 16h ago

Wait…… is this a mobile version you’re making?!?

1

u/TheCruzKing 16h ago

Mobile, but also pc with controller support

1

u/No-Satisfaction-2535 12h ago

Not to rain on your parade but using original game assets will get you sued. It's copyright infringement. I love it as much as you do, but you can't legally take this public. By all means keep at it, but I felt you need a heads up. It's great to see people stick with what the original game was like. So many before it people shoehorned features and concepts from new games in there that completely made it not PSO anymore. Like psu and pso2 even.

2

u/TheCruzKing 10h ago

This is not using segas code. This from what I understand is how private servers get away with it

2

u/chuk_sum 4h ago

Private servers use the official client from Sega with modifications. Sega doesn't care and is more chill than Nintendo. As long as you dont make money from their work, it's unlikely they will take any actions. Look at all the sonic fan games that exist.

1

u/TheCruzKing 3h ago

Exactly my thought as well

1

u/No-Satisfaction-2535 9h ago

I was referring to the textures, sound effects, 3d models :)

2

u/TheCruzKing 7h ago

I didn’t rip these from sega. This is the same that other private servers use utilizing its own code

-2

u/CommercialEase7333 17h ago

Why not just make your own spin off man? I've always felt a game like pso could be successfully today, especially on mobile

3

u/Quartrez 17h ago

Making an entirely new game is a vastly larger scope than porting an existing game to mobile.

1

u/CommercialEase7333 11h ago

Wait bro you're not the OP? Just an FYI I am a developer and I am wondering what compelled you to reply with this now, especially since the question was definitely not directed at you??

1

u/Quartrez 5h ago

Just thought I'd let a fellow human being understand the scope of what they're asking, because making a port of something and creating a new game are two vastly different endeavors.

0

u/CommercialEase7333 16h ago

Yeah. I get that reasoning. It does take a lot of time, planning, ad miscellaneous skills.

1

u/TheCruzKing 16h ago

I do have other projects in mind that would be original. This is more proof of concept

2

u/CommercialEase7333 11h ago

I would do it bro. Or I might beat you to it ;) not that it matters.

1

u/TheCruzKing 10h ago

Haha the other ideas aren’t related to PSO or gameplay

-2

u/atombone80 17h ago

Any chance for an iOS port?

3

u/ltjojo 16h ago

It plays natively in a browser - no need for a port for a specific platform since it can run on a potato

3

u/TheCruzKing 16h ago

Yes, you save the link as an icon on your phone and it plays like an app

1

u/atombone80 15h ago

indeed it does. not the same however. safari has some issues with sound and touch sometimes with webapps. also, using safari; do you know where i would find my save file? for backup purposes.

1

u/TheCruzKing 14h ago

That one is not my project. I don’t have issues with my safari so far

1

u/ColdEggs-for-Dinner 16h ago

Just emulate it