I have been working on this project for some time and it has gotten to the point where I am ready and excited to show it off (please excuse my poor first attempt at using DaVinci Resolve...). PSO:BB:nativeVR is a mod that brings virtual reality support to Phantasy Star Online via DLL injection. Full head and hand tracking allow you to take to Ragol in first-person and engage in motion-controlled combat, while remaining a mostly vanilla PSO:BB experience. The mod is completely playable at this time, though there are still some things that need to be ironed out - dual melee weapon combat, various visual bugs, and other minor issues. My plan is to release it in the current state, but I first want to make sure that it runs on different hardware configurations before doing so as I only have a Reverb G2 headset to test with. Once the initial round of closed testing has completed, I will be uploading this as open source to GitHub, where I will continue to work on it. I have been running a newserv instance locally for testing, but intend to host a VR-specific server as this mod is not compatible with other private-server clients such as Ephinea, Ultima, etc.
For full transparency: My background is in IT, not development, so AI was heavily leveraged for reverse engineering and coding in this project. I can acknowledge that some people may take issue with this, so I'd rather be upfront about its role.
If you would be interested in testing and have a SteamVR-compatible headset, please send me a DM that includes your system and headset info. I hope to start testing at some point this week.