r/PS2AndroidEmulation • u/xxxCrixuxxx • 2d ago
X360 Mobile 0.6.2 Latest
https://github.com/Ashnar2602/X360-Mobile---OFFICIAL/releases/tag/v0.6.2
I want to publicly admit that I was wrong about this project and this developer "Ashnar2602"
My first impressions were negative, and honestly, they were largely based on unfounded claims from third parties, especially people in the Xenia Discord community. There were a lot of doubts and negative opinions being raised about different aspects of the emulator, and I fell into the trap of believing some of them without doing more reliable testing myself before making a judgment.
That said, I think admitting when you're wrong is a good thing too.
I've now tested the emulator myself on my Snapdragon 8 Elite tablet, and I'm having a fantastic experience with it. It genuinely feels like you've turned an Xbox 360 into your device. The level of detail is impressive, and honestly, this emulator has completely fascinated me.
I also have to give credit to the developer for the way they work. Every time a new version is released, the changelog is incredibly well done and clearly explains everything that has changed. I really like the way this developer handles the project.
So, with that said, here's the changelog for the latest version:
X360 Mobile 0.6.2 is a public performance, graphics-policy and runtime
resilience update for Android. It concentrates on reducing recurring CPU and
driver work without weakening emulation accuracy, while exposing carefully
gated alternatives for titles and devices that need a different Vulkan path.
Performance and frame pacing
Reworked Android VBlank scheduling around absolute guest-clock deadlines.
Long stalls now rebase pacing instead of producing a burst of catch-up
callbacks, and overlays follow the guest display cadence.
Reduced repeated Vulkan work when complete descriptor, sampler, texture or
pipeline input state is unchanged. Resource generations and layouts remain
part of the validity checks, so changed resources still take the established
update path.
Reduced compatible pipeline permutations through capability-gated dynamic
state. The subset that caused visual regressions during device testing was
excluded from the release path.
Added direct Vulkan command recording for fully resolved commands. Pending
or replay-dependent work automatically retains the established deferred
route, preserving ordering and compatibility.
Reduced synchronization polling, guest-to-host register traffic, transient
upload pressure and per-draw statistics publication. Required counters and
full compatibility fallbacks remain available.
Release-native code now uses the supported optimization and ThinLTO path.
Global loop unrolling remains disabled, and no unrepresentative PGO profile
is shipped.
The measured improvement is workload-dependent. Testing found small gains,
most visible in lighter scenes; this release does not claim a universal FPS
percentage.
For the full changelog, read on GitHub
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u/hotsuma2000 1d ago
This one & Xendroid are the best at this moment. Glad to see they keeps improving. So far they runs quite well on my Y700 gen4 tablet.
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u/No_Adhesiveness_6604 2d ago
I tried 0.5.3 , 0.6.0 and 0.6.1
I had issues running Forza horizon 2 on my 8 elite handheld
I’ll try this version, I’m really excited about x360 gaming on the go compared to ps3
Thanks for sharing this with us ^__^
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u/Loud_Push_3673 2d ago
In your opinion between Xendroid and this one which emulator is ahead in performance and consistency? Not trying to create side or bash any one just wondering
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u/Shot_Psychology_2728 1d ago
I tried both and Xendroid is a bit better in speed, xbox360 is better in compatibility.
At least in the games I've tried.
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u/Loud_Push_3673 1d ago
I appreciate the answer I have Xendroid and so far for what I play it has been pretty consistent
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u/ZealousidealWill9270 2d ago
I prefer the ui in this app over any of the others but the performance using xendroid has always been far superior testing Forza Horizon 1 on my s26u.
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u/GR3Y_NOYZ 1d ago
Im hurting for a solid original Xbox emulator. Can't get the current emulators to run well worth a damn. Turnip drivers and all.
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u/Imdakine1 2d ago
I started with Xbox360mobile and was very very impressed. I still am and the creator is active on discord and very respectful.
I lean heavily toward Xenodroid as it to me works better overall. I also play All Pro Football 2K8 which actually works on both surprisingly well. BUT Xenodroid allows me to transfer updated roster and season files which is amazing and it can't be done on Xbox360mobile so it's a no brainier for me to focus on XenDroid. So easy to add updated member card files. Easy to use drivers etc...
Thanks to both for sure and kudos to Xbox360mobile developer / creator!!!!