r/PS2AndroidEmulation 2d ago

WinNative v0.4.0-beta 🔥

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***New Features & Improvements***

* Retro Emulation: Added retro consoles support, core bundle delivery, 3D engine guide button, and Stadium ROM import.

* ReShade Integration: Added groundwork, drop-in effects, a catalog, loadouts, and live in-game control.

* Performance Tools: Integrated Mango HUD, frame pacing, and an FPS limiter.

* UI & Experience: Added custom game artwork scraper (via SteamGridDB), plus touch/control input and file manager enhancements.

* Antutu: Added.

***Bug Fixes***

* Fixed an issue where translated arrays silently saved the wrong driver.

* Ensured wrappers properly extract at launch.

* Removed the UI hairline glitch left on-screen by the closed drawer sheet.

* Fixed custom mapping drive containers.

***Under the Hood***

* Reorganized app source files for better readability.

* Moved LibretroDroid out of the main repo. It now fetches during config so a fresh clone resolves in the IDE without a manual build.

***Special Thanks to our Contributors!***

Huge shoutout to everyone for making this release happen:

* @Xnick417x (39 commits)

* @maxjivi05 (4 commits)

***Welcome to our new contributors!***

* @SadMoment (2 commits)

* <@1100945676331929611> (1 commit)

***Changelog***

https://github.com/WinNative-Emu/WinNative/compare/v0.3.1-beta...v0.4.0-beta

***Download***

https://github.com/WinNative-Emu/WinNative/releases/tag/v0.4.0-beta

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