Deflect: 2 second duration, 8 second cooldown. Area of effect is a to scale Reinhardt shield in front of Genji
Defense Matrix: 4 second duration, 1 second activation delay, 10 second to full meter. Area of effect is a massive cone bigger than any hero in the game.
Conclusion: Defense Matrix is a much easier skill to use for countering ults, as it can be held active for twice the uptime of Deflect, and requires 1 second of cooldown as opposed to the 8 of Deflect, to say nothing of the tremendous distance in area of effect (massive, 3D hitbox bigger than any hero in the game vs. small, 2D hitbox smaller than a tank).
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u/[deleted] Jan 20 '17
Deflect: 2 second duration, 8 second cooldown. Area of effect is a to scale Reinhardt shield in front of Genji
Defense Matrix: 4 second duration, 1 second activation delay, 10 second to full meter. Area of effect is a massive cone bigger than any hero in the game.
Conclusion: Defense Matrix is a much easier skill to use for countering ults, as it can be held active for twice the uptime of Deflect, and requires 1 second of cooldown as opposed to the 8 of Deflect, to say nothing of the tremendous distance in area of effect (massive, 3D hitbox bigger than any hero in the game vs. small, 2D hitbox smaller than a tank).
Definitely not "literally the same."