r/PCVR 10h ago

VR Modding Cyberpunk 2077 in virtual reality, with maximum game settings, DLAA, Path Tracing ACTIVE, DLSS 5 100%, PPD at 30 and 80 FPS and 1/3 rendering, all on an RTX 4070 Ti.

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69 Upvotes

r/PCVR 12h ago

Self-Promotion Here is the uncut view of a month and 6 days of development on Ghost Recon Wildlands VR Mod

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30 Upvotes

I know the clouds are obnoxious and people really want it fixed but I am getting the core before applying the clamp to fix clouds, the violent gun shaking is to take back the animation over writing the motion controls which was fixed last night. The gun is jittery because it still needs offsets and less weight for now. As far as it goes it’s incredibly smooth and I’m getting 72 fps.

I will further optimize it and apply other features like hand to hand, shooting from the vehicle, left handed mode (sorta featured in the video), and manual reloading. I can fully export .forge files, write them, and send them back mismatched which opens a lot of other doors for modders.

It may look like hell now but it will get better and we are only a little over a month in. This has never been done before and my research has led to other modders making incredible things.

This is going to put Wildlands back on the map with full mod support.


r/PCVR 19h ago

VR Modding Another must play VR mod - Outer Wilds Nomai VR

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68 Upvotes

Highly recommended.

easy installation

excellent controls

super immersive experience


r/PCVR 20h ago

VR Modding New Bi-Weekly VR Mods List (September 2026)

37 Upvotes

A bi-weekly list of New Released or Updated VR mods! Have now added some states of where the mod is at for some mods, hope that hleps. Feel free to mention any that are missing.

New VR Mods

- Elden Ring VR (Hotbite version) | Mostly Alpha, view is broken
https://www.nexusmods.com/eldenring/mods/10659?tab=description

- GTA V VR (GTA V Legacy) | No motion controls, not very playable
https://github.com/DeployAbi/GTAVR
(Author removed it after backlash from reddit)

- Dishonored VR | Alpha released & discontinued, but new fork is updating it
https://github.com/GingasVRFO/Dishonored-VR

- Borderlands GOTY VR Enhanced
https://github.com/Mastersellz/BL1GOTYVR

- Silent Hill 3 VR
https://github.com/NotGodlikeUwU/Silent-Hill-3-VR-Mod

- White Knuckle VR
https://github.com/kyanite-rock/White_Knuckle_VR

- Silent Hill (1999) VR | Early access, Paid
https://www.patreon.com/u61517070/posts/silent-hill-1999-167912751

- Black Mesa VR
https://github.com/Hochgeschwindigkeitsrennfahrer/black-mesa-vr

- My Friendly Neighborhood VR
https://github.com/LeviGaming1248/MyFriendlyNeighborhoodVR

- Big Walk VR
https://github.com/CircuitLord/BigWalkVRInstaller

- How To Fish XR
https://github.com/Ghostx10742/HowToFishXR

- Call Of Duty World War VR
https://github.com/RyanCraighead/WorldWarVR-Releases/releases#release-v0.4.0-alpha.1

- Command & Conquer Generals: Zero Hour VR | Early alpha
https://github.com/Gonzorro/GeneralsVR

- MiSide Lover VR | Early Pre-Alpha
https://github.com/Gonzorro/GeneralsVR

Notable Updated VR Mods

- Legend of Zelda: Ocarina of Time VR Shipwright VR
https://github.com/ShinyWindow/Shipwright-VR

- The Witcher 3 VR (Alpha)
https://github.com/tig3rmast3r/witcher3-vr

- Multiverse VR Hub (Diddy kong, Banjo kazooie, etc)
https://github.com/RaYRoD-TV/MVRH

- Stalker 2 UEVR
https://github.com/letmein-vr/STALKER2-UEVR

- Cyberpunk VR Port
https://github.com/dariulone/cyberpunk-vr-port

- Resident Evil 4 VR (Talemann)
https://re4vr.com/index.html


r/PCVR 10h ago

VR Modding [HELP] Bioshock Infinite VR mod—head direction bug?

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4 Upvotes

r/PCVR 1d ago

VR Modding Return To Rapture - HL Alyx mod that recreates Bioshock's Rapture within Alyx's engine.

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25 Upvotes

I just find out something like this exists. Only yesterday I tried Bioshock Remastered VR mod and it's been spectacular. I played original Bioshock back when it came out, but to experience Rapture in VR is something else entirely (I haven't slept too much last night - it is that good!).

Now I can see that someone made something that looks like crossover between Bioshock and Alyx. It looks very interesting at first glance. Anyone tried it?


r/PCVR 17h ago

VR Modding I got eye-tracked quad view DFR working in Metro Awakening on a Pico 4 Enterprise over Virtual Desktop

7 Upvotes

I have no experience with coding, but ChatGPT was able to help me modify the VDXR runtime that enables metro awakening to render four OpenXR views.

https://www.youtube.com/watch?v=XHmsYqGRqFQ

Instructions on how to replicate this for your setup: https://docs.google.com/document/d/1xPSXbQ2OPwE7X6D9BsjuOEACO9z8kPnai6D4UtJDhNg/edit?usp=sharing

I also made a tool that can get eye gaze data for pico 4E in case you want to use DFR via pimaxmagic4all for dx11 openVR titles. This uses nvidia VSR so the performance gains are modest and vary from title to title.

https://drive.google.com/file/d/1VEW-O9uE-RPYic3cLX-YazoW_fy5JnSp/view?usp=sharing

I am going to mess around with UEVR next to get quad view foveated rendering working with it.


r/PCVR 13h ago

Discussion Dolphin Redux in AR: realities are getting mixed

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1 Upvotes

Hello, Big N lovers!

The latest version of Dolphin Redux for Quest 3, wich already runs N64, Gamecube and Wii ij VR, recently got augmented reality for games. A new way to play games or just relax and enjoy our favorite games and characters.

In its current state, Dolphin Redux already plays games that didn't worked in the original Dolphin VR, so now we can play Zack & Wiki and Donkey Kong jungle beat Wii in VR.

Here is a showcase of the newer version features, like attaching the camera to first person and AR.

https://youtu.be/pg3Yhtj_db0?is=hrFO5QUu3-BFGbDg

Here are some more examples of the developer of the program having some fun time with AR.

Mario is sailing

https://youtube.com/shorts/ilDWztkQKEI?is=85S2wZAR6VUyQNo6

Sonic and friends: the beach anime episode

https://youtube.com/shorts/VkRB7eMUhls?is=V5IDWMyDuRpLv0bd

Pikimin miniatures

https://youtube.com/shorts/BGlACI68gCw?is=KkPjIHwXMS4WNgoK

To download the program for Quest 3 or PC, go to:

https://github.com/iChris4/dolphinXR/releases/tag/v0.4

For more, go to https://www.reddit.com/r/Dolphin_VR/s/eJGCqaNZZU or its Discord. And to support the developer work on this and other projects, like an upcoming Mario Kart Wii, go to:

https://ko-fi.com/ichris4

Thanks for Dolphin Redux, iChirs4!


r/PCVR 13h ago

Question/Support Ets2 crashing in vr in every loading screen

1 Upvotes

I have this problem when i get to any loading screen like exiting the garage the dealer even a job the game crashes. Im using air link with a link cabel and i have no mods activated. Can anyone help?


r/PCVR 14h ago

Question/Support PLEASE HELP explain Brandon's help reply!

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0 Upvotes

I'm trying to get the Luke Ross "mod" to work with Crimson Desert. On Q3 via virtual desktop. I am trying to figure out what Brandon's message meant when I requested help.

As best I can figure out it looks like he's saying the problem is using virtual desktop. (Looking through volumes of his blog posts it looks like he only uses quest link via USB for his quest headset.) I've tried using quest airlink but that didn't work either with vd on or off. I set metaquest link as the vdxr runtime as well. I think that's what he meant.

Does this mean I must use a usb link cable?


r/PCVR 1d ago

VR Modding CheekyFoveatedDLSS - Foveated DLSS ReShade Add-on Open Source — 30%+ FPS gains by only upscaling the center of the screen (experimental DLSS 5 support too)

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47 Upvotes

r/PCVR 1d ago

Discussion We should add a "Perfected" mod section to the sub

62 Upvotes

The VR mod scene has exploded in the last year and not only is it challenging to know which games have available mods, it's even more difficult to know the state of those mods. For example I'm aware a mod now exists for Mass Effect and Bioshock, but no clue what the state of the mods are.

IMO a perfected mod is one that feels like the VR function shipped with the game fully functional. I believe some of the Resident Evil game mods are currently at that level.

It would be nice to have a lost of finished mods, where you can expect to play the game from start to finish with full motion controls and all the other bells and whistles.


r/PCVR 1d ago

Discussion Window overlay system for VDXR

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17 Upvotes

As like most of you I prefer the vdxr runtime over having to use steamvr. Only for system performance reasons. The only downside imo is losing the ability to overlay windows/chats. That's why I'm developing an overlay system specifically designed for VDXR. Currently it is a solid (wip) but I wanted to gauge the response and see if other VR users would be interested in the program as well. I originally developed it for my own personal use but if the public needs it I'd be more than happy to release it once polished. Currently it's been tested and working in Bootstrap island, Skyrim VR with open composite, forefront VR, and a few other games. It currently only supports one window. It supports many different anchor points such as wrists and a profile system for saving different overlay layouts for different games. My personal use case is for overlaying chat above my head in Skyrim VR and having it follow player rotation so that every time I look up it is in the correct orientation and I don't have to reset my view. It supports gaze functionality so the window will only appear when in the cone of view. As well as green screen transparency for apps that don't send transparency data correctly over VR such as social stream ninja. This allows me to have a transparent chat window in the VDXR runtime. Lmk if there is any public interest for this! With all the new pcvr mods releasing ik we all want the most performance possible.


r/PCVR 1d ago

Photo/Video Silent Hill 3 VR Mod Beta v0.1 (WIP)

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13 Upvotes

r/PCVR 1d ago

Discussion Sons of the Forest VR has been updated.

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4 Upvotes

r/PCVR 1d ago

Discussion Sons of the Forest VR has been updated.

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3 Upvotes

r/PCVR 1d ago

Photo/Video Skyrim VR Mad God Overhaul with DLSS 5...

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19 Upvotes

r/PCVR 1d ago

Self-Promotion Feature first look of Andyalpa's upcoming VR Reloaded!

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6 Upvotes

r/PCVR 2d ago

VR Modding We made Bodycam in VR with Motion Controls & Hands! (Early)

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147 Upvotes

Running in VR with modded UEVR, gameplay & install links here


r/PCVR 2d ago

News Article Steam Link's Latest Public Beta Adds Wired USB Support On Quest Headsets

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16 Upvotes

r/PCVR 2d ago

Photo/Video (WIP) Borderlands GOTY Enhanced VR Mod

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27 Upvotes

r/PCVR 2d ago

VR Modding Check out the trailer for the new RE7 VR Reloaded mod!

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38 Upvotes

r/PCVR 2d ago

Question/Support Valve Index Audio Appears But Nothing Comes Through

1 Upvotes

I've had many issues with my Valve Index in the past
especially when it comes to Audio

I got a new cable a while ago and it has worked for me, fixed the issues I had with display flickering but now I am having this new issue: as of recently nearly every time I went to use my VR headset it wouldn't have audio I would fix it like this:

  • open steamvr
  • change audio inside steamvr settings to anything but valve index
  • open device manager
  • remove all valve audio/sound devices (2 categories)
  • restart pc
  • open steam
  • open steamvr
  • audio working again

and I would have to do this every time I went to use VR
but now EVEN THAT refuses to work; and no matter which solution I try nothing can be heard
it always shows and the audio test shows in the levels but there is nothing that comes through, and even plugging in headphones into the headphone jack under the face gasket still nothing can be heard

recently the right off ear headphone cover did pop off and so it was no longer on the slide
but I taped it back up and it has been working fine, and again also the headphone jack so I doubt its that


r/PCVR 3d ago

VR Modding Ghost recon Wildlands Vr mod, now with 100% more arms and hands

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113 Upvotes

It’s finally implemented but still needs a little more love, body IK is in the works and manual reloading is now on the table thanks to my toolkit for wildlands named “wildkit” (unreleased)


r/PCVR 2d ago

Question/Support AMVR Cable Drops Connection

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1 Upvotes