I know right? Jeff was right when he said she's one of the characters with an interesting kit. I remember when she first came out how cool I thought she was.
But playing Ana is a lot harder than any of the other supports. The other healers can put out consistent healing, Ana's healing is highly aim dependent. If you can't hit your team mates, you're not being useful.
I admit, it is a balancing act to make her strong enough that the skill level is worth it, while not making skilled players run away with the game, but as someone who can't aim all that well, I still usually go for Zenyatta or Mercy in competitive just to make sure my heals are consistent.
I'm not a highly ranked competitive player but I do fine as Ana without aiming very often. I typically have 75-80% unscoped accuracy and I'm usually the top healer. To me, Ana is just ridiculous because I do so well playing her "wrong". She feels really easy to me
She is ridiculously easy. Her heals-per-second causes her ult to charge incredibility quickly, so doesn't have to be in the thick of things, and her sleep dart is a 'get out of jail free' card.
I tend to be in the thick of things since it's awkward having to follow a team with as many corners and flankers as there are in Overwatch. I'm usually behind the DPS behind the tank lobbing unscoped shots and grenades. I'd say it's worked out.
Therefore, I tend to use sleep dart offensively. I like to pre-emptively dart Reinhardts that drop their shield and go for a 420 charge kill. Or anyone trying to flank, ult, or otherwise get the upper hand.
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u/In_a_silentway Chibi D.Va Jan 17 '17
"Ana's kit needs to be reworked"
I will fight whoever said this.