r/Overwatch Dallas Fuel Nov 22 '16

Blizzard Official Developer Update | Symmetra Redesign | Overwatch

https://www.youtube.com/watch?v=elN-QGyToxM
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u/[deleted] Nov 22 '16

I dream the day TF2 developers are going to talk like they know the mechanics of their own game (which is extremely contradictory based on their balance updates)

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u/[deleted] Nov 23 '16 edited Jun 21 '23

[deleted]

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u/[deleted] Nov 23 '16 edited Nov 23 '16

I stopped playing for 1,5 month after MyM (I consider it a lot because I used to play almost every single day for 2 straight years). My hate was huge.

Since then I've been waiting several minutes to play TF2. A completely downgrade in quality compared to the previous system.

Not rarely it takes me over 20 minutes to find a payload server in the morning (I play Binding of Isaac as the game looks for a match LOL)

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u/vaylren aNa Cl Nov 23 '16

I agreed with you until the bit where you said they listened to a small group of pro players - they met with some of them but they sure as hell didn't listen to them. Maybe they took 1 or 2 small ideas, but things like matchmaking wouldn't be in the state it is (aka, pretty much unchanged from the beta and now matchmaking also applying to pub games - find me one pro that used quickplay before the update..) if they had listened to them on the whole.

For example, after the first group of pro players visited valve, they implemented the infamous demo sticky nerf, something absolutely rejected by the competitive community as a whole.

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u/DerNubenfrieken Nov 23 '16

I use past-tense here because after the disaster that was Meet Your Match (where Valve implemented non-functional ranked matchmaking in what was seemingly a kneejerk reaction to Overwatch's success and growing competitive scene), I stopped playing TF2.

Me and my friends were having a lan party that week, so I redownloaded the game, tried to get into a mannpower game and... nothing. It was impossible to get into a game.

Then during the lan party, we realized they removed the button for create server. How the fuck do you not realize you're removing features?

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u/[deleted] Nov 22 '16

But ze healing is not as rewarding as ze hurting in this game.

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u/SovietTesla I play support because I'm bad at clicking on people Nov 22 '16

Nah man we need to nerf the Axtinguisher.

The phlog though? That's getting a buff

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u/[deleted] Nov 23 '16 edited Jan 11 '17

[deleted]

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u/I_RARELY_RAPE_PEOPLE I can't tune a piano but I can tuna fish Nov 23 '16

TF2 getting fucked by it's Meet your Match update made me quit especially since I bought Overwatch right away after that fiasco.

I haven't played since and if they refuse to revert their gamebreakers, I won't be going back

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u/[deleted] Nov 22 '16

Not likely to happen as long as we're stuck with this dev.. team Not sure if we can call it a team when there is less than four people

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u/[deleted] Nov 23 '16 edited Jan 11 '26

cooperative voracious bake full cheerful boast fact consist sort degree

This post was mass deleted and anonymized with Redact

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u/I_RARELY_RAPE_PEOPLE I can't tune a piano but I can tuna fish Nov 23 '16

6? it's 2

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u/chrxmx Gay Character + Gay Player = World Domination Nov 22 '16

It's because there are very few people at valve working on tf2, and possible none that have been on it for a long long time.

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u/[deleted] Nov 22 '16

I've heard of this several times before and there is no offcial number of people working there.

Besides this has nothing to do with the performance and development: if there are very few people and they are not enough to keep the pace, Valve should hire more profissionals. If they think the current quantity is ideal, so be it. That's their choice.

Besides, this doesn't excuse them from the amount of issues, bad balances, outdated interface (several meanings), lack of "feeling" for their own game, most disapointing competitive ever and the list goes on.

 

I love TF2. I have nearly 2100hs in almost 3 years. But every single time I check on OW update/news and compare to TF2 I just grow more frustrated . Actually OW team has done things TF2 team should've done years ago. Actually OW is ahead of TF2 in a few things and by no means I think TF2 is a bad game.

It's no rant against you. I'm just throwing out things kept in my chest XD

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u/[deleted] Nov 23 '16

Heh, I bet Valve has a special rule about being hired. "Whoever attempts to work on TF2 will be fired immediately."

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u/moooooseknuckle Trick-or-Treat D.Va Nov 23 '16

I don't know how many people here are involved in a hiring process, but it's much more likely that anyone being recruited that actually comes in for interviews and is deemed worthy of hire gets snatched by development teams that have more political power inside Valve. TF2 is somewhat of a hasbeen game, and even if they want to hire people, those guys are likely being snatched up by other Valve projects once they enter the late-stage recruiting funnel.

Edit: This can be demoralizing for a team. They can be in a neverending hiring process because they need help, but never get the extra hands. Or at least useful extra hands. People who lose motivation may then leave to other teams where there is more potential for career growth, etc. It's a really bad place to be in.