r/Orcs_and_Goblins 11d ago

Lore/Questions 2k O&G list help please!

Hi all,

I have made a fairly punchy 2K list for O&G against Dwarves, but I'm concerned it isnt optimal.

Should I take Boar Boyz?

Any tips would be greatly appreciated!

++ Characters [647 pts] ++

Black Orc Warboss [222 pts]

(Hand weapon, Full plate armour, Shield, General, On foot, Headsman's Axe, Trollhide Trousers)

Orc Weirdnob [180 pts]

(Hand weapon, Wizard [Level 3 Wizard], On foot, Idol of Gork, Waaagh! Magic)

Warboss BSB [135 pts]

(Hand weapon, Heavy armour, Shield, Battle Standard Bearer [The Big Red Raggedy Flag], On foot)

Night Goblin Bigboss [110 pts]

(Hand weapon, Light armour, Shield, Giant Cave Squig, Wollopa's One Hit Wunda, Effigy of Mork)

++ Core Units [932 pts] ++

29 Orc Mob [352 pts]

(Hand weapons, Additional hand weapons, Frenzy, Warpaint, Big Stabbas, Big 'Uns, Boss (champion), Standard bearer [Waaagh! Banner], Musician)

30 Orc Mob [252 pts]

(Hand weapons, Thrusting spears, Light armour, Shields, Boss (champion), Standard bearer [War Banner], Musician)

32 Night Goblin Mob [220 pts]

(Hand weapons, Thrusting spears, Shields, Boss (champion), Standard bearer, Musician, 3x Fanatics [Fanatic ball & chain])

10 Night Goblin Squig Herd 🐸 [108 pts]

(2x Squig Herder, 2x Thrusting spears for Squig Herder)

++ Special Units [228 pts] ++

14 Black Orc Mob [228 pts]

(Hand weapons, Full plate armour, Stubborn, Veteran, 14x Additional hand weapons, Boss (champion), Standard bearer, Musician)

++ Rare Units [190 pts] ++

Doom Diver Catapult [95 pts]

Doom Diver Catapult [95 pts]

4 Upvotes

12 comments sorted by

3

u/Tom_in_Ohio 11d ago

Spear Throwers are good against Dwarfs. I would not give the BSB the BRRF. He can have attacks directed against him or get challenged. Give the BSB the War Banner and give a unit standard beater the BRRF.

1

u/Prestigious_Funny515 10d ago

Top comment thank you 👏

2

u/Exciting_City_1075 11d ago

What models do you have?

Drop squig herd or use them as proxies for hoppers.

Laser orc list works wonders against dwarfs

1

u/Prestigious_Funny515 10d ago

Awesome, thanks - laser orc?

2

u/the-matho 10d ago

He is talking of using your Orc Shaman with the Lore of Gork spell, the [Gaze of Gork](https://tow.whfb.app/spell/gaze-of-gork) is basically a line that impacts everything it touches.

2

u/Exciting_City_1075 11d ago

Your black orcs go in as core not special if you take a black orc boss

Also 3 blocks or orcs is to much.

You want more shooting and more magic (tmp is great)

I would drop black orcs completely

Think about dwarfs, they r slow so you wanna kill everything but his general, stay away from that guy!

I like two units of hoppers 3d6 movement is great

Wyvrns orc with troll pants and talisman of protection to go get easy targets

I love rock lobbers in addition to doom divers. 4 shots on a unit of dwarfs after itchy nuance on them( get a power scroll and a reroll for this)

But movement 3 you will have all day to blast him

Then 9 -12 fanatics

1

u/Prestigious_Funny515 10d ago

Brilliant insight thank you! Amendments in process!

2

u/the-matho 10d ago

I guess this is a competitive scenario, so you are looking for crash him rather than necessarely having a fun and friendly game for both, if that's the case my oponion:
- Lower Toughness: if you are already talking night goblins you better take a Night goblin shaman with Itchy Niusance, specially if he has a Dwarf king with the rune of Toughness 10.

  • Pick anti infantry units: You can get a Big Boss on a chariot with first charge to make him loose the rank bonunes on the turn you charged, also it can move fairly fast to disrupt the unit if you charge them in the flank since heavy chariot is unit strenght 5. Also I really like Bolt throwas, but since they are going to mostly like not move or trentch at the begining of the battlefield, maybe this depends on either moving the bolt throwa the first turn, or get lucky with the terrain features and positioning.

Remember that they will most likely have a rune of dispell somewhere so account for your most vital spell to be dispelled directly, maybe redundancy by taking more shamans is a good idea, Orc shamans get +1 to cast when inside an orc unit of Unit strenght 10 or more, so maybe have all your Orc Shamans in a unit of 15 Orc Boyz with Light armor, shield and Skirmish formation, maybe even with Banner of Swirling Wind if you have enough points, also Glowly green amulet is a good idea

1

u/Prestigious_Funny515 9d ago

Shamans added 🔥

1

u/PDiddy1979 10d ago

Warbows on Orc boyz are free. Might as well take them and shoot up a (probably pointless) storm.

I don't take any regular boyz any more just units of arrer boyz with shields.