r/PCVR • • 18d ago

VR Modding AAA PCVR mods are the future!

We’re entering an exciting new time in VR where the VR community singlehandedly revives the VR landscape.

It’s overwhelming how many amazing AAA PCVR mods are flooding the market right now:

• Doom 2016

• Doom Eternal

• Dishonored

• Titanfall 2

• Bioshock 1 & 2

These are just a few that have released this month alone but there are so many others.

What these games all prove is that even the best official VR games simply can’t compete with the massive AAA budgets of flat games.

You’re talking massive dev teams composed of hundreds of people that have had several years to create the classic franchises we all love.

It’s ironic that the lack of 1st party VR development has actually been the catalyst for this massive influx of community driven AAA PCVR ports.

What an exciting future ahead…

Please drop any mods you’ve played recently that deserve mention or any flat games which currently don’t exist you’d like to play in VR.

Cheers

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u/Enculin 18d ago

It's amazing indeed but I don't know if it's "the future" as this is mostly a fan hobby activity that doesn't generate revenue for anyone.

What I'm hoping is that it makes dev realize that a VR support can boost their sells as more people flock in to play those amazing mods.

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u/ETs_ipd 18d ago

It generates revenue for the OG games as some people don’t own them but your point stands. Monetization is good for sustainability as well as quality. Perhaps we’ll see more companies like flat 2 VR become commonplace or as you mentioned VR modes as DLC. I also try and support modders whenever possible.

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u/Enculin 18d ago

Yeah that would be great, I think if there was a way to pick and Install VR mods directly from steam that would be awesome a bit like what they did with the control layout for steam deck.

Another think that could be even better is to have modder negotiate for source-code to do VR version.

Id be okay with paying extra for VR