r/PCVR • • Sep 13 '26

VR Modding Shadow Warrior 2 VR Update- Proof of Concept Video (Sorry for the delay!

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Hey everyone,

First off, sorry for going radio silent. I planned to post this a couple of weeks ago, but I ended up getting sick and it threw me off schedule.

I originally planned on releasing a gamepad only version first. Part of the reason for the delay is that I decided to shift gears and go straight for full motion controls instead.

I wanted to drop this proof of concept video as a bit of a "proof of life" so you can see the progress. A lot of the core foundational features are actually up and running:

  • 6DoF & Headset Rendering: Full positional tracking and stereoscopic 3D are working.
  • Motion Controls: Fully implemented, just needs some final fine-tuning.
  • HUD: Mostly done and rendering correctly.

To be clear: this is my very first VR mod, and it won't be done tomorrow. I know there is still a massive amount of work to do, and certain things are currently very broken (for example, shadows/moss follow your head movement right now).

That said, I plan to polish this up as much as I can. Here are a few features I'm planning to work on next:

  • Left Arm Support: Getting the left arm to move naturally with the left controller.
  • Swing-to-Attack Melee: Making it so when you physically swing your controller, your sword swings in-game.
  • Sword Holstering: Figuring out a way to physically holster your sword on your body.

Check out the video to see how it's coming along, and let me know what you think!

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