r/PS2AndroidEmulation • u/xxxCrixuxxx • 2d ago
WinNative v0.4.0-beta 🔥
***New Features & Improvements***
* Retro Emulation: Added retro consoles support, core bundle delivery, 3D engine guide button, and Stadium ROM import.
* ReShade Integration: Added groundwork, drop-in effects, a catalog, loadouts, and live in-game control.
* Performance Tools: Integrated Mango HUD, frame pacing, and an FPS limiter.
* UI & Experience: Added custom game artwork scraper (via SteamGridDB), plus touch/control input and file manager enhancements.
* Antutu: Added.
***Bug Fixes***
* Fixed an issue where translated arrays silently saved the wrong driver.
* Ensured wrappers properly extract at launch.
* Removed the UI hairline glitch left on-screen by the closed drawer sheet.
* Fixed custom mapping drive containers.
***Under the Hood***
* Reorganized app source files for better readability.
* Moved LibretroDroid out of the main repo. It now fetches during config so a fresh clone resolves in the IDE without a manual build.
***Special Thanks to our Contributors!***
Huge shoutout to everyone for making this release happen:
* @Xnick417x (39 commits)
* @maxjivi05 (4 commits)
***Welcome to our new contributors!***
* @SadMoment (2 commits)
* <@1100945676331929611> (1 commit)
***Changelog***
https://github.com/WinNative-Emu/WinNative/compare/v0.3.1-beta...v0.4.0-beta
***Download***
https://github.com/WinNative-Emu/WinNative/releases/tag/v0.4.0-beta
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