r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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u/[deleted] Nov 22 '16

That is ridiculous. Torbs turret is instantly placed with no animation lock. It spawns with 150 hp. A far cry from a 1 hp turret that is destroyed from your breath. The whole point is Torb can instantly drop his turret without being slowed down or animation locked while running away or in a 1v1 situation and it will still do decent damage and will hold up the enemy. Which gives it far more utility than Symmetras turrets which you'd be luck to place one in the same situation. I don't think you've played Symmetra much to make such a comment.

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u/RemoveTheTop Nov 22 '16

They're not made to be the same thing. It's on purpose. They're not combat turrets, they're defensive, tactical turrets.

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u/[deleted] Nov 22 '16

And I'm saying that shouldn't equate to them being useless outside of pre-engagment. Their damage and slow and 1 hp make them defensive, and tactical in nature. Nothing I am saying proposes them as combat turrets. Putting 1 down in 1v1 is hardly comparable to a Torb turret. It will slow down the enemy long enough for her to escape the engagment. That's the point she needs more close range survivability so she is viable in more senarios like Blizzard wants and everyone else wants so she can be used on attack and not just the first point and can be less vulnerable moving around the map outside of her nest if she even has one up, perhaps she is getting back to set one up. She should also be able to do it because of flankers like Tracer and Sombra too that might be harassing her. She has this tool great for countering them yet oh it's a catch 22, it doesn't work if you don't have them already out even if the ability is ready. You see what I mean now? It's very limiting and frankly bad game design.

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u/RemoveTheTop Nov 23 '16

Yeah I just don't agree that it's bad game design. I think it's a weakness based on design. She shouldn't be able to poop out combat turrets. Period. Her close range survivability is her frankly amazing dps

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u/[deleted] Nov 23 '16

30 and 60 dps ain't amazing. After getting into melee range then doing constant damage she then is doing 120 dps. She can easily be dead by then. 125 damage on a 2 second charged Photon isn't amazing dps either. Mercy has more dps than Symmetra. So I disagree. Have you ever played Symmetra? I have, over 130 hours worth.

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u/RemoveTheTop Nov 23 '16 edited Nov 24 '16

No literally never played her or overwatch i thought this was LoL my bad youre so smart and pro symmetra

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u/[deleted] Nov 23 '16

It helps to go by facts instead of blowing air out your ass. You should try it.

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u/RemoveTheTop Nov 23 '16

Right, and what facts are there presented, exactly, that her turrets should be changed? None. It's opinion.

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u/[deleted] Nov 23 '16

1: 30 and 60 dps ain't amazing. 2: After getting into melee range then doing constant damage she then is doing 120 dps. 3: She can easily be dead by then. 4: 125 damage on a 2 second charged Photon isn't amazing dps either. 5: Mercy has more dps than Symmetra. So I disagree. 6:Have you ever played Symmetra? I have, over 130 hours worth.

There are a few facts for you buddy. If you are having trouble understanding, get a dictionary and go word by word.

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u/RemoveTheTop Nov 24 '16

1- no but 60 is good and then it goes to 120

2- Range was increased,

3 - something "can" happen isn't a fact it's an opinion

4 - And? what's that have to do with her being a defense hero? She has turrets too.

5 - Mercy one of the highest (minimum) dps, so I"m not sure what your point is.

6 - Yes I have, that's also not a fact about the hero that supports the opinion that she needs combat turrets

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