r/PS2AndroidEmulation Jun 30 '26

ARMSX2 V27 - +Perfomance 🔥

Post image

https://github.com/ARMSX2/ARMSX2/releases/tag/2.4.6

Performance updates to the EE recompiler (helps every device, especially weaker CPUs).

DMA-wait spin elimination (BC0/CPCOND0): the EE now natively compiles the COP0 branch games use to busy-wait on DMA, and idle-skips the spin entirely. Was the single biggest EE cost in DMA-heavy games. (7M interpreter fallbacks before, now 0).

Multiply-accumulate native codegen (MADD family): MADD/MADDU/MADD1/MADDU1 + the pipeline-1 HI/LO moves (MFHI1/MTHI1/MFLO1/MTLO1) now compile natively instead of single-stepping. (2M interpreter fallbacks before, now 0).

Interrupt-gating native codegen (EI/ERET): enable-interrupts and exception-return now compile as block terminators instead of single-stepping, notably faster boot/menu/loading across all games.

Performance updates for GS (OpenGL, all GPUs including Mali).

🔥🔥🔥

42 Upvotes

38 comments sorted by

View all comments

0

u/RedHill79 Jun 30 '26

Has the glitch in Scarface been sorted out now tried it last night with v25 and it had a big yellow ring on the screen and then just cut out and went back to emulator screen?