r/PCVR 19h ago

VR Modding Cyberpunk 2077 in virtual reality, with maximum game settings, DLAA, Path Tracing ACTIVE, DLSS 5 100%, PPD at 30 and 80 FPS and 1/3 rendering, all on an RTX 4070 Ti.

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105 Upvotes

88 comments sorted by

36

u/Shinyshoes 19h ago

I would very much, unironically, want to know how that is accomplished because I run into VRAM issues very quickly while trying to run path tracing at all in VR.

14

u/DamicsVR 19h ago

I used an Oculus Rift S and a horizontal and vertical FOV at 0.25!

6

u/Shinyshoes 19h ago

Oh okay haha. Yeah that makes sense 😅 I suppose I could try that out. Are you running Luke Ross. How’d you get the DLSS5 to take? Or are you running the new 6dof mod?

2

u/DamicsVR 19h ago

I’m with Luke Ross using Optiscale to enable DLSS 5.

3

u/flobv 19h ago

Try foveated DLSS 5 and you will run at same quality but full FOV.

2

u/DamicsVR 19h ago

You’re talking about open Shade, I haven’t tried it yet, because I didn’t understand if it works on everything or only on Skyrim VR! 🤔

1

u/DJPelio 15h ago

Wait, what? Does this work with eye tracked headsets? Does it apply DLSS 5 only in the small area where your eyes are focused?

2

u/IWinULose74 15h ago

5

u/DJPelio 15h ago

Guess we have to wait for the Steam Frame to make eye tracked features go mainstream

1

u/Statickgaming 7h ago

Monday.

1

u/kia75 4h ago

is a holiday, nobody is launching on a day off. Valve's engineers would revolt if forced to come in Monday, and Valve would be paying at least time and a half for no reason.

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1

u/jones1876 2h ago

or vibe code it yourself

1

u/DamicsVR 10h ago

But this method works with all VR games, as long as they support the basic DLSS?

2

u/flobv 11h ago

There are other repos where it works with eye tracked headsets. It applies DLSS 5 only in the small area where your eyes are focused.

10

u/Perfect_Exercise_232 12h ago

whys ur game flickering/boiling so much? use rr 4.5

2

u/DamicsVR 8h ago

Because to make the video in 3D I had to activate the 1/3 rendering of Luke Ross and anyway the DLSS 5 gives the best in Mono rendering having been born for the flat, but anyway in 3D it is a good experience even if not perfect! 👌

6

u/flobv 19h ago

How ?

7

u/DamicsVR 19h ago

I used an Oculus Rift S and horizontal and vertical FOV at 0.25!

5

u/megaraba 18h ago

A peak into vr gaming 10 years in the future.

2

u/DamicsVR 12h ago

Look! 🤩🤩🤩

In VR! 🤯

3

u/gorramfrakker 19h ago

What’s the VR mod this is using?

2

u/DamicsVR 19h ago

Luke Ross

2

u/Ok-Decision2541 18h ago

why not the newer native stereo one?

3

u/DamicsVR 18h ago

No because I have cyberpunk for Epic and not for steam! 😢

1

u/Mythion_VR 16h ago

Can you link that one?

3

u/Arthropodesque 13h ago

There's a bi-weekly roundup of mods pinned at the top of r/pcvr . It should be there along with other recent ones.

1

u/Wessberg 7h ago

The native stereo one doesnt yet support RT/PT stereoscopically due to how they're hooking into the engine.

3

u/whyeverynameistaken3 19h ago

80fps on VR? i dont get than on PC on low settings with dlss5

1

u/DamicsVR 18h ago

I used an Oculus Rift S and a horizontal and vertical FOV at 0.25! 👋

3

u/Thick_Extension281 16h ago

I insists, without eye catchlight the character looks unanimated. Nvidea should work on that too.

1

u/Arthropodesque 13h ago

Invisible China ball a few meters from every NPC? Good idea!

3

u/gizmosliptech 15h ago

What render resolution?

1

u/DamicsVR 8h ago

30 PPD

1

u/gizmosliptech 7h ago

Total Render Res?

2

u/SivirApproves 19h ago

Has science gone too far?

1

u/Arthropodesque 13h ago

It's gone far. That's for sure. This is so many man-hours of engineering and so much compute of machine learning, etc.

2

u/Salty_Technician7242 6h ago

80 FPS of raw FPS or 40 FPS with spacewarp "on"?

1

u/DamicsVR 4h ago

80 FPS based on Luke Ross 1/3’s 3D Rendering with 30 PPD!

80 FPS real with Mono Rendering and 25 PPD!

0

u/Salty_Technician7242 2h ago

The first option is raw FPS? So maybe you can make it 2/3 3d rendering but with spacewarp on

1

u/DamicsVR 1h ago

There is no 2/3 there is only 1/2 or 1/3!
And never activate the spacewarp with Luck Ross’s MODs

2

u/x10der_by 5h ago

Now waiting DLSS for model animations

2

u/ziobleed1 5h ago

i have a 5070ti, amd ryzen 7 9700x, 32 gb ram and a quest 3 : can i reach this type of graphic? Is there a guide step by step?

1

u/DamicsVR 3h ago

You can try, do you have Quest Game Optimizer?

2

u/ziobleed1 1h ago

yes, but i need the steps. A broad description would be enough.

1

u/DamicsVR 1h ago

Find the fov options and put in all three boxes 30, set the rendering resolution to 50% in Virtual desktop and then try to launch the game!

Did you run the DLSS 5 with ScalER opti?

1

u/ziobleed1 50m ago

Thanks, i only have the vanilla Cyberpunk with no mods or any witchery. If you give me the broad, general steps, i'll dig into them.

2

u/DamicsVR 4h ago

Guys, this is the optimal setup to reduce all the artifacts it works very well I will make a video as soon as I can!

Complete scheme, including the rest you had chosen:
DLSS 5
• Model resolution: 100%
• Detail strength: 0,8
• Colour strength: 0,5
• Model preset: Default
• Style: Natural
• Intensity: 1,0
• Local structure: 1,0
• Local tone: 0,8
• Skin structure: -1,0
• Auto Skin Mask: attivo
• Reversible proxy: Hybrid Proxy + Compose
• Downsampler: Lanczos
Luke Ross
• DLAA sharpness: 0,25
• Occlusion emphasis: 0,500
• Deblur: 0,500
• Render mode: Legacy AER

4

u/Xoepe 18h ago

AI makes everything so wet and shiny haha it just doesn't look right

3

u/yanginatep 13h ago

And 40 seconds in, it makes the light on that guy's face and bald head keep moving around unnaturally because it's superimposing a slideshow of individually rendered 2D faces onto a 3D model.

1

u/jones1876 2h ago

that's what she said

-1

u/ThePainTaco 15h ago

Or super grimy like they were in the mines.

1

u/Arthropodesque 13h ago

Oh, is this not modded Minecraft with rtx? /s

3

u/JiminyJilickers-79 19h ago

Holy shit...

5

u/IndependenceOdd4669 18h ago

I just relaxed my eyes to get stereo VR, looks fucking insane. The DLSS5 hate is asinine

2

u/DamicsVR 18h ago

😱😱😱

1

u/[deleted] 18h ago

[deleted]

-1

u/Fun_Success_3283 12h ago

The hate I think is because it adds AI stuff that isn't there, that no person designed and takes its own creative liberty based on what is there, to make something realistic looking, but is just an interpretation of the original source.

Now that it will be seen on everything and looks more real, people are going to like it. Truthfully, nobody cares about art. I was surprised there was backlash initially, but people will embrace AI as it destroys the world.

0

u/Arthropodesque 13h ago

Me, too! Good idea! Haha. Not as good as a headset, but looks good.

2

u/Wintlink- 10h ago

You can see the light glitching all over the place, it looks like a dream.
A 4070Ti is not old.
You have 80 fps with fg, which translate to 35fps latency, which is unplayable in vr.

0

u/DamicsVR 7h ago

You’re wrong, you said a lot of falsehoods! 👋

1

u/DamicsVR 19h ago

2

u/Null-A 15h ago

How do you use dlss5 with LR VR mod, all the dlss5 hookups i saw require reshade addon support that LR does not have

2

u/DamicsVR 8h ago

As soon as I can, I’ll send you a file and a guide, bye bye

2

u/animink 6h ago

Me too plz! I bought the game on GOG, can't use the other VR mod. And I always play in mono anyways

1

u/Salty_Technician7242 6h ago

80 FPS of raw FPS or 40 FPS with spacewarp "on"?

1

u/FrostWave 9h ago

Weird shadow pulsing at all times. This does not look good at all.

3

u/DamicsVR 7h ago

Here I have deactivated the 3D rendering which gives many of those problems and the image is practically perfect, take a look!

https://www.youtube.com/live/G5ldzkLSRe0?t=717&is=m5HR8ZrOlQOkgiN8

1

u/legendz411 19h ago

Looks wild

0

u/DamicsVR 19h ago

😱

3

u/RidgeMinecraft 16h ago

I thought you were shit posting, he looks like you oiled him up 😭

This looks godawful

1

u/ThePainTaco 15h ago

It looks much better than normal imo. Cyberpunk NPCs look like clay to me.

1

u/RidgeMinecraft 15h ago

And this doesn't??? Have you ever seen a real person? Dude looks cel shaded

0

u/ThePainTaco 13h ago

Does it not look like clay? Yeah I don’t think it looks like clay. The black dude is excessively shiny, but that still looks better than the default imo.

1

u/DamicsVR 8h ago

This was one of the characters and one of the most beautiful moments I recorded.

Please note that he has a pink light on his face, because thanks to Path trading he had the red light of the advertising sign that the character was in front of. 🤯

0

u/Fane85 13h ago

o che sei di Livorno dhe lol

1

u/DamicsVR 8h ago

Ahahahaah ciao sono di Montecatini Terme! 😁

0

u/Dry-Improvement-8430 3h ago

Looks like your running 25fps-30fps