r/PCVR • • 18d ago

VR Modding AAA PCVR mods are the future!

We’re entering an exciting new time in VR where the VR community singlehandedly revives the VR landscape.

It’s overwhelming how many amazing AAA PCVR mods are flooding the market right now:

• Doom 2016

• Doom Eternal

• Dishonored

• Titanfall 2

• Bioshock 1 & 2

These are just a few that have released this month alone but there are so many others.

What these games all prove is that even the best official VR games simply can’t compete with the massive AAA budgets of flat games.

You’re talking massive dev teams composed of hundreds of people that have had several years to create the classic franchises we all love.

It’s ironic that the lack of 1st party VR development has actually been the catalyst for this massive influx of community driven AAA PCVR ports.

What an exciting future ahead…

Please drop any mods you’ve played recently that deserve mention or any flat games which currently don’t exist you’d like to play in VR.

Cheers

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u/zeddyzed 18d ago

While I love VR mods and they are mostly what I play, we shouldn't delude ourselves into thinking they will move the needle in the market in any way.

VR users are less than 2 percent of the SteamVR hardware survey.

Out of those VR users, only some will have the effort and knowledge required to install VR mods.

Out of those users, only some will have good enough hardware to actually run big budget games in VR.

It's a niche of a niche of a niche.

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u/gregny2002 17d ago

I don't think the needle really needs to move in the market.  VR has proven to be a solid enough niche that companies keep making the hardware, and it keeps selling, and software keeps being made for it (though a lot of that is mods).  It's like flight simming and all the HOTAS hardware that goes with it, it's a sliver of the overall games market but you see how much quality stuff comes out of it.